Player Matchup

Mercury
Mercury
Cochi777
Mercury
Level 63
God Stats
19W - 8L
1,579 SR
Queue Stats
112W - 91L
1,481 Elo+
Party 2
Thor
Thor
Miamorñato
Thor
Level 46
God Stats
38W - 37L
1,528 SR
Queue Stats
140W - 120L
1,481 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Omegatorus
Ah Muzen Cab
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 20L
1,384 Elo+
Solo
Yemoja
Yemoja
Swillie05
Yemoja
Level 100
God Stats
9W - 1L
1,747 SR
Queue Stats
132W - 102L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
TheArcangel24
Kukulkan
Level 143
God Stats
2W - 0L
1,471 SR
Queue Stats
268W - 215L
1,485 Elo+
Party 2
Team Averages
Level 73
1,565 SR
1,459 Elo+

VS

Team Averages
Level 66
1,527 SR
1,474 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
CatalystFang
Bacchus
Level 29
God Stats
4W - 3L
1,689 SR
Queue Stats
81W - 76L
1,509 Elo+
Party 1
Charybdis
Charybdis
Dbltrouble22
Charybdis
Level 107
God Stats
13W - 18L
1,559 SR
Queue Stats
144W - 141L
1,453 Elo+
Party 1
Gilgamesh
Gilgamesh
Mystagon05
Gilgamesh
Level 29
God Stats
3W - 4L
1,345 SR
Queue Stats
25W - 41L
1,339 Elo+
Party 3
Aphrodite
Aphrodite
forgetfulv
Aphrodite
Level 18
God Stats
4W - 4L
1,544 SR
Queue Stats
39W - 38L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Cochi777
Mercury
15
6 / 2 / 8
8,364
836
6,862
8,626
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 12
8,046
805
7,408
7,536
3,409
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Omegatorus
Ah Muzen Cab
16
2 / 1 / 6
8,511
851
7,726
3,259
1,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Swillie05
Yemoja
14
2 / 1 / 11
8,573
857
4,853
10,146
9,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
TheArcangel24
Kukulkan
16
5 / 1 / 10
8,790
879
11,951
4,878
2,008
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 5 / 1
7,095
710
3,731
12,689
5,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
CatalystFang
Bacchus
15
4 / 0 / 1
8,322
832
12,380
8,703
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Dbltrouble22
Charybdis
13
1 / 1 / 0
7,076
708
2,511
3,517
1,507
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Mystagon05
Gilgamesh
12
0 / 6 / 1
6,814
681
4,521
13,844
13,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
forgetfulv
Aphrodite
12
0 / 6 / 1
6,850
685
2,535
9,755
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
18
Kills
5
5
Deaths
18
47
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
1
0.1
L
Bacchus
CatalystFang
Bacchus
4
0
1
4.5
W
Mercury
Cochi777
Mercury
6
2
8
5
L
Charybdis
Dbltrouble22
Charybdis
1
1
0
1
W
3
0
12
9
L
Gilgamesh
Mystagon05
Gilgamesh
0
6
1
0.08
W
Ah Muzen Cab
Omegatorus
Ah Muzen Cab
2
1
6
5
W
Yemoja
Swillie05
Yemoja
2
1
11
7.5
W
Kukulkan
TheArcangel24
Kukulkan
5
1
10
10
L
Aphrodite
forgetfulv
Aphrodite
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,800
Damage
25,678
34,445
Taken
48,508
20,398
Mitigated
33,056
8,560
Healing
10,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,731
557
0
2,506
12,689
5,788
0
5,006
7,683
0
22,658
L
Bacchus
CatalystFang
Bacchus
12,380
1,243
0
1,417
8,703
6,181
0
3,325
5,378
25,844
0
W
Mercury
Cochi777
Mercury
6,862
3,372
0
440
8,626
4,033
0
2,837
5,789
0
27,158
L
Charybdis
Dbltrouble22
Charybdis
2,511
1,187
0
606
3,517
1,507
0
1,188
2,329
0
13,331
W
7,408
1,363
0
1,464
7,536
3,409
0
3,363
4,173
0
19,068
L
Gilgamesh
Mystagon05
Gilgamesh
4,521
1,431
0
320
13,844
13,723
0
3,631
10,213
0
14,809
W
Ah Muzen Cab
Omegatorus
Ah Muzen Cab
7,726
2,971
0
860
3,259
1,304
706
2,103
1,156
0
37,416
W
Yemoja
Swillie05
Yemoja
4,853
605
2,614
2,048
10,146
9,644
563
3,490
6,656
15,185
0
W
Kukulkan
TheArcangel24
Kukulkan
11,951
1,586
0
1,134
4,878
2,008
1,319
3,122
1,756
39,568
0
L
Aphrodite
forgetfulv
Aphrodite
2,535
647
3,033
2,823
9,755
5,857
0
3,654
6,101
13,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,284
Gold Earned
36,157
224
Minions Killed
181
0
Camps Cleared
0
1,133,167
Distance Traveled
1,023,335
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,095
710
43
4
0
223,311
2
L
Bacchus
8,322
832
37
4
0
220,811
1
W
Mercury
8,364
836
33
3
0
251,835
2
L
Charybdis
7,076
708
34
3
0
178,841
1
W
Thor
8,046
805
23
2
0
225,391
1
L
Gilgamesh
6,814
681
33
3
0
192,934
3
W
Ah Muzen Cab
8,511
851
68
7
0
231,420
3
W
Yemoja
8,573
857
21
2
0
203,345
0
W
Kukulkan
8,790
879
79
8
0
221,176
2
L
Aphrodite
6,850
685
34
3
0
207,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role