Player Matchup

Cthulhu
Cthulhu
Fjmesa00
Cthulhu
Level 27
God Stats
2W - 2L
1,178 SR
Queue Stats
103W - 52L
1,348 Elo+
Party 1
Aphrodite
Aphrodite
Karinina
Aphrodite
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 35L
1,544 Elo+
Party 1
Fenrir
Fenrir
StudMUff
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 31L
1,500 Elo+
Party 1
Nike
Nike
Yosopo
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 51L
1,508 Elo+
Party 1
Anubis
Anubis
rockgamers53
Anubis
Level 18
God Stats
1W - 1L
1,339 SR
Queue Stats
96W - 37L
1,491 Elo+
Party 1
Team Averages
Level 21
1,403 SR
1,478 Elo+

VS

Team Averages
Level 49
1,603 SR
1,463 Elo+
Cernunnos
Cernunnos
AuroraS2
Cernunnos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,574 Elo+
Party 2
He Bo
He Bo
Dtron101
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,287 Elo+
Solo
Hercules
Hercules
Kabrawly
Hercules
Level 19
God Stats
1W - 0L
1,996 SR
Queue Stats
30W - 14L
1,542 Elo+
Party 2
Yemoja
Yemoja
Neutralroom5344
Yemoja
Level 25
God Stats
5W - 3L
1,678 SR
Queue Stats
72W - 88L
1,453 Elo+
Party 3
Gilgamesh
Gilgamesh
sirmaster420
Gilgamesh
Level 89
God Stats
2W - 4L
1,341 SR
Queue Stats
35W - 42L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fjmesa00
Cthulhu
14
1 / 4 / 5
7,933
721
7,923
13,411
17,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
Karinina
Aphrodite
15
5 / 2 / 5
8,386
762
11,229
11,397
9,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
StudMUff
Fenrir
12
1 / 6 / 6
6,945
631
4,841
15,195
7,688
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
Yosopo
Nike
13
1 / 5 / 4
7,801
709
8,725
13,383
12,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
16
4 / 4 / 6
8,663
788
18,920
10,262
5,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AuroraS2
Cernunnos
16
3 / 1 / 17
8,797
800
18,277
12,823
6,932
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
Dtron101
He Bo
16
10 / 4 / 4
9,702
882
16,273
11,391
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Kabrawly
Hercules
16
4 / 1 / 15
8,769
797
11,472
19,323
22,579
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 1 / 16
8,223
748
2,271
8,079
8,900
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
sirmaster420
Gilgamesh
14
3 / 5 / 17
8,635
785
10,500
17,775
14,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
12
Kills
21
21
Deaths
12
26
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AuroraS2
Cernunnos
3
1
17
11.5
W
He Bo
Dtron101
He Bo
10
4
4
3
L
Cthulhu
Fjmesa00
Cthulhu
1
4
5
0.88
W
Hercules
Kabrawly
Hercules
4
1
15
11.5
L
Aphrodite
Karinina
Aphrodite
5
2
5
3.75
W
1
1
16
9
L
Fenrir
StudMUff
Fenrir
1
6
6
0.67
L
Nike
Yosopo
Nike
1
5
4
0.6
L
Anubis
4
4
6
1.75
W
Gilgamesh
sirmaster420
Gilgamesh
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,638
Damage
58,793
63,648
Taken
69,391
54,218
Mitigated
58,548
24,523
Healing
37,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AuroraS2
Cernunnos
18,277
9,640
0
3,990
12,823
6,932
721
8,852
3,971
0
37,332
W
He Bo
Dtron101
He Bo
16,273
703
1,175
853
11,391
5,896
609
6,730
4,661
29,620
0
L
Cthulhu
Fjmesa00
Cthulhu
7,923
53
1,598
1,785
13,411
17,987
0
3,758
9,653
16,226
0
W
Hercules
Kabrawly
Hercules
11,472
2,234
0
5,958
19,323
22,579
150
9,473
9,850
0
16,003
L
Aphrodite
Karinina
Aphrodite
11,229
484
8,013
6,551
11,397
9,913
0
3,300
8,097
17,353
0
W
2,271
1,040
18,466
3,627
8,079
8,900
323
3,781
4,298
6,171
0
L
Fenrir
StudMUff
Fenrir
4,841
768
0
1,984
15,195
7,688
0
2,561
12,634
0
8,741
L
Nike
Yosopo
Nike
8,725
833
522
830
13,383
12,633
0
5,335
8,048
0
16,440
L
Anubis
18,920
1,038
351
2,889
10,262
5,997
0
3,590
6,672
35,065
0
W
Gilgamesh
sirmaster420
Gilgamesh
10,500
3,297
648
2,925
17,775
14,241
29
9,236
8,539
0
14,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,728
Gold Earned
44,126
93
Minions Killed
98
0
Camps Cleared
0
954,352
Distance Traveled
1,011,371
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,797
800
40
4
0
195,089
0
W
He Bo
9,702
882
31
3
0
218,486
2
L
Cthulhu
7,933
721
15
1
0
193,417
0
W
Hercules
8,769
797
12
1
0
213,159
0
L
Aphrodite
8,386
762
19
2
0
208,217
0
W
Yemoja
8,223
748
9
1
0
184,413
0
L
Fenrir
6,945
631
7
1
0
198,240
0
L
Nike
7,801
709
14
1
0
190,201
1
L
Anubis
8,663
788
38
3
0
164,277
0
W
Gilgamesh
8,635
785
6
1
0
200,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role