Player Matchup

Bastet
Bastet
AceBox
Bastet
Level 122
God Stats
5W - 3L
1,527 SR
Queue Stats
105W - 108L
1,577 Elo+
Party 2
Freya
Freya
AnimeBewbLover
Freya
Level 114
God Stats
25W - 18L
1,724 SR
Queue Stats
71W - 63L
1,576 Elo+
Party 2
Tyr
Tyr
BlueMajinBuu
Tyr
Level 87
God Stats
28W - 27L
1,536 SR
Queue Stats
199W - 180L
1,578 Elo+
Party 1
Fafnir
Fafnir
FLYGUYMGEE
Fafnir
Level 84
God Stats
2W - 3L
1,437 SR
Queue Stats
78W - 67L
1,573 Elo+
Party 1
Baron Samedi
Baron Samedi
Motherofkittens
Baron Samedi
Level 148
God Stats
27W - 35L
1,516 SR
Queue Stats
245W - 256L
1,593 Elo+
Solo
Team Averages
Level 111
1,548 SR
1,579 Elo+

VS

Team Averages
Level 140
1,834 SR
1,917 Elo+
Susano
Susano
BlurryFacess
Susano
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,584 Elo+
Solo
King Arthur
King Arthur
Share
King Arthur
Level 160
God Stats
16W - 1L
1,992 SR
Queue Stats
568W - 31L
2,144 Elo+
Party 3
Lancelot
Lancelot
Sparconix
Lancelot
Level 160
God Stats
41W - 2L
2,212 SR
Queue Stats
441W - 8L
2,255 Elo+
Party 3
Ymir
Ymir
StinkyBologna
Ymir
Level 125
God Stats
3W - 1L
1,576 SR
Queue Stats
89W - 90L
1,516 Elo+
Solo
Ishtar
Ishtar
average
Ishtar
Level 160
God Stats
30W - 2L
1,892 SR
Queue Stats
583W - 36L
2,087 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AceBox
Bastet
14
3 / 5 / 1
7,746
775
7,496
12,899
5,353
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 4
7,163
716
8,863
11,212
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 1 / 5
7,205
721
9,528
14,187
13,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
FLYGUYMGEE
Fafnir
13
0 / 1 / 4
7,684
768
5,263
9,810
12,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Motherofkittens
Baron Samedi
14
2 / 3 / 2
7,644
764
9,172
7,967
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
1 / 2 / 4
7,186
719
6,282
8,541
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Share
King Arthur
16
2 / 3 / 12
8,638
864
18,386
12,843
11,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Sparconix
Lancelot
16
5 / 0 / 4
9,015
902
11,815
9,026
4,767
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 1 / 4
8,682
868
5,395
13,412
13,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
average
Ishtar
15
3 / 1 / 7
8,178
818
7,449
10,230
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
7
Kills
14
14
Deaths
7
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bastet
AceBox
Bastet
3
5
1
0.7
L
2
4
4
1
L
0
1
5
2.5
W
Susano
1
2
4
1.5
L
Fafnir
FLYGUYMGEE
Fafnir
0
1
4
2
L
Baron Samedi
Motherofkittens
Baron Samedi
2
3
2
1
W
King Arthur
Share
King Arthur
2
3
12
2.67
W
Lancelot
Sparconix
Lancelot
5
0
4
7
W
3
1
4
5
W
Ishtar
average
Ishtar
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,322
Damage
49,327
56,075
Taken
54,052
40,639
Mitigated
39,316
12,133
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AceBox
Bastet
7,496
1,013
379
1,949
12,899
5,353
158
312
12,587
0
18,906
L
8,863
2,424
0
1,267
11,212
4,920
0
1,291
9,921
14,230
0
L
9,528
558
0
2,404
14,187
13,913
0
1,407
12,780
0
22,647
W
Susano
6,282
941
0
812
8,541
4,291
629
2,696
5,749
0
17,050
L
Fafnir
FLYGUYMGEE
Fafnir
5,263
1,878
0
1,347
9,810
12,323
0
1,685
8,125
16,250
0
L
Baron Samedi
Motherofkittens
Baron Samedi
9,172
725
2,375
2,412
7,967
4,130
0
700
7,267
32,591
0
W
King Arthur
Share
King Arthur
18,386
2,854
0
590
12,843
11,978
39
4,683
7,903
0
41,653
W
Lancelot
Sparconix
Lancelot
11,815
1,613
0
2,150
9,026
4,767
0
2,910
6,064
0
44,467
W
5,395
785
2,366
2,870
13,412
13,053
192
6,504
6,701
11,620
0
W
Ishtar
average
Ishtar
7,449
4,471
0
1,929
10,230
5,227
2,024
5,655
4,337
0
25,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,442
Gold Earned
41,699
163
Minions Killed
224
0
Camps Cleared
0
1,040,172
Distance Traveled
1,155,029
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,746
775
31
3
0
191,151
3
L
Freya
7,163
716
17
2
0
207,581
2
L
Tyr
7,205
721
40
4
0
213,490
0
W
Susano
7,186
719
17
2
0
216,356
1
L
Fafnir
7,684
768
24
2
0
208,955
0
L
Baron Samedi
7,644
764
51
5
0
218,995
3
W
King Arthur
8,638
864
59
6
0
237,572
1
W
Lancelot
9,015
902
83
8
0
275,688
4
W
Ymir
8,682
868
10
1
0
202,490
0
W
Ishtar
8,178
818
55
6
0
222,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role