Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Balicore
Merlin
Level 146
God Stats
4W - 10L
1,532 SR
Queue Stats
72W - 79L
1,564 Elo+
Party 2
Neith
Neith
Blambino
Neith
Level 127
God Stats
38W - 33L
1,646 SR
Queue Stats
88W - 81L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
Its Austypoo
Cthulhu
Level 159
God Stats
0W - 1L
1,224 SR
Queue Stats
13W - 9L
1,675 Elo+
Party 3
Ishtar
Ishtar
Kkodey
Ishtar
Level 100
God Stats
2W - 2L
1,487 SR
Queue Stats
35W - 26L
1,618 Elo+
Party 3
Team Averages
Level 121
1,478 SR
1,592 Elo+

VS

Team Averages
Level 138
1,669 SR
1,576 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
BestKrixiNA
Nu Wa
Level 101
God Stats
11W - 7L
1,642 SR
Queue Stats
251W - 201L
1,615 Elo+
Party 1
Ganesha
Ganesha
Hearties
Ganesha
Level 146
God Stats
2W - 2L
1,782 SR
Queue Stats
181W - 162L
1,571 Elo+
Party 1
Guan Yu
Guan Yu
pgwootwoot
Guan Yu
Level 140
God Stats
3W - 0L
1,919 SR
Queue Stats
21W - 14L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 4 / 3
9,474
947
11,016
12,239
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Balicore
Merlin
16
1 / 3 / 5
10,073
1,007
11,183
14,084
5,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Blambino
Neith
16
1 / 2 / 5
10,237
1,024
11,838
11,556
5,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Its Austypoo
Cthulhu
16
3 / 2 / 4
10,437
1,044
11,078
16,971
21,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Kkodey
Ishtar
15
1 / 2 / 4
9,801
980
12,918
14,171
5,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

197

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
0 / 2 / 5
10,304
1,030
10,530
12,552
7,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
 
Ne Zha
16
3 / 3 / 6
10,249
1,025
13,225
11,741
8,000
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
4 / 1 / 4
10,715
1,072
14,979
8,196
4,775
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
Hearties
Ganesha
16
0 / 1 / 10
10,101
1,010
7,298
13,967
21,196
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
pgwootwoot
Guan Yu
16
6 / 0 / 5
11,366
1,137
19,921
17,857
22,561
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
7
Kills
13
13
Deaths
7
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
4
3
0.63
W
Neith
 
Neith
0
2
5
1.25
W
Ne Zha
 
Ne Zha
3
3
6
2
L
Merlin
Balicore
Merlin
1
3
5
1.17
W
4
1
4
6
L
Neith
Blambino
Neith
1
2
5
1.75
W
Ganesha
Hearties
Ganesha
0
1
10
5
L
Cthulhu
Its Austypoo
Cthulhu
3
2
4
2.5
L
Ishtar
Kkodey
Ishtar
1
2
4
1.5
W
Guan Yu
pgwootwoot
Guan Yu
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,033
Damage
65,953
69,021
Taken
64,313
43,452
Mitigated
63,861
4,183
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,016
276
0
532
12,239
5,449
0
2,427
9,812
19,138
0
W
Neith
 
Neith
10,530
4,155
0
4,230
12,552
7,329
0
6,241
6,167
0
43,133
W
Ne Zha
 
Ne Zha
13,225
1,781
0
1,612
11,741
8,000
0
5,262
6,380
0
28,686
L
Merlin
Balicore
Merlin
11,183
554
0
160
14,084
5,905
0
2,820
11,264
42,981
0
W
14,979
3,227
0
0
8,196
4,775
0
5,876
2,142
37,739
0
L
Neith
Blambino
Neith
11,838
4,275
0
1,786
11,556
5,607
0
3,324
8,232
0
40,022
W
Ganesha
Hearties
Ganesha
7,298
58
0
0
13,967
21,196
0
7,326
6,535
14,808
0
L
Cthulhu
Its Austypoo
Cthulhu
11,078
932
0
1,064
16,971
21,040
0
8,079
8,892
23,418
0
L
Ishtar
Kkodey
Ishtar
12,918
8,009
0
641
14,171
5,451
0
5,627
8,544
0
26,547
W
Guan Yu
pgwootwoot
Guan Yu
19,921
886
2,807
3,310
17,857
22,561
0
7,625
9,812
0
32,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,022
Gold Earned
52,735
206
Minions Killed
246
5
Camps Cleared
11
920,778
Distance Traveled
961,246
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,474
947
10
1
0
179,284
0
W
Neith
10,304
1,030
81
8
8
185,111
4
W
Ne Zha
10,249
1,025
46
5
0
198,697
1
L
Merlin
10,073
1,007
61
6
0
178,205
0
W
Nu Wa
10,715
1,072
72
7
1
185,027
2
L
Neith
10,237
1,024
76
8
1
183,522
1
W
Ganesha
10,101
1,010
2
0
0
167,111
0
L
Cthulhu
10,437
1,044
31
3
0
182,578
0
L
Ishtar
9,801
980
28
3
4
197,189
0
W
Guan Yu
11,366
1,137
45
5
2
225,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role