Player Matchup

Hachiman
Hachiman
ExtremeDenizen
Hachiman
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,656 Elo+
Party 1
Horus
Horus
Pandatic
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
ScatterScout
Kuzenbo
Level 47
God Stats
1W - 0L
1,740 SR
Queue Stats
3W - 2L
1,526 Elo+
Party 1
Anubis
Anubis
WKDInsignia
Anubis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 69L
1,540 Elo+
Party 1
Kali
Kali
Zelphios
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,442 Elo+
Party 1
Team Averages
Level 48
1,548 SR
1,543 Elo+

VS

Team Averages
Level 89
1,447 SR
1,493 Elo+
Izanami
Izanami
BrightenUp
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,516 Elo+
Party 2
Fenrir
Fenrir
Im-Him-Cuh
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,385 Elo+
Party 3
Guan Yu
Guan Yu
RyanIGD
Guan Yu
Level 102
God Stats
0W - 3L
1,233 SR
Queue Stats
77W - 61L
1,519 Elo+
Solo
Ah Puch
Ah Puch
TAK3THT678
Ah Puch
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 21L
1,542 Elo+
Party 2
Nox
Nox
ThxtjuiceJr
Nox
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
357W - 288L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
4 / 2 / 18
13,788
657
20,540
22,278
14,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Horus
Pandatic
Horus
20
2 / 4 / 18
12,526
596
5,904
20,815
28,106
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
ScatterScout
Kuzenbo
19
4 / 4 / 19
13,523
644
12,489
23,709
44,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
20
8 / 2 / 15
15,254
726
23,231
18,986
14,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
20
8 / 6 / 14
15,026
716
15,316
24,584
16,317
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BrightenUp
Izanami
20
5 / 7 / 8
12,769
608
29,652
20,615
8,779
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
Im-Him-Cuh
Fenrir
9
0 / 4 / 4
9,053
431
2,607
6,997
4,013
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
RyanIGD
Guan Yu
20
3 / 6 / 13
12,403
591
7,863
30,020
35,421
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
TAK3THT678
Ah Puch
20
5 / 6 / 9
13,266
632
26,549
14,001
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 10
13,830
659
15,448
13,577
7,216
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
62
26
Kills
18
18
Deaths
27
84
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Izanami
BrightenUp
Izanami
5
7
8
1.29
W
Hachiman
4
2
18
6.5
L
Fenrir
Im-Him-Cuh
Fenrir
0
4
4
0.5
W
Horus
Pandatic
Horus
2
4
18
2.75
L
Guan Yu
RyanIGD
Guan Yu
3
6
13
1.58
W
Kuzenbo
ScatterScout
Kuzenbo
4
4
19
3.38
L
Ah Puch
TAK3THT678
Ah Puch
5
6
9
1.58
L
5
4
10
2.5
W
Anubis
8
2
15
7.75
W
Kali
8
6
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,480
Damage
82,119
110,372
Taken
85,210
117,355
Mitigated
61,227
52,038
Healing
28,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BrightenUp
Izanami
29,652
11,697
1,707
2,971
20,615
8,779
0
11,566
9,049
0
66,299
W
Hachiman
20,540
12,911
2,403
5,796
22,278
14,613
3,321
8,634
13,644
0
57,253
L
Fenrir
Im-Him-Cuh
Fenrir
2,607
218
197
333
6,997
4,013
0
3,059
3,938
0
4,863
W
Horus
Pandatic
Horus
5,904
1,826
10,645
6,031
20,815
28,106
254
7,239
13,576
0
13,640
L
Guan Yu
RyanIGD
Guan Yu
7,863
1,165
7,077
10,410
30,020
35,421
109
10,716
19,304
0
16,878
W
Kuzenbo
ScatterScout
Kuzenbo
12,489
4,090
3,082
4,933
23,709
44,152
578
8,414
15,295
22,233
0
L
Ah Puch
TAK3THT678
Ah Puch
26,549
465
1,007
1,934
14,001
5,798
0
5,335
8,666
54,911
0
L
15,448
2,155
1,085
1,920
13,577
7,216
966
5,044
8,533
41,152
0
W
Anubis
23,231
692
3,689
8,203
18,986
14,167
2,842
8,660
10,326
63,139
0
W
Kali
15,316
9,294
0
7,256
24,584
16,317
1,215
9,050
15,534
0
33,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,117
Gold Earned
61,321
247
Minions Killed
233
0
Camps Cleared
0
1,747,416
Distance Traveled
1,430,344
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,769
608
86
4
0
307,031
2
W
Hachiman
13,788
657
79
4
0
331,231
0
L
Fenrir
9,053
431
4
0
0
101,094
1
W
Horus
12,526
596
9
0
0
383,735
0
L
Guan Yu
12,403
591
14
1
0
344,241
0
W
Kuzenbo
13,523
644
22
1
0
319,930
0
L
Ah Puch
13,266
632
64
3
0
336,460
0
L
Nox
13,830
659
65
3
0
341,518
1
W
Anubis
15,254
726
103
5
0
339,667
4
W
Kali
15,026
716
34
2
0
372,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role