Player Matchup

Ishtar
Ishtar
BCarmineL
Ishtar
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
239W - 271L
1,383 Elo+
Solo
Tiamat
Tiamat
CamoSlime
Tiamat
Level 28
God Stats
9W - 6L
1,557 SR
Queue Stats
68W - 79L
1,408 Elo+
Party 2
Kukulkan
Kukulkan
I1xdozax1I
Kukulkan
Level 28
God Stats
4W - 0L
1,712 SR
Queue Stats
7W - 9L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
LILGIFF169
Jormungandr
Level 143
God Stats
1W - 0L
1,683 SR
Queue Stats
8W - 9L
1,420 Elo+
Party 1
Chaac
Chaac
Xer0Lives
Chaac
Level 99
God Stats
1W - 0L
1,093 SR
Queue Stats
97W - 116L
1,388 Elo+
Party 2
Team Averages
Level 73
1,509 SR
1,397 Elo+

VS

Team Averages
Level 70
1,321 SR
1,382 Elo+
Artio
Artio
C4A2I0N
Artio
Level 25
God Stats
0W - 5L
1,243 SR
Queue Stats
79W - 92L
1,405 Elo+
Party 3
Cupid
Cupid
Koalath
Cupid
Level 138
God Stats
0W - 4L
1,145 SR
Queue Stats
84W - 109L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
LIBRAJS420
Sun Wukong
Level 17
God Stats
29W - 36L
1,498 SR
Queue Stats
39W - 50L
1,439 Elo+
Party 3
Ishtar
Ishtar
Ltsoihg
Ishtar
Level 158
God Stats
3W - 8L
1,216 SR
Queue Stats
84W - 119L
1,371 Elo+
Party 3
Set
Set
bigleauge1985
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 44L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BCarmineL
Ishtar
18
4 / 1 / 19
11,450
1,041
13,123
9,384
4,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
CamoSlime
Tiamat
18
4 / 2 / 15
11,754
1,069
16,440
8,781
8,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
I1xdozax1I
Kukulkan
18
8 / 2 / 16
12,579
1,144
20,887
11,145
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
LILGIFF169
Jormungandr
19
3 / 3 / 25
12,523
1,138
26,787
20,405
12,687
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Xer0Lives
Chaac
18
15 / 6 / 8
14,311
1,301
29,208
23,399
23,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

212

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
C4A2I0N
Artio
18
2 / 6 / 9
12,422
1,129
7,678
27,999
42,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Koalath
Cupid
17
6 / 4 / 6
12,769
1,161
21,565
22,041
11,540
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LIBRAJS420
Sun Wukong
17
2 / 5 / 7
11,455
1,041
12,119
24,754
22,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Ltsoihg
Ishtar
17
4 / 4 / 8
12,403
1,128
21,612
15,983
8,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 15 / 9
11,036
1,003
6,267
25,862
25,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
53
34
Kills
14
14
Deaths
34
83
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BCarmineL
Ishtar
4
1
19
13.5
L
Artio
C4A2I0N
Artio
2
6
9
1.08
W
Tiamat
CamoSlime
Tiamat
4
2
15
5.75
W
Kukulkan
I1xdozax1I
Kukulkan
8
2
16
8
L
Cupid
Koalath
Cupid
6
4
6
2.25
L
Sun Wukong
LIBRAJS420
Sun Wukong
2
5
7
1.1
W
Jormungandr
LILGIFF169
Jormungandr
3
3
25
5.17
L
Ishtar
Ltsoihg
Ishtar
4
4
8
2
W
Chaac
Xer0Lives
Chaac
15
6
8
3.17
L
0
15
9
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,445
Damage
69,241
73,114
Taken
116,639
54,408
Mitigated
109,714
17,385
Healing
18,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BCarmineL
Ishtar
13,123
8,546
0
0
9,384
4,235
0
477
8,774
0
15,932
L
Artio
C4A2I0N
Artio
7,678
1,853
2,529
4,499
27,999
42,362
0
17,588
10,411
14,930
0
W
Tiamat
CamoSlime
Tiamat
16,440
1,865
1,128
2,974
8,781
8,029
0
1,019
7,679
35,333
0
W
Kukulkan
I1xdozax1I
Kukulkan
20,887
2,315
0
1,798
11,145
5,681
0
924
10,115
36,065
0
L
Cupid
Koalath
Cupid
21,565
14,387
909
4,145
22,041
11,540
0
10,861
11,180
0
41,000
L
Sun Wukong
LIBRAJS420
Sun Wukong
12,119
2,674
0
3,683
24,754
22,305
0
11,876
12,878
0
32,746
W
Jormungandr
LILGIFF169
Jormungandr
26,787
9,810
0
3,628
20,405
12,687
0
2,293
17,781
52,244
0
L
Ishtar
Ltsoihg
Ishtar
21,612
15,080
0
1,961
15,983
8,403
0
7,176
8,807
0
39,976
W
Chaac
Xer0Lives
Chaac
29,208
13,481
477
7,380
23,399
23,776
0
2,965
20,326
0
51,831
L
6,267
2,361
0
651
25,862
25,104
0
16,613
9,249
0
24,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,617
Gold Earned
60,085
204
Minions Killed
187
7
Camps Cleared
5
969,498
Distance Traveled
1,015,249
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,450
1,041
8
1
0
201,005
1
L
Artio
12,422
1,129
12
1
0
209,296
2
W
Tiamat
11,754
1,069
45
4
0
201,532
0
W
Kukulkan
12,579
1,144
40
4
1
200,541
0
L
Cupid
12,769
1,161
55
5
1
219,272
0
L
Sun Wukong
11,455
1,041
32
3
1
219,972
3
W
Jormungandr
12,523
1,138
60
5
2
184,456
2
L
Ishtar
12,403
1,128
42
4
2
190,290
0
W
Chaac
14,311
1,301
51
5
4
181,964
0
L
Set
11,036
1,003
46
4
1
176,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role