Player Matchup

Tsukuyomi
Tsukuyomi
ExodiusFallen
Tsukuyomi
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 42L
1,536 Elo+
Party 4
Cerberus
Cerberus
FearTheeBeard1
Cerberus
Level 111
God Stats
10W - 11L
1,562 SR
Queue Stats
583W - 540L
1,545 Elo+
Party 1
Xing Tian
Xing Tian
R O IF IL
Xing Tian
Level 105
God Stats
8W - 9L
1,486 SR
Queue Stats
393W - 377L
1,519 Elo+
Party 1
Scylla
Scylla
SoulofWolf2
Scylla
Level 109
God Stats
2W - 1L
1,304 SR
Queue Stats
181W - 166L
1,516 Elo+
Party 4
Izanami
Izanami
tmickeyd29
Izanami
Level 104
God Stats
18W - 11L
1,755 SR
Queue Stats
567W - 522L
1,462 Elo+
Party 1
Team Averages
Level 101
1,522 SR
1,515 Elo+

VS

Team Averages
Level 124
1,489 SR
1,409 Elo+
Ishtar
Ishtar
BadLemonWheat
Ishtar
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 113L
1,355 Elo+
Party 2
Hades
Hades
ChibiCatz
Hades
Level 148
God Stats
13W - 20L
1,422 SR
Queue Stats
139W - 132L
1,393 Elo+
Party 3
Skadi
Skadi
KillCamLikesYou
Skadi
Level 108
God Stats
2W - 2L
1,524 SR
Queue Stats
274W - 300L
1,464 Elo+
Solo
Geb
Geb
SilverxPyrox98
Geb
Level 149
God Stats
11W - 12L
1,461 SR
Queue Stats
273W - 310L
1,412 Elo+
Party 2
Sylvanus
Sylvanus
Xx OdinDarok xX
Sylvanus
Level 148
God Stats
37W - 27L
1,537 SR
Queue Stats
165W - 181L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ExodiusFallen
Tsukuyomi
11
1 / 5 / 2
7,012
438
3,356
15,032
5,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
14
0 / 4 / 4
8,509
532
5,818
12,641
11,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
R O IF IL
Xing Tian
10
1 / 2 / 2
7,219
451
7,779
16,439
14,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Scylla
12
3 / 4 / 2
7,832
490
7,793
9,486
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
tmickeyd29
Izanami
13
3 / 0 / 1
8,005
500
7,211
6,657
2,507
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,568
473
3,757
11,045
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
ChibiCatz
Hades
13
6 / 2 / 6
8,674
542
11,205
12,704
7,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 3
10,205
638
11,053
6,644
3,296
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 9
8,103
506
4,763
14,648
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
13
2 / 2 / 9
8,443
528
8,564
11,247
6,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
8
Kills
15
15
Deaths
8
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
Hades
ChibiCatz
Hades
6
2
6
4.5
L
Tsukuyomi
ExodiusFallen
Tsukuyomi
1
5
2
0.4
L
Cerberus
0
4
4
0.5
W
6
0
3
7.5
L
Xing Tian
R O IF IL
Xing Tian
1
2
2
1
W
1
1
9
5.5
L
Scylla
3
4
2
1
W
Sylvanus
2
2
9
3.25
L
Izanami
tmickeyd29
Izanami
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,957
Damage
39,342
60,255
Taken
56,288
38,869
Mitigated
35,903
18,361
Healing
25,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,757
1,576
0
3,850
11,045
3,976
183
2,059
8,956
0
59,500
W
Hades
ChibiCatz
Hades
11,205
1,271
888
5,111
12,704
7,887
1,185
6,764
5,693
53,695
0
L
Tsukuyomi
ExodiusFallen
Tsukuyomi
3,356
267
0
5,955
15,032
5,961
0
6,059
8,973
0
44,108
L
Cerberus
5,818
332
0
4,127
12,641
11,829
0
2,748
9,893
57,247
0
W
11,053
3,464
0
208
6,644
3,296
963
2,278
4,176
0
68,178
L
Xing Tian
R O IF IL
Xing Tian
7,779
772
312
3,520
16,439
14,502
0
8,774
7,665
32,924
0
W
4,763
732
976
3,027
14,648
14,290
576
4,438
10,106
17,105
0
L
Scylla
7,793
787
0
700
9,486
4,070
548
5,577
3,909
50,659
0
W
Sylvanus
8,564
1,507
4,752
6,723
11,247
6,454
1,296
5,914
5,111
43,106
11,394
L
Izanami
tmickeyd29
Izanami
7,211
5,132
0
3,747
6,657
2,507
0
938
5,719
0
69,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
42,993
501
Minions Killed
396
0
Camps Cleared
0
1,407,877
Distance Traveled
1,333,189
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,568
473
88
6
0
253,770
4
W
Hades
8,674
542
79
5
0
276,743
3
L
Tsukuyomi
7,012
438
76
5
0
305,700
0
L
Cerberus
8,509
532
164
10
0
268,959
2
W
Skadi
10,205
638
119
7
0
264,203
6
L
Xing Tian
7,219
451
32
2
0
314,927
3
W
Geb
8,103
506
14
1
0
254,065
4
L
Scylla
7,832
490
105
7
0
268,227
4
W
Sylvanus
8,443
528
96
6
0
284,408
4
L
Izanami
8,005
500
124
8
0
250,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role