Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Amsters
Vamana
Level 66
God Stats
21W - 21L
1,441 SR
Queue Stats
105W - 129L
1,317 Elo+
Party 1
Charybdis
Charybdis
FatelessCat
Charybdis
Level 117
God Stats
13W - 14L
1,515 SR
Queue Stats
173W - 208L
1,342 Elo+
Party 1
Anubis
Anubis
XaviorW
Anubis
Level 29
God Stats
5W - 8L
1,371 SR
Queue Stats
37W - 67L
1,253 Elo+
Party 1
Arachne
Arachne
maxxyTheFoxxy
Arachne
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 127L
1,313 Elo+
Party 1
Team Averages
Level 87
1,465 SR
1,345 Elo+

VS

Team Averages
Level 79
1,573 SR
1,426 Elo+
Fenrir
Fenrir
ChancyDrew
Fenrir
Level 66
God Stats
3W - 7L
1,726 SR
Queue Stats
67W - 71L
1,382 Elo+
Party 2
Nike
Nike
HotTubHunkules
Nike
Level 83
God Stats
3W - 3L
1,282 SR
Queue Stats
41W - 47L
1,420 Elo+
Solo
Izanami
Izanami
Rozsadek
Izanami
Level 44
God Stats
25W - 17L
1,633 SR
Queue Stats
37W - 38L
1,397 Elo+
Party 2
Chaac
Chaac
SevenComp
Chaac
Level 106
God Stats
6W - 7L
1,599 SR
Queue Stats
17W - 18L
1,539 Elo+
Solo
Zhong Kui
Zhong Kui
Vivid UT
Zhong Kui
Level 98
God Stats
4W - 5L
1,625 SR
Queue Stats
141W - 153L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
3 / 2 / 10
11,036
526
11,089
20,295
33,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
Amsters
Vamana
18
2 / 2 / 4
11,458
546
16,864
28,294
35,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
FatelessCat
Charybdis
17
10 / 4 / 4
11,287
537
19,126
17,902
7,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
XaviorW
Anubis
18
0 / 0 / 2
10,665
508
5,873
11,492
6,857
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
17
5 / 3 / 9
10,508
500
15,098
20,579
10,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ChancyDrew
Fenrir
14
2 / 8 / 2
8,711
415
7,245
20,338
9,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
3 / 3 / 5
9,937
473
9,597
16,943
18,601
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Rozsadek
Izanami
15
4 / 6 / 4
9,742
464
13,225
18,943
8,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
SevenComp
Chaac
17
1 / 2 / 0
10,445
497
23,447
23,513
27,986
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Vivid UT
Zhong Kui
17
1 / 1 / 0
10,165
484
14,681
17,231
13,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
11
11
Deaths
20
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
10
4
W
Vamana
Amsters
Vamana
2
2
4
2
L
Fenrir
ChancyDrew
Fenrir
2
8
2
0.38
W
Charybdis
FatelessCat
Charybdis
10
4
4
3
L
3
3
5
1.83
L
Izanami
Rozsadek
Izanami
4
6
4
1
L
Chaac
SevenComp
Chaac
1
2
0
0.5
L
Zhong Kui
Vivid UT
Zhong Kui
1
1
0
1
W
Anubis
XaviorW
Anubis
0
0
2
1
W
Arachne
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,050
Damage
68,195
98,562
Taken
96,968
93,672
Mitigated
77,396
38,310
Healing
29,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,089
1,657
330
3,621
20,295
33,119
0
2,428
17,867
51,394
0
W
Vamana
Amsters
Vamana
16,864
11,249
0
13,442
28,294
35,535
855
389
27,905
0
105,517
L
Fenrir
ChancyDrew
Fenrir
7,245
2,027
0
2,661
20,338
9,512
0
2,909
17,429
0
68,160
W
Charybdis
FatelessCat
Charybdis
19,126
11,401
0
7,428
17,902
7,935
2,574
1,567
16,335
0
88,897
L
9,597
673
304
2,314
16,943
18,601
0
3,862
13,081
0
45,155
L
Izanami
Rozsadek
Izanami
13,225
10,686
0
7,130
18,943
8,200
0
5,149
13,794
0
87,590
L
Chaac
SevenComp
Chaac
23,447
9,545
0
9,002
23,513
27,986
0
0
23,513
0
98,958
L
Zhong Kui
Vivid UT
Zhong Kui
14,681
2,103
0
8,063
17,231
13,097
0
5,042
12,189
94,206
0
W
Anubis
XaviorW
Anubis
5,873
770
0
9,128
11,492
6,857
486
7,271
4,221
97,126
0
W
Arachne
15,098
9,659
0
4,361
20,579
10,226
798
3,026
17,553
0
64,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,954
Gold Earned
49,000
603
Minions Killed
643
0
Camps Cleared
0
1,939,390
Distance Traveled
1,799,806
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,036
526
63
3
0
424,133
5
W
Vamana
11,458
546
182
9
0
347,321
3
L
Fenrir
8,711
415
100
5
0
358,050
0
W
Charybdis
11,287
537
124
6
0
340,989
0
L
Nike
9,937
473
68
3
0
360,942
2
L
Izanami
9,742
464
137
7
0
348,206
3
L
Chaac
10,445
497
176
8
0
386,278
3
L
Zhong Kui
10,165
484
162
8
0
346,330
7
W
Anubis
10,665
508
156
7
0
333,986
7
W
Arachne
10,508
500
78
4
0
492,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role