Player Matchup

Chang'e
Chang'e
Arise_Judgement
Chang'e
Level 87
God Stats
10W - 14L
1,487 SR
Queue Stats
336W - 428L
1,361 Elo+
Party 2
Chaac
Chaac
BlackONCrac
Chaac
Level 50
God Stats
17W - 25L
1,399 SR
Queue Stats
126W - 176L
1,347 Elo+
Party 2
Ishtar
Ishtar
Little_Bunky
Ishtar
Level 119
God Stats
2W - 2L
1,811 SR
Queue Stats
40W - 43L
1,408 Elo+
Party 2
Ymir
Ymir
Notorious-piggie
Ymir
Level 28
God Stats
22W - 15L
1,553 SR
Queue Stats
122W - 147L
1,359 Elo+
Party 2
Bakasura
Bakasura
voidspaz
Bakasura
Level 85
God Stats
2W - 1L
1,473 SR
Queue Stats
21W - 14L
1,449 Elo+
Solo
Team Averages
Level 74
1,545 SR
1,385 Elo+

VS

Team Averages
Level 63
1,546 SR
1,436 Elo+
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CeaseFireAlec
Baron Samedi
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
275W - 325L
1,412 Elo+
Solo
Vamana
Vamana
Theland05
Vamana
Level 29
God Stats
7W - 4L
1,734 SR
Queue Stats
130W - 135L
1,444 Elo+
Party 1
Cerberus
Cerberus
alexCamron
Cerberus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 124L
1,392 Elo+
Party 1
Sol
Sol
itz--fuzion___
Sol
Level 104
God Stats
24W - 23L
1,497 SR
Queue Stats
533W - 488L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 10
10,475
616
16,619
10,225
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 2
10,003
588
8,576
12,081
11,905
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ishtar
14
1 / 5 / 1
8,503
500
6,711
12,394
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 5
9,030
531
4,315
11,532
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
voidspaz
Bakasura
15
12 / 0 / 1
10,172
598
16,310
16,799
7,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 6 / 0
7,816
460
6,968
17,218
6,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
CeaseFireAlec
Baron Samedi
8
0 / 14 / 0
6,027
355
942
18,297
7,203
Vamana
Theland05
Vamana
13
0 / 2 / 0
7,957
468
6,454
13,568
10,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
alexCamron
Cerberus
11
0 / 2 / 4
7,365
433
4,793
14,445
12,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 3 / 1
8,042
473
15,670
11,823
4,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
26
Kills
7
7
Deaths
27
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
0
0.5
W
8
1
10
13
W
2
0
2
3
L
Baron Samedi
CeaseFireAlec
Baron Samedi
0
14
0
0
W
Ishtar
1
5
1
0.3
W
3
1
5
5.5
L
Vamana
Theland05
Vamana
0
2
0
0
L
Cerberus
alexCamron
Cerberus
0
2
4
1
L
4
3
1
1.5
W
Bakasura
voidspaz
Bakasura
12
0
1
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,531
Damage
34,827
63,031
Taken
75,351
38,194
Mitigated
41,152
20,898
Healing
28,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,968
2,296
0
10,232
17,218
6,356
54
3,426
12,481
0
54,655
W
16,619
2,746
1,144
3,839
10,225
3,902
1,910
3,178
6,820
77,592
0
W
8,576
1,237
0
5,172
12,081
11,905
326
1,390
10,691
0
73,678
L
Baron Samedi
CeaseFireAlec
Baron Samedi
942
483
38
798
18,297
7,203
0
9,633
7,379
19,570
0
W
Ishtar
6,711
4,495
0
3,641
12,394
4,571
3,188
4,677
7,717
0
57,757
W
4,315
577
0
1,539
11,532
10,584
231
6,813
4,465
39,781
0
L
Vamana
Theland05
Vamana
6,454
2,555
0
6,640
13,568
10,663
0
1,596
11,770
0
62,502
L
Cerberus
alexCamron
Cerberus
4,793
803
0
3,799
14,445
12,348
0
2,891
10,157
26,060
0
L
15,670
7,571
0
7,089
11,823
4,582
433
2,473
8,399
69,538
9,178
W
Bakasura
voidspaz
Bakasura
16,310
10,942
0
5,563
16,799
7,232
101
2,876
13,923
0
67,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,183
Gold Earned
37,207
528
Minions Killed
456
0
Camps Cleared
0
1,558,634
Distance Traveled
1,461,767
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,816
460
97
6
0
336,750
2
W
Chang'e
10,475
616
118
7
0
303,104
0
W
Chaac
10,003
588
149
9
0
329,291
1
L
Baron Samedi
6,027
355
37
2
0
234,921
1
W
Ishtar
8,503
500
97
6
0
236,588
0
W
Ymir
9,030
531
54
3
0
296,244
4
L
Vamana
7,957
468
131
8
0
292,550
3
L
Cerberus
7,365
433
64
4
0
327,331
1
L
Sol
8,042
473
127
7
0
270,215
0
W
Bakasura
10,172
598
110
6
0
393,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role