Player Matchup

Amaterasu
Amaterasu
AImightyKing
Amaterasu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,274 Elo+
Party 4
Guan Yu
Guan Yu
EMT143Russell
Guan Yu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,320 Elo+
Party 2
Serqet
Serqet
Eugeito
Serqet
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 162L
1,430 Elo+
Party 2
Chiron
Chiron
MerknexPR
Chiron
Level 83
God Stats
1W - 0L
1,806 SR
Queue Stats
4W - 6L
1,307 Elo+
Party 4
Bacchus
Bacchus
WhiteWulfric
Bacchus
Level 86
God Stats
4W - 1L
1,500 SR
Queue Stats
156W - 155L
1,432 Elo+
Party 2
Team Averages
Level 97
1,561 SR
1,353 Elo+

VS

Team Averages
Level 108
1,410 SR
1,446 Elo+
Kuzenbo
Kuzenbo
F_ckit0927
Kuzenbo
Level 85
God Stats
1W - 2L
1,242 SR
Queue Stats
60W - 69L
1,462 Elo+
Party 3
Ao Kuang
Ao Kuang
KillxSwitch6720
Ao Kuang
Level 98
God Stats
0W - 2L
1,356 SR
Queue Stats
114W - 140L
1,393 Elo+
Party 3
Hou Yi
Hou Yi
deaddevilking
Hou Yi
Level 108
God Stats
2W - 3L
1,327 SR
Queue Stats
261W - 275L
1,445 Elo+
Party 1
Mercury
Mercury
deaddevilqueenx
Mercury
Level 102
God Stats
3W - 3L
1,647 SR
Queue Stats
262W - 276L
1,441 Elo+
Party 1
Ra
Ra
faptillusnap
Ra
Level 146
God Stats
4W - 4L
1,478 SR
Queue Stats
277W - 317L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AImightyKing
Amaterasu
15
2 / 3 / 8
8,669
619
5,569
12,169
8,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Guan Yu
14
2 / 3 / 11
8,547
611
10,864
17,622
22,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Serqet
Eugeito
Serqet
16
5 / 0 / 10
9,092
649
12,300
8,305
5,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
MerknexPR
Chiron
17
2 / 1 / 11
9,102
650
18,134
12,629
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Bacchus
WhiteWulfric
Bacchus
17
4 / 1 / 5
9,846
703
16,560
20,850
19,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
F_ckit0927
Kuzenbo
15
0 / 2 / 4
8,354
597
7,342
17,339
25,258
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
15
1 / 2 / 4
8,525
609
7,452
14,341
7,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 4 / 2
8,831
631
12,097
14,105
8,936
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 2
8,100
579
7,005
10,685
4,971
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
1 / 1 / 5
10,539
753
19,341
12,112
7,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
15
Kills
6
8
Deaths
15
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AImightyKing
Amaterasu
2
3
8
2
W
Guan Yu
2
3
11
2.5
W
Serqet
Eugeito
Serqet
5
0
10
10
L
Kuzenbo
F_ckit0927
Kuzenbo
0
2
4
1
L
Ao Kuang
1
2
4
1.5
W
Chiron
MerknexPR
Chiron
2
1
11
7.5
W
Bacchus
WhiteWulfric
Bacchus
4
1
5
6.5
L
2
4
2
0.75
L
2
6
2
0.5
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,427
Damage
53,237
71,575
Taken
68,582
61,826
Mitigated
54,283
43,049
Healing
27,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AImightyKing
Amaterasu
5,569
1,435
0
3,754
12,169
8,601
0
7,490
4,679
0
12,701
W
Guan Yu
10,864
1,013
6,912
6,870
17,622
22,028
0
8,656
8,966
0
20,375
W
Serqet
Eugeito
Serqet
12,300
1,888
1,303
752
8,305
5,319
0
3,190
5,115
0
14,049
L
Kuzenbo
F_ckit0927
Kuzenbo
7,342
2,544
438
1,434
17,339
25,258
0
5,569
11,770
11,899
0
L
Ao Kuang
7,452
1,268
1,231
3,699
14,341
7,956
0
2,851
10,881
12,483
0
W
Chiron
MerknexPR
Chiron
18,134
6,986
3,694
6,479
12,629
6,703
0
5,324
7,305
0
52,087
W
Bacchus
WhiteWulfric
Bacchus
16,560
826
4,242
9,043
20,850
19,175
0
9,475
11,375
29,860
0
L
12,097
4,343
1,410
2,850
14,105
8,936
0
2,581
10,819
0
17,729
L
7,005
1,336
848
476
10,685
4,971
0
1,624
8,818
0
17,522
L
19,341
2,322
8,383
6,610
12,112
7,162
0
3,935
7,919
57,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,256
Gold Earned
44,349
142
Minions Killed
138
0
Camps Cleared
0
1,277,082
Distance Traveled
1,293,350
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,669
619
28
2
0
246,500
0
W
Guan Yu
8,547
611
24
2
0
230,960
0
W
Serqet
9,092
649
13
1
0
295,162
1
L
Kuzenbo
8,354
597
10
1
0
243,196
1
L
Ao Kuang
8,525
609
11
1
0
259,984
1
W
Chiron
9,102
650
58
4
0
233,386
0
W
Bacchus
9,846
703
19
1
0
271,074
0
L
Hou Yi
8,831
631
12
1
0
226,540
0
L
Mercury
8,100
579
12
1
0
300,731
2
L
Ra
10,539
753
93
7
0
262,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role