Player Matchup

Hachiman
Hachiman
Briato
Hachiman
Level 87
God Stats
14W - 5L
1,528 SR
Queue Stats
355W - 205L
1,659 Elo+
Party 1
Ymir
Ymir
DoogTheNoog
Ymir
Level 40
God Stats
12W - 10L
1,731 SR
Queue Stats
182W - 108L
1,649 Elo+
Party 1
Mulan
Mulan
SweetTranny
Mulan
Level 29
God Stats
28W - 7L
1,831 SR
Queue Stats
106W - 52L
1,609 Elo+
Party 1
Sol
Sol
TheCunCunWarrior
Sol
Level 28
God Stats
24W - 10L
1,750 SR
Queue Stats
191W - 93L
1,613 Elo+
Party 1
Chiron
Chiron
Tokamoon
Chiron
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 16L
1,543 Elo+
Party 1
Team Averages
Level 50
1,668 SR
1,615 Elo+

VS

Team Averages
Level 64
1,481 SR
1,456 Elo+
Thanatos
Thanatos
Dblue33
Thanatos
Level 110
God Stats
1W - 3L
1,764 SR
Queue Stats
41W - 30L
1,577 Elo+
Party 3
Ganesha
Ganesha
Duckbuhduh
Ganesha
Level 43
God Stats
113W - 193L
1,344 SR
Queue Stats
138W - 257L
1,321 Elo+
Party 2
Atlas
Atlas
Hneels
Atlas
Level 53
God Stats
10W - 6L
1,429 SR
Queue Stats
117W - 111L
1,528 Elo+
Party 3
Vulcan
Vulcan
Procon-
Vulcan
Level 70
God Stats
64W - 97L
1,342 SR
Queue Stats
173W - 289L
1,327 Elo+
Party 2
Nox
Nox
RobertSSquirrel
Nox
Level 43
God Stats
4W - 5L
1,528 SR
Queue Stats
67W - 61L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Briato
Hachiman
18
10 / 2 / 22
12,939
1,176
20,692
12,180
5,825
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
6 / 3 / 25
12,707
1,155
9,782
15,313
21,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
2 / 3 / 24
11,880
1,080
20,055
17,464
16,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
9 / 0 / 15
13,445
1,222
23,294
11,629
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Tokamoon
Chiron
19
11 / 1 / 17
13,686
1,244
26,728
10,791
4,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

286

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dblue33
Thanatos
16
5 / 12 / 3
12,129
1,103
16,699
25,825
14,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
Duckbuhduh
Ganesha
16
0 / 7 / 6
10,878
989
5,140
15,407
13,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
Hneels
Atlas
17
1 / 3 / 7
10,897
991
11,961
22,762
31,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
Procon-
Vulcan
16
0 / 8 / 5
10,243
931
12,867
15,953
7,801
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 9 / 6
11,411
1,037
12,572
25,061
12,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
36
38
Kills
9
9
Deaths
39
103
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Briato
Hachiman
10
2
22
10.5
L
Thanatos
Dblue33
Thanatos
5
12
3
0.54
W
6
3
25
6.17
L
Ganesha
Duckbuhduh
Ganesha
0
7
6
0.43
L
Atlas
Hneels
Atlas
1
3
7
1.5
L
Vulcan
Procon-
Vulcan
0
8
5
0.31
L
3
9
6
0.67
W
2
3
24
4.67
W
9
0
15
16.5
W
Chiron
Tokamoon
Chiron
11
1
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,551
Damage
59,239
67,377
Taken
105,008
52,979
Mitigated
78,997
22,907
Healing
9,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Briato
Hachiman
20,692
15,329
0
4,290
12,180
5,825
0
7,122
5,058
0
35,958
L
Thanatos
Dblue33
Thanatos
16,699
3,939
0
7,555
25,825
14,048
0
8,490
17,038
0
27,870
W
9,782
1,420
0
970
15,313
21,332
0
10,738
4,575
16,104
0
L
Ganesha
Duckbuhduh
Ganesha
5,140
183
380
790
15,407
13,679
0
5,345
9,882
6,321
0
L
Atlas
Hneels
Atlas
11,961
4,426
0
0
22,762
31,306
0
6,115
16,280
26,695
0
L
Vulcan
Procon-
Vulcan
12,867
6,570
157
313
15,953
7,801
0
4,259
11,633
36,173
0
L
12,572
873
0
0
25,061
12,163
0
6,466
18,264
32,968
0
W
20,055
3,628
0
8,081
17,464
16,391
0
11,265
6,199
0
38,315
W
23,294
10,362
0
6,045
11,629
4,659
0
7,305
4,324
48,502
4,398
W
Chiron
Tokamoon
Chiron
26,728
12,066
1,265
2,256
10,791
4,772
0
6,110
4,681
0
49,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,657
Gold Earned
55,558
229
Minions Killed
149
8
Camps Cleared
4
1,003,352
Distance Traveled
928,757
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,939
1,176
29
3
0
177,181
3
L
Thanatos
12,129
1,103
27
2
3
203,028
1
W
Ymir
12,707
1,155
28
3
0
187,992
0
L
Ganesha
10,878
989
0
0
0
97,115
0
L
Atlas
10,897
991
18
2
0
214,664
0
L
Vulcan
10,243
931
59
5
1
216,105
0
L
Nox
11,411
1,037
45
4
0
197,845
0
W
Mulan
11,880
1,080
49
4
1
202,924
1
W
Sol
13,445
1,222
64
6
5
218,626
0
W
Chiron
13,686
1,244
59
5
2
216,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role