Player Matchup

Chaac
Chaac
Angel0593
Chaac
Level 69
God Stats
28W - 25L
1,540 SR
Queue Stats
329W - 339L
1,415 Elo+
Party 1
Zeus
Zeus
GRIEGOAPOLO
Zeus
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 89L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
Urilio
Danzaburou
Level 86
God Stats
12W - 11L
1,523 SR
Queue Stats
73W - 78L
1,479 Elo+
Party 1
Loki
Loki
jurgenyoudad
Loki
Level 123
God Stats
14W - 15L
1,562 SR
Queue Stats
310W - 313L
1,449 Elo+
Party 1
Ares
Ares
kiivin sky 10z
Ares
Level 105
God Stats
12W - 8L
1,834 SR
Queue Stats
140W - 141L
1,539 Elo+
Party 1
Team Averages
Level 79
1,592 SR
1,475 Elo+

VS

Team Averages
Level 71
1,542 SR
1,622 Elo+
Lancelot
Lancelot
El Elegido 0077
Lancelot
Level 112
God Stats
2W - 5L
1,500 SR
Queue Stats
125W - 89L
1,645 Elo+
Party 2
Ares
Ares
GenesisJoker
Ares
Level 19
God Stats
9W - 7L
1,500 SR
Queue Stats
26W - 24L
1,716 Elo+
Party 2
Izanami
Izanami
ItsWorst
Izanami
Level 68
God Stats
22W - 18L
1,500 SR
Queue Stats
101W - 83L
1,716 Elo+
Party 2
Scylla
Scylla
McSwaqqums
Scylla
Level 109
God Stats
4W - 6L
1,616 SR
Queue Stats
99W - 66L
1,587 Elo+
Party 2
Da Ji
Da Ji
vEnvyYRN-x-
Da Ji
Level 46
God Stats
27W - 25L
1,595 SR
Queue Stats
94W - 117L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Angel0593
Chaac
20
7 / 1 / 9
13,765
598
20,178
21,534
17,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 5 / 11
11,581
504
16,734
16,802
8,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Urilio
Danzaburou
20
3 / 2 / 6
13,037
567
13,156
12,188
6,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
6 / 6 / 12
11,639
506
14,890
19,424
8,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 4 / 10
12,057
524
7,764
23,097
28,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
19
7 / 2 / 2
11,779
512
17,084
20,439
16,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 5 / 7
10,366
451
6,726
23,075
31,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
ItsWorst
Izanami
19
4 / 4 / 3
11,921
518
15,328
21,306
10,831
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
McSwaqqums
Scylla
18
5 / 8 / 6
11,150
485
13,570
20,433
9,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
0 / 6 / 0
7,429
323
2,168
13,994
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
25
Kills
17
18
Deaths
25
48
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chaac
Angel0593
Chaac
7
1
9
11.5
L
Lancelot
7
2
2
4
W
6
5
11
2.3
L
1
5
7
0.9
L
Izanami
ItsWorst
Izanami
4
4
3
1.38
L
Scylla
McSwaqqums
Scylla
5
8
6
1
W
Danzaburou
Urilio
Danzaburou
3
2
6
3
W
6
6
12
2
W
3
4
10
2
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,722
Damage
54,876
93,045
Taken
99,247
68,599
Mitigated
73,411
29,882
Healing
24,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Angel0593
Chaac
20,178
4,719
521
10,767
21,534
17,244
1,212
3,377
18,053
0
127,606
L
Lancelot
17,084
2,502
0
6,917
20,439
16,411
360
1,901
18,538
0
77,427
W
16,734
2,066
0
6,019
16,802
8,368
1,857
4,519
12,057
72,668
0
L
6,726
487
0
1,240
23,075
31,364
397
7,584
15,491
34,893
0
L
Izanami
ItsWorst
Izanami
15,328
9,301
0
7,584
21,306
10,831
249
4,438
16,868
0
118,476
L
Scylla
McSwaqqums
Scylla
13,570
826
0
4,166
20,433
9,720
478
8,499
11,934
92,515
0
W
Danzaburou
Urilio
Danzaburou
13,156
6,395
0
4,495
12,188
6,196
6,270
975
11,181
0
119,034
W
14,890
3,083
0
3,992
19,424
8,636
731
3,721
15,583
0
71,122
W
7,764
479
563
3,525
23,097
28,155
613
7,439
15,442
55,756
0
L
2,168
624
0
4,570
13,994
5,085
0
2,076
11,918
0
31,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,079
Gold Earned
52,645
647
Minions Killed
572
0
Camps Cleared
0
2,200,640
Distance Traveled
1,894,544
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,765
598
197
9
0
498,645
6
L
Lancelot
11,779
512
136
6
0
442,714
5
W
Zeus
11,581
504
101
4
0
413,416
12
L
Ares
10,366
451
54
2
0
407,043
0
L
Izanami
11,921
518
192
8
0
389,049
4
L
Scylla
11,150
485
130
6
0
384,192
1
W
Danzaburou
13,037
567
188
8
0
428,225
1
W
Loki
11,639
506
92
4
0
425,262
1
W
Ares
12,057
524
69
3
0
435,092
2
L
Da Ji
7,429
323
60
3
0
271,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role