Player Matchup

Set
Set
IxIxIXlxIxI_-
Set
Level 56
God Stats
2W - 4L
1,364 SR
Queue Stats
56W - 77L
1,319 Elo+
Solo
Charybdis
Charybdis
Kairanti
Charybdis
Level 148
God Stats
12W - 13L
1,501 SR
Queue Stats
140W - 162L
1,367 Elo+
Solo
Lancelot
Lancelot
ValekEPGz
Lancelot
Level 62
God Stats
4W - 8L
1,245 SR
Queue Stats
26W - 28L
1,410 Elo+
Solo
Ymir
Ymir
memolop10
Ymir
Level 119
God Stats
2W - 2L
1,551 SR
Queue Stats
31W - 32L
1,418 Elo+
Solo
Nu Wa
Nu Wa
yaboiiHog
Nu Wa
Level 43
God Stats
5W - 4L
1,651 SR
Queue Stats
71W - 109L
1,277 Elo+
Solo
Team Averages
Level 86
1,462 SR
1,358 Elo+

VS

Team Averages
Level 93
1,486 SR
1,387 Elo+
Chang'e
Chang'e
Rejoena
Chang'e
Level 85
God Stats
30W - 20L
1,444 SR
Queue Stats
151W - 148L
1,337 Elo+
Solo
Ares
Ares
UPineapple
Ares
Level 116
God Stats
7W - 3L
1,621 SR
Queue Stats
107W - 97L
1,370 Elo+
Party 1
Pele
Pele
canadianbacon
Pele
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 44L
1,340 Elo+
Solo
Zhong Kui
Zhong Kui
spencyspice
Zhong Kui
Level 100
God Stats
6W - 5L
1,364 SR
Queue Stats
237W - 262L
1,242 Elo+
Party 1
Ishtar
Ishtar
terance23
Ishtar
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
5,760
320
729
4,900
1,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Kairanti
Charybdis
13
2 / 1 / 2
8,367
465
10,070
12,971
5,687
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
ValekEPGz
Lancelot
17
5 / 3 / 0
10,055
559
10,249
16,010
14,026
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
12
1 / 0 / 3
8,164
454
4,197
13,974
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
yaboiiHog
Nu Wa
12
2 / 7 / 2
7,716
429
11,210
14,416
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Rejoena
Chang'e
16
4 / 1 / 3
9,987
555
8,699
14,462
6,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 0
8,578
477
7,543
13,256
12,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 4
8,868
493
9,864
14,467
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
spencyspice
Zhong Kui
15
1 / 2 / 2
9,431
524
5,391
9,936
7,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
terance23
Ishtar
13
1 / 4 / 0
8,074
449
8,079
9,703
3,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
11
12
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Charybdis
Kairanti
Charybdis
2
1
2
3
W
Chang'e
Rejoena
Chang'e
4
1
3
5.5
W
2
0
0
2
L
Lancelot
ValekEPGz
Lancelot
5
3
0
1.67
W
3
3
4
1.67
L
Ymir
1
0
3
2.5
W
Zhong Kui
spencyspice
Zhong Kui
1
2
2
1
W
Ishtar
terance23
Ishtar
1
4
0
0.25
L
Nu Wa
yaboiiHog
Nu Wa
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,455
Damage
39,576
62,271
Taken
61,824
38,013
Mitigated
36,181
21,012
Healing
21,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
729
287
0
1,852
4,900
1,767
0
1,029
3,871
0
12,821
L
Charybdis
Kairanti
Charybdis
10,070
5,618
0
6,736
12,971
5,687
1,232
3,860
9,111
0
79,978
W
Chang'e
Rejoena
Chang'e
8,699
717
708
8,684
14,462
6,145
1,212
6,030
8,432
84,933
0
W
7,543
203
0
3,359
13,256
12,594
307
3,271
9,985
33,592
0
L
Lancelot
ValekEPGz
Lancelot
10,249
969
0
2,990
16,010
14,026
42
5,968
10,042
0
71,641
W
9,864
2,894
0
3,762
14,467
6,173
0
2,827
11,640
0
63,389
L
Ymir
4,197
492
156
6,356
13,974
10,938
106
2,609
11,365
28,180
0
W
Zhong Kui
spencyspice
Zhong Kui
5,391
809
0
4,991
9,936
7,524
1,014
507
9,429
64,171
0
W
Ishtar
terance23
Ishtar
8,079
5,933
0
495
9,703
3,745
234
2,772
6,931
0
41,299
L
Nu Wa
yaboiiHog
Nu Wa
11,210
4,483
0
2,922
14,416
5,595
54
8,167
6,249
53,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,062
Gold Earned
44,938
410
Minions Killed
480
0
Camps Cleared
0
1,389,162
Distance Traveled
1,682,364
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,760
320
31
2
0
131,581
1
L
Charybdis
8,367
465
144
8
0
287,849
1
W
Chang'e
9,987
555
140
8
0
339,791
6
W
Ares
8,578
477
52
3
0
354,766
0
L
Lancelot
10,055
559
138
8
0
368,214
1
W
Pele
8,868
493
95
5
0
399,028
0
L
Ymir
8,164
454
32
2
0
314,127
4
W
Zhong Kui
9,431
524
128
7
0
292,092
6
W
Ishtar
8,074
449
65
4
0
296,687
1
L
Nu Wa
7,716
429
65
4
0
287,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role