Player Matchup

Hades
Hades
CodeD3ad17
Hades
Level 121
God Stats
9W - 2L
1,687 SR
Queue Stats
197W - 133L
1,508 Elo+
Party 2
Amaterasu
Amaterasu
Ringu O
Amaterasu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 124L
1,545 Elo+
Party 2
Loki
Loki
defendedmehow8
Loki
Level 160
God Stats
16W - 8L
1,602 SR
Queue Stats
735W - 484L
1,507 Elo+
Party 2
Team Averages
Level 128
1,596 SR
1,520 Elo+

VS

Team Averages
Level 31
1,790 SR
1,658 Elo+
Serqet
Serqet
Kiyamii
Serqet
Level 43
God Stats
10W - 13L
1,629 SR
Queue Stats
63W - 60L
1,571 Elo+
Party 1
Scylla
Scylla
TheShinyHunt3r
Scylla
Level 11
God Stats
5W - 5L
1,875 SR
Queue Stats
14W - 16L
1,860 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
shinique21
Ah Muzen Cab
Level 38
God Stats
11W - 11L
1,864 SR
Queue Stats
148W - 148L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
7 / 1 / 12
12,354
772
16,709
15,288
9,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Ringu O
Amaterasu
16
3 / 3 / 15
11,287
705
10,471
17,402
15,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
12 / 3 / 7
12,689
793
18,997
17,057
10,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Kiyamii
Serqet
16
5 / 4 / 2
12,075
755
16,588
18,458
9,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 10 / 3
9,548
597
6,783
15,039
4,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
shinique21
Ah Muzen Cab
15
1 / 8 / 5
10,138
634
13,076
17,490
6,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
22
Kills
7
7
Deaths
22
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
7
1
12
13
L
Serqet
Kiyamii
Serqet
5
4
2
1.5
W
Amaterasu
Ringu O
Amaterasu
3
3
15
3.5
L
1
10
3
0.25
W
12
3
7
5.17
L
Ah Muzen Cab
shinique21
Ah Muzen Cab
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,177
Damage
36,447
49,747
Taken
50,987
36,644
Mitigated
20,818
17,715
Healing
4,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
16,709
1,762
1,132
9,590
15,288
9,846
607
3,888
10,979
57,564
0
L
Serqet
Kiyamii
Serqet
16,588
3,993
0
478
18,458
9,898
0
6,103
11,846
0
22,504
W
Amaterasu
Ringu O
Amaterasu
10,471
3,187
0
2,244
17,402
15,981
1,200
2,341
14,110
0
31,915
L
6,783
923
0
250
15,039
4,684
0
5,505
9,123
28,180
0
W
18,997
4,994
0
4,749
17,057
10,817
503
1,136
14,747
0
52,079
L
Ah Muzen Cab
shinique21
Ah Muzen Cab
13,076
6,526
208
3,924
17,490
6,236
1,139
5,373
11,678
0
41,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,330
Gold Earned
31,761
202
Minions Killed
134
14
Camps Cleared
1
935,877
Distance Traveled
762,035
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,354
772
112
7
3
285,569
2
L
Serqet
12,075
755
23
1
0
269,058
2
W
Amaterasu
11,287
705
30
2
5
316,439
2
L
Scylla
9,548
597
55
3
1
239,344
0
W
Loki
12,689
793
60
4
6
333,869
1
L
Ah Muzen Cab
10,138
634
56
4
0
253,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role