Player Matchup

Ishtar
Ishtar
ArcaneCorn35782
Ishtar
Level 118
God Stats
5W - 5L
1,500 SR
Queue Stats
146W - 225L
1,390 Elo+
Party 2
Sol
Sol
TitledEZMONEY24
Sol
Level 100
God Stats
24W - 35L
1,426 SR
Queue Stats
285W - 377L
1,335 Elo+
Party 2
Cerberus
Cerberus
Top Glass11
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 148L
1,340 Elo+
Party 2
Team Averages
Level 102
1,475 SR
1,355 Elo+

VS

Team Averages
Level 34
1,217 SR
1,215 Elo+
Skadi
Skadi
CABALLOTROYANO
Skadi
Level 42
God Stats
24W - 54L
943 SR
Queue Stats
82W - 288L
1,138 Elo+
Party 1
Atlas
Atlas
OceLoTT9561
Atlas
Level 10
God Stats
0W - 4L
1,208 SR
Queue Stats
1W - 16L
946 Elo+
Party 1
Nu Wa
Nu Wa
TSM_BlvckRose
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 4
11,102
740
13,163
15,151
6,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 2 / 10
10,111
674
12,286
9,769
4,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Top Glass11
Cerberus
15
5 / 2 / 9
10,483
699
7,563
17,141
16,912
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
8,878
592
14,466
11,211
4,517
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 3
9,637
642
8,759
16,571
17,917
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
3 / 5 / 2
9,586
639
10,005
9,936
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
1
4
10
L
1
5
3
0.5
L
1
4
3
0.63
L
3
5
2
0.8
W
1
2
10
3
W
Cerberus
Top Glass11
Cerberus
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,012
Damage
33,230
42,061
Taken
37,718
27,695
Mitigated
26,630
17,889
Healing
3,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,163
8,248
0
6,709
15,151
6,490
1,571
7,097
8,054
0
46,006
L
14,466
8,513
94
1,611
11,211
4,517
0
4,495
6,716
0
33,601
L
8,759
4,143
0
1,743
16,571
17,917
0
8,116
8,455
27,936
0
L
10,005
3,692
0
485
9,936
4,196
0
6,466
3,470
32,798
0
W
12,286
3,267
0
5,453
9,769
4,293
980
4,917
4,852
42,014
3,474
W
Cerberus
Top Glass11
Cerberus
7,563
642
0
5,727
17,141
16,912
156
7,055
10,086
29,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
28,101
195
Minions Killed
124
7
Camps Cleared
2
768,649
Distance Traveled
699,884
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,102
740
60
4
1
261,241
1
L
Skadi
8,878
592
44
3
1
233,148
1
L
Atlas
9,637
642
33
2
0
231,545
1
L
Nu Wa
9,586
639
47
3
1
235,191
2
W
Sol
10,111
674
85
6
4
267,874
3
W
Cerberus
10,483
699
50
3
2
239,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role