Player Matchup

Cu Chulainn
Cu Chulainn
GODOFDEATH369
Cu Chulainn
Level 139
God Stats
78W - 124L
1,348 SR
Queue Stats
383W - 608L
1,410 Elo+
Solo
Sol
Sol
Tenoxide
Sol
Level 69
God Stats
26W - 21L
1,627 SR
Queue Stats
262W - 252L
1,522 Elo+
Party 1
Chiron
Chiron
WHITEBOY789
Chiron
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 103L
1,552 Elo+
Party 1
Team Averages
Level 90
1,492 SR
1,495 Elo+

VS

Team Averages
Level 92
1,523 SR
1,401 Elo+
Kuzenbo
Kuzenbo
PandaBomb5
Kuzenbo
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,304 Elo+
Party 2
Thanatos
Thanatos
QueeNBFL
Thanatos
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,311 Elo+
Party 2
Merlin
Merlin
Tibault
Merlin
Level 160
God Stats
12W - 15L
1,568 SR
Queue Stats
970W - 923L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GODOFDEATH369
Cu Chulainn
11
2 / 1 / 4
7,050
705
6,020
7,849
5,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

12
2 / 0 / 3
6,995
700
9,754
7,495
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
11
2 / 0 / 3
6,770
677
5,706
5,843
2,392
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
PandaBomb5
Kuzenbo
10
0 / 1 / 0
6,576
658
4,099
11,305
11,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
QueeNBFL
Thanatos
9
0 / 3 / 1
5,910
591
4,585
7,628
3,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Tibault
Merlin
11
1 / 2 / 0
6,464
646
7,050
6,769
2,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
1
1
Deaths
6
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
GODOFDEATH369
Cu Chulainn
2
1
4
4
L
Kuzenbo
PandaBomb5
Kuzenbo
0
1
0
0
L
Thanatos
QueeNBFL
Thanatos
0
3
1
0.17
W
2
0
3
3.5
L
Merlin
Tibault
Merlin
1
2
0
0.5
W
Chiron
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,480
Damage
15,734
21,187
Taken
25,702
11,277
Mitigated
17,381
10,126
Healing
5,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
GODOFDEATH369
Cu Chulainn
6,020
1,443
0
3,252
7,849
5,838
0
2,573
5,106
0
18,067
L
Kuzenbo
PandaBomb5
Kuzenbo
4,099
1,499
0
2,392
11,305
11,430
9
3,766
7,326
8,908
0
L
Thanatos
QueeNBFL
Thanatos
4,585
1,281
0
1,646
7,628
3,166
0
2,608
4,806
0
7,911
W
9,754
4,537
0
4,339
7,495
3,047
366
4,077
3,164
35,224
4,208
L
Merlin
Tibault
Merlin
7,050
121
0
1,455
6,769
2,785
0
2,244
4,447
34,189
0
W
Chiron
5,706
3,011
889
1,646
5,843
2,392
92
4,123
1,390
0
15,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,815
Gold Earned
18,950
135
Minions Killed
95
5
Camps Cleared
4
525,098
Distance Traveled
529,155
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,050
705
24
2
1
183,353
2
L
Kuzenbo
6,576
658
11
1
0
188,401
2
L
Thanatos
5,910
591
10
1
0
180,571
3
W
Sol
6,995
700
78
8
4
161,536
2
L
Merlin
6,464
646
74
7
4
160,183
3
W
Chiron
6,770
677
33
3
0
180,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role