Player Matchup

Danzaburou
Danzaburou
DingbatProuty
Danzaburou
Level 88
God Stats
12W - 20L
1,353 SR
Queue Stats
92W - 109L
1,314 Elo+
Solo
Thanatos
Thanatos
Nick552
Thanatos
Level 65
God Stats
30W - 21L
1,592 SR
Queue Stats
259W - 273L
1,302 Elo+
Solo
Chang'e
Chang'e
Sungdrip
Chang'e
Level 59
God Stats
15W - 9L
1,341 SR
Queue Stats
170W - 176L
1,310 Elo+
Solo
Nu Wa
Nu Wa
cele2200
Nu Wa
Level 90
God Stats
8W - 14L
1,353 SR
Queue Stats
51W - 82L
1,078 Elo+
Party 1
Nox
Nox
yaz172
Nox
Level 27
God Stats
2W - 3L
1,080 SR
Queue Stats
12W - 27L
1,088 Elo+
Party 1
Team Averages
Level 66
1,344 SR
1,218 Elo+

VS

Team Averages
Level 66
1,432 SR
1,259 Elo+
Neith
Neith
HarbringerNinja
Neith
Level 37
God Stats
4W - 3L
1,534 SR
Queue Stats
5W - 17L
1,126 Elo+
Party 2
Ishtar
Ishtar
JESuS_CArT3r-_
Ishtar
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 78L
1,337 Elo+
Solo
Camazotz
Camazotz
LEAFS-NATIONS
Camazotz
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 94L
1,348 Elo+
Solo
Cthulhu
Cthulhu
Savagee Az
Cthulhu
Level 18
God Stats
0W - 1L
1,125 SR
Queue Stats
0W - 4L
1,161 Elo+
Party 2
Shiva
Shiva
TwistedProphet9
Shiva
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 94L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DingbatProuty
Danzaburou
11
2 / 0 / 2
6,757
563
7,798
5,694
2,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
Nick552
Thanatos
10
4 / 0 / 3
6,552
546
5,921
7,288
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Sungdrip
Chang'e
11
7 / 0 / 1
7,166
597
7,689
8,163
2,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
cele2200
Nu Wa
10
1 / 0 / 5
6,104
509
4,624
3,346
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nox
yaz172
Nox
10
0 / 2 / 0
6,044
504
1,827
4,670
1,813
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,213
434
2,511
6,675
1,729
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 0
6,655
555
3,642
5,447
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Camazotz
LEAFS-NATIONS
Camazotz
9
0 / 2 / 1
5,664
472
1,805
9,098
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Savagee Az
Cthulhu
7
0 / 3 / 0
5,295
441
2,724
10,917
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 0
4,849
404
3,938
10,423
4,047
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
14
Kills
2
2
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DingbatProuty
Danzaburou
2
0
2
3
L
0
2
0
0
L
2
1
0
2
L
Camazotz
LEAFS-NATIONS
Camazotz
0
2
1
0.25
W
Thanatos
Nick552
Thanatos
4
0
3
5.5
L
Cthulhu
Savagee Az
Cthulhu
0
3
0
0
W
Chang'e
Sungdrip
Chang'e
7
0
1
7.5
L
0
6
0
0
W
Nu Wa
cele2200
Nu Wa
1
0
5
3.5
W
Nox
yaz172
Nox
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
14,620
29,161
Taken
42,560
11,267
Mitigated
16,280
12,232
Healing
11,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DingbatProuty
Danzaburou
7,798
2,915
0
1,133
5,694
2,433
1,543
1,484
4,210
0
46,347
L
2,511
769
0
2,268
6,675
1,729
0
1,813
4,822
0
40,493
L
3,642
2,413
0
1,807
5,447
1,842
0
1,546
3,901
0
37,385
L
Camazotz
LEAFS-NATIONS
Camazotz
1,805
525
190
5,115
9,098
2,931
525
2,285
6,725
0
31,156
W
Thanatos
Nick552
Thanatos
5,921
1,722
0
5,522
7,288
3,276
393
504
6,784
0
31,641
L
Cthulhu
Savagee Az
Cthulhu
2,724
195
0
975
10,917
5,731
0
2,802
8,075
10,741
0
W
Chang'e
Sungdrip
Chang'e
7,689
824
153
3,539
8,163
2,643
1,252
0
8,163
36,238
0
L
3,938
1,253
0
783
10,423
4,047
0
5,140
4,897
0
25,338
W
Nu Wa
cele2200
Nu Wa
4,624
1,864
400
1,217
3,346
1,102
993
736
2,610
26,404
0
W
Nox
yaz172
Nox
1,827
292
19
249
4,670
1,813
972
0
4,670
32,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
27,676
297
Minions Killed
265
0
Camps Cleared
0
1,090,842
Distance Traveled
989,387
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,757
563
83
7
0
192,116
0
L
Neith
5,213
434
63
5
0
182,553
0
L
Ishtar
6,655
555
80
7
0
183,562
3
L
Camazotz
5,664
472
65
5
0
224,732
0
W
Thanatos
6,552
546
60
5
0
259,129
0
L
Cthulhu
5,295
441
27
2
0
206,603
0
W
Chang'e
7,166
597
70
6
0
235,008
2
L
Shiva
4,849
404
30
3
0
191,937
2
W
Nu Wa
6,104
509
30
3
0
191,542
0
W
Nox
6,044
504
54
5
0
213,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role