Player Matchup

Cerberus
Cerberus
Fuhgazie
Cerberus
Level 57
God Stats
6W - 3L
1,494 SR
Queue Stats
71W - 87L
1,499 Elo+
Party 1
Rama
Rama
MyManJTH
Rama
Level 128
God Stats
5W - 5L
1,175 SR
Queue Stats
92W - 86L
1,550 Elo+
Party 1
Chronos
Chronos
Severd48
Chronos
Level 143
God Stats
2W - 3L
1,552 SR
Queue Stats
218W - 221L
1,593 Elo+
Solo
Team Averages
Level 109
1,407 SR
1,547 Elo+

VS

Team Averages
Level 104
1,514 SR
1,611 Elo+
Neith
Neith
ImUplink
Neith
Level 50
God Stats
17W - 19L
1,547 SR
Queue Stats
22W - 21L
1,593 Elo+
Party 2
He Bo
He Bo
alqaydi_2013
He Bo
Level 120
God Stats
4W - 11L
1,353 SR
Queue Stats
250W - 309L
1,508 Elo+
Solo
Xing Tian
Xing Tian
lilmadslayer
Xing Tian
Level 141
God Stats
7W - 6L
1,643 SR
Queue Stats
151W - 93L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fuhgazie
Cerberus
15
2 / 2 / 7
11,185
746
8,719
18,786
24,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
15
7 / 1 / 2
10,763
718
19,295
14,776
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Severd48
Chronos
16
3 / 0 / 7
11,066
738
13,724
13,872
6,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImUplink
Neith
16
2 / 2 / 1
10,375
692
16,980
18,115
7,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

7
0 / 6 / 0
7,580
505
992
6,402
3,693
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
lilmadslayer
Xing Tian
14
1 / 4 / 2
9,247
616
16,754
23,343
25,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
12
Kills
3
3
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Fuhgazie
Cerberus
2
2
7
2.75
L
Neith
ImUplink
Neith
2
2
1
1.25
W
Rama
7
1
2
8
W
Chronos
Severd48
Chronos
3
0
7
6.5
L
0
6
0
0
L
Xing Tian
lilmadslayer
Xing Tian
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,738
Damage
34,726
47,434
Taken
47,860
38,556
Mitigated
37,027
18,092
Healing
3,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Fuhgazie
Cerberus
8,719
886
0
5,868
18,786
24,924
0
6,567
11,615
20,105
0
L
Neith
ImUplink
Neith
16,980
6,239
0
2,392
18,115
7,960
0
7,982
10,133
0
56,856
W
Rama
19,295
15,762
0
6,509
14,776
7,239
2,070
5,145
9,336
0
49,062
W
Chronos
Severd48
Chronos
13,724
4,569
0
5,715
13,872
6,393
1,426
5,066
8,308
64,215
0
L
992
50
0
63
6,402
3,693
0
3,704
2,698
4,128
0
L
Xing Tian
lilmadslayer
Xing Tian
16,754
1,358
0
1,324
23,343
25,374
0
10,914
12,429
30,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
27,202
198
Minions Killed
122
11
Camps Cleared
2
842,310
Distance Traveled
755,222
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,185
746
28
2
0
284,401
1
L
Neith
10,375
692
96
6
0
245,105
2
W
Rama
10,763
718
68
5
8
263,702
3
W
Chronos
11,066
738
102
7
3
294,207
6
L
He Bo
7,580
505
5
0
1
218,109
1
L
Xing Tian
9,247
616
21
1
1
292,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role