Player Matchup

Nox
Nox
Platinum I
RafaOliveira2BR
Nox
Platinum I
Level 128
God Stats
32W - 65L
1,511 SR
Queue Stats
804W - 884L
1,917 MMR
Party 2
Shiva
Shiva
Platinum I
Symbionte BR
Shiva
Platinum I
Level 56
God Stats
45W - 17L
1,795 SR
Queue Stats
148W - 116L
2,019 MMR
Party 2
Tsukuyomi
Tsukuyomi
Platinum II
ThiagoSSX
Tsukuyomi
Platinum II
Level 96
God Stats
4W - 9L
1,352 SR
Queue Stats
330W - 351L
1,877 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 93
1,553 SR
1,938 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,727 SR
1,889 MMR
Janus
Janus
Platinum III
FourKTraay
Janus
Platinum III
Level 98
God Stats
43W - 27L
1,639 SR
Queue Stats
77W - 70L
1,778 MMR
Party 1
Horus
Horus
Platinum III
Vasrix
Horus
Platinum III
Level 117
God Stats
3W - 3L
1,880 SR
Queue Stats
53W - 51L
2,168 MMR
Party 1
Medusa
Medusa
Platinum IV
ll 2NiCE ll
Medusa
Platinum IV
Level 158
God Stats
6W - 5L
1,663 SR
Queue Stats
149W - 187L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 2
11,214
590
9,402
13,594
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

16
2 / 2 / 3
10,859
572
18,282
22,802
26,741
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
ThiagoSSX
Tsukuyomi
14
2 / 8 / 3
10,914
574
21,797
22,894
12,042
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
AchillesAtlasAh Muzen CabThothAres

VS

Bans
CabrakanHou YiYmirGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
6 / 4 / 6
13,236
697
21,396
16,829
7,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Vasrix
Horus
18
4 / 1 / 7
13,818
727
15,441
24,627
32,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
18
2 / 0 / 10
12,467
656
15,036
16,940
11,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
5
Kills
12
12
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
6
4
6
2.25
L
1
2
2
1
L
2
2
3
1.75
L
Tsukuyomi
ThiagoSSX
Tsukuyomi
2
8
3
0.44
W
Horus
Vasrix
Horus
4
1
7
7.5
W
Medusa
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,481
Damage
51,873
59,290
Taken
58,396
46,225
Mitigated
51,627
12,727
Healing
31,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
21,396
699
412
4,045
16,829
7,412
494
1,954
14,875
61,552
0
L
9,402
929
62
3,699
13,594
7,442
0
6,335
7,259
55,868
0
L
18,282
1,723
637
2,431
22,802
26,741
0
6,345
16,457
0
38,480
L
Tsukuyomi
ThiagoSSX
Tsukuyomi
21,797
4,218
0
5,898
22,894
12,042
0
9,138
13,756
0
49,850
W
Horus
Vasrix
Horus
15,441
6,523
5,601
12,423
24,627
32,700
504
5,809
18,818
0
29,261
W
Medusa
15,036
8,993
1,099
8,132
16,940
11,515
2,185
2,376
14,564
0
72,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,987
Gold Earned
39,521
199
Minions Killed
233
9
Camps Cleared
8
1,011,390
Distance Traveled
1,115,130
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,236
697
102
5
4
360,270
4
L
Nox
11,214
590
131
7
4
324,496
7
L
Shiva
10,859
572
31
2
4
369,226
2
L
Tsukuyomi
10,914
574
37
2
1
317,668
0
W
Horus
13,818
727
26
1
0
375,627
6
W
Medusa
12,467
656
105
6
4
379,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role