Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
MarnyVT
Chang'e
Level 159
God Stats
1W - 0L
2,019 SR
Queue Stats
33W - 13L
1,733 Elo+
Party 1
Geb
Geb
ShadowCoyote0
Geb
Level 107
God Stats
2W - 0L
1,612 SR
Queue Stats
16W - 7L
1,761 Elo+
Party 1
Team Averages
Level 98
1,710 SR
1,664 Elo+

VS

Team Averages
Level 98
1,483 SR
1,540 Elo+
Ymir
Ymir
Sanctum42
Ymir
Level 15
God Stats
2W - 3L
1,617 SR
Queue Stats
15W - 16L
1,516 Elo+
Party 2
Nox
Nox
Slobbyknobbies
Nox
Level 128
God Stats
3W - 5L
1,332 SR
Queue Stats
204W - 173L
1,539 Elo+
Party 2
Ishtar
Ishtar
o Farmer
Ishtar
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
2 / 0 / 8
7,537
754
5,521
7,805
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
MarnyVT
Chang'e
13
7 / 1 / 4
8,470
847
17,628
11,197
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 9
8,327
833
7,011
9,817
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 3 / 0
5,944
594
5,333
14,607
11,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 3 / 0
6,155
616
4,639
8,159
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
o Farmer
Ishtar
9
0 / 5 / 1
5,783
578
8,280
10,319
4,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
8
6
W
Chang'e
MarnyVT
Chang'e
7
1
4
9
L
Ymir
0
3
0
0
W
2
0
9
6.5
L
1
3
0
0.33
L
Ishtar
o Farmer
Ishtar
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,160
Damage
18,252
28,819
Taken
33,085
18,633
Mitigated
18,606
14,396
Healing
2,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,521
3,161
0
3,155
7,805
4,239
624
2,671
5,134
0
33,014
W
Chang'e
MarnyVT
Chang'e
17,628
977
2,684
6,007
11,197
5,083
854
3,272
7,925
39,189
0
L
Ymir
5,333
830
545
788
14,607
11,128
0
10,138
3,631
11,031
0
W
7,011
1,391
0
2,550
9,817
9,311
675
4,547
5,270
17,393
0
L
4,639
329
0
725
8,159
3,319
0
6,700
1,344
24,230
0
L
Ishtar
o Farmer
Ishtar
8,280
6,526
0
720
10,319
4,159
0
7,801
2,347
0
17,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,334
Gold Earned
17,882
126
Minions Killed
83
8
Camps Cleared
1
595,243
Distance Traveled
513,946
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,537
754
47
5
8
217,937
0
W
Chang'e
8,470
847
65
7
0
199,170
4
L
Ymir
5,944
594
6
1
0
177,942
1
W
Geb
8,327
833
14
1
0
178,136
0
L
Nox
6,155
616
59
6
1
187,475
0
L
Ishtar
5,783
578
18
2
0
148,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role