Player Matchup

Sobek
Sobek
Cerberus990
Sobek
Level 147
God Stats
1W - 2L
1,427 SR
Queue Stats
143W - 192L
1,312 Elo+
Party 1
Atlas
Atlas
MightyPepper407
Atlas
Level 123
God Stats
0W - 4L
1,500 SR
Queue Stats
80W - 104L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
OniOkamiX
Sylvanus
Level 148
God Stats
1W - 1L
1,539 SR
Queue Stats
113W - 102L
1,527 Elo+
Party 1
Team Averages
Level 139
1,489 SR
1,435 Elo+

VS

Team Averages
Level 94
1,444 SR
1,666 Elo+
Izanami
Izanami
DIPPINTHEDRIZZLE
Izanami
Level 103
God Stats
13W - 5L
1,404 SR
Queue Stats
155W - 98L
1,625 Elo+
Party 2
Poseidon
Poseidon
Hyde103
Poseidon
Level 69
God Stats
4W - 4L
1,297 SR
Queue Stats
51W - 34L
1,754 Elo+
Party 2
Sun Wukong
Sun Wukong
Red0ctane
Sun Wukong
Level 109
God Stats
20W - 9L
1,632 SR
Queue Stats
184W - 113L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 5
8,389
599
2,818
20,868
14,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
2 / 7 / 3
9,527
681
6,389
19,247
17,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
OniOkamiX
Sylvanus
14
3 / 2 / 2
9,713
694
6,941
18,678
12,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 6
11,839
846
22,115
8,774
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
Hyde103
Poseidon
15
7 / 1 / 10
11,083
792
17,371
5,459
3,665
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Red0ctane
Sun Wukong
14
0 / 2 / 16
9,905
708
7,813
16,502
16,071
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
17
17
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
W
10
2
6
6.5
W
Poseidon
Hyde103
Poseidon
7
1
10
12
L
2
7
3
0.5
L
Sylvanus
OniOkamiX
Sylvanus
3
2
2
2
W
Sun Wukong
Red0ctane
Sun Wukong
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,148
Damage
47,299
58,793
Taken
30,735
44,397
Mitigated
23,648
13,770
Healing
8,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,818
106
0
1,861
20,868
14,705
0
4,972
15,896
19,140
0
W
22,115
15,724
336
1,749
8,774
3,912
1,868
4,505
3,956
0
61,208
W
Poseidon
Hyde103
Poseidon
17,371
3,268
0
1,033
5,459
3,665
512
3,218
2,139
45,094
0
L
6,389
2,166
0
616
19,247
17,615
0
6,594
12,653
23,583
0
L
Sylvanus
OniOkamiX
Sylvanus
6,941
1,871
4,169
7,124
18,678
12,077
0
6,262
12,416
29,995
0
W
Sun Wukong
Red0ctane
Sun Wukong
7,813
1,809
0
5,106
16,502
16,071
407
7,940
8,198
0
21,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,629
Gold Earned
32,827
116
Minions Killed
164
4
Camps Cleared
9
671,868
Distance Traveled
769,211
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,389
599
33
2
1
214,039
0
W
Izanami
11,839
846
73
5
6
247,209
2
W
Poseidon
11,083
792
50
4
1
255,749
0
L
Atlas
9,527
681
34
2
0
229,081
3
L
Sylvanus
9,713
694
49
4
3
228,748
3
W
Sun Wukong
9,905
708
41
3
2
266,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role