Player Matchup

Olorun
Olorun
NuggetxLover92
Olorun
Level 33
God Stats
3W - 0L
1,759 SR
Queue Stats
10W - 17L
1,193 Elo+
Solo
Bastet
Bastet
SailorHole
Bastet
Level 109
God Stats
24W - 26L
1,638 SR
Queue Stats
78W - 89L
1,375 Elo+
Solo
Bellona
Bellona
WenchFlower
Bellona
Level 57
God Stats
21W - 26L
1,374 SR
Queue Stats
143W - 170L
1,307 Elo+
Solo
Ishtar
Ishtar
neo_bahamut27
Ishtar
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,353 Elo+
Solo
Shiva
Shiva
yagura_sanbi2250
Shiva
Level 96
God Stats
9W - 12L
1,315 SR
Queue Stats
494W - 511L
1,236 Elo+
Solo
Team Averages
Level 73
1,517 SR
1,293 Elo+

VS

Team Averages
Level 103
1,426 SR
1,216 Elo+
Hades
Hades
RookieHours
Hades
Level 56
God Stats
1W - 8L
1,304 SR
Queue Stats
1W - 9L
1,009 Elo+
Solo
Horus
Horus
TheSpawnOfHades
Horus
Level 114
God Stats
3W - 4L
1,510 SR
Queue Stats
636W - 641L
1,313 Elo+
Solo
Ishtar
Ishtar
sharyuken
Ishtar
Level 85
God Stats
1W - 2L
1,455 SR
Queue Stats
4W - 10L
1,299 Elo+
Solo
Sol
Sol
theesavageTM
Sol
Level 136
God Stats
38W - 60L
1,382 SR
Queue Stats
372W - 468L
1,304 Elo+
Solo
Nu Wa
Nu Wa
virgopete1972
Nu Wa
Level 122
God Stats
2W - 5L
1,480 SR
Queue Stats
2W - 6L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,736
637
3,721
4,093
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
SailorHole
Bastet
10
4 / 0 / 0
5,891
655
2,951
5,306
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
WenchFlower
Bellona
10
0 / 0 / 1
5,938
660
4,010
4,629
3,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 2
4,952
550
2,003
3,268
1,108
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

8
2 / 0 / 1
5,253
584
3,652
4,729
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,811
535
1,890
7,026
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 1 / 0
4,234
470
740
9,447
4,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
sharyuken
Ishtar
6
0 / 2 / 0
4,052
450
1,842
3,747
870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

4
0 / 0 / 0
3,699
411
345
1,427
452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 0
3,904
434
1,425
2,694
395
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
7
Kills
0
0
Deaths
7
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
0
3
0
0
W
Bastet
SailorHole
Bastet
4
0
0
4
L
0
1
0
0
W
Bellona
WenchFlower
Bellona
0
0
1
0.5
W
0
0
2
1
L
Ishtar
sharyuken
Ishtar
0
2
0
0
L
0
0
0
0
L
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,337
Damage
6,242
22,025
Taken
24,341
11,589
Mitigated
9,587
8,671
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,721
1,937
95
1,604
4,093
1,877
1,004
1,904
2,083
31,410
4,218
L
1,890
165
0
619
7,026
3,512
129
2,598
4,428
26,124
0
W
Bastet
SailorHole
Bastet
2,951
587
0
2,368
5,306
1,681
1,011
317
4,961
0
26,115
L
740
557
312
3,626
9,447
4,358
0
0
9,447
0
17,460
W
Bellona
WenchFlower
Bellona
4,010
1,100
0
1,994
4,629
3,918
522
0
4,629
0
35,083
W
2,003
1,503
0
1,323
3,268
1,108
720
568
2,700
0
25,432
L
Ishtar
sharyuken
Ishtar
1,842
1,165
0
482
3,747
870
64
0
3,747
0
12,145
L
345
89
0
788
1,427
452
0
528
899
6,140
1,257
L
1,425
702
167
183
2,694
395
188
0
2,694
14,559
0
W
3,652
683
219
1,068
4,729
3,005
405
693
4,036
0
24,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,770
Gold Earned
20,700
264
Minions Killed
150
0
Camps Cleared
0
843,658
Distance Traveled
697,047
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,736
637
56
6
0
163,424
0
L
Hades
4,811
535
68
8
0
144,310
0
W
Bastet
5,891
655
50
6
0
195,725
0
L
Horus
4,234
470
20
2
0
185,035
1
W
Bellona
5,938
660
68
8
0
160,621
0
W
Ishtar
4,952
550
51
6
0
145,107
0
L
Ishtar
4,052
450
33
4
0
159,115
2
L
Sol
3,699
411
15
2
0
41,395
0
L
Nu Wa
3,904
434
14
2
0
167,192
3
W
Shiva
5,253
584
39
4
0
178,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role