Player Matchup

Cerberus
Cerberus
Cidne_Gavin
Cerberus
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 47L
1,362 Elo+
Solo
Neith
Neith
Kizzynha
Neith
Level 48
God Stats
5W - 5L
1,408 SR
Queue Stats
190W - 200L
1,318 Elo+
Solo
He Bo
He Bo
XxSAV3TH30xX
He Bo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,319 Elo+
Party 1
Guan Yu
Guan Yu
daddog2112
Guan Yu
Level 121
God Stats
6W - 0L
1,945 SR
Queue Stats
175W - 181L
1,350 Elo+
Solo
Da Ji
Da Ji
killingj0ke34
Da Ji
Level 85
God Stats
3W - 0L
1,783 SR
Queue Stats
108W - 132L
1,381 Elo+
Party 1
Team Averages
Level 65
1,627 SR
1,346 Elo+

VS

Team Averages
Level 68
1,362 SR
1,328 Elo+
Ratatoskr
Ratatoskr
ELFuErTeORTIZ26
Ratatoskr
Level 52
God Stats
0W - 2L
1,302 SR
Queue Stats
191W - 174L
1,392 Elo+
Solo
Ra
Ra
Ex Akiraa
Ra
Level 71
God Stats
1W - 1L
1,190 SR
Queue Stats
136W - 142L
1,395 Elo+
Solo
Pele
Pele
FireCalaca
Pele
Level 28
God Stats
0W - 2L
1,292 SR
Queue Stats
19W - 54L
1,208 Elo+
Solo
Sobek
Sobek
Nao_Nyx_Ny
Sobek
Level 63
God Stats
1W - 2L
1,524 SR
Queue Stats
95W - 124L
1,299 Elo+
Solo
Thor
Thor
alohalou
Thor
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 36L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cidne_Gavin
Cerberus
20
5 / 6 / 31
16,389
713
14,653
38,936
50,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
Kizzynha
Neith
20
20 / 1 / 23
19,573
851
47,420
24,591
15,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 9 / 22
15,698
683
32,823
20,732
9,916
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
daddog2112
Guan Yu
20
2 / 9 / 28
13,843
602
12,368
33,647
40,177
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
9 / 7 / 26
15,804
687
27,615
23,310
13,579
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ELFuErTeORTIZ26
Ratatoskr
20
10 / 12 / 9
14,151
615
24,993
31,343
16,636
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
7 / 5 / 17
16,564
720
31,096
23,265
17,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 12 / 10
14,591
634
24,335
38,817
21,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
20
3 / 7 / 16
13,241
576
9,385
33,376
39,983
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thor
20
4 / 9 / 15
13,144
571
21,380
27,367
16,316
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
99
45
Kills
32
32
Deaths
45
130
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cidne_Gavin
Cerberus
5
6
31
3.42
L
Ratatoskr
ELFuErTeORTIZ26
Ratatoskr
10
12
9
1.21
L
7
5
17
3.1
L
8
12
10
1.08
W
Neith
Kizzynha
Neith
20
1
23
31.5
L
Sobek
3
7
16
1.57
W
9
9
22
2.22
L
Thor
4
9
15
1.28
W
Guan Yu
daddog2112
Guan Yu
2
9
28
1.78
W
9
7
26
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,879
Damage
111,189
141,216
Taken
154,168
129,187
Mitigated
112,199
66,750
Healing
51,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cidne_Gavin
Cerberus
14,653
1,292
2,051
11,482
38,936
50,428
1,674
12,810
26,126
28,143
0
L
Ratatoskr
ELFuErTeORTIZ26
Ratatoskr
24,993
10,408
1,061
5,982
31,343
16,636
1,018
6,777
24,566
0
37,442
L
31,096
4,299
15,136
9,450
23,265
17,410
516
7,436
15,829
79,460
0
L
24,335
4,326
1,734
10,556
38,817
21,854
371
13,622
25,195
0
50,944
W
Neith
Kizzynha
Neith
47,420
22,753
3,292
15,495
24,591
15,087
2,702
6,506
18,085
0
121,117
L
Sobek
9,385
868
1,808
4,686
33,376
39,983
234
7,978
25,398
19,763
0
W
32,823
4,219
2,898
1,934
20,732
9,916
1,382
6,783
13,949
50,584
0
L
Thor
21,380
4,096
368
803
27,367
16,316
0
11,663
15,704
0
31,999
W
Guan Yu
daddog2112
Guan Yu
12,368
1,074
12,835
9,324
33,647
40,177
282
6,384
27,263
0
22,480
W
27,615
2,761
3,618
3,821
23,310
13,579
3,526
7,998
15,312
0
44,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,307
Gold Earned
71,691
246
Minions Killed
230
0
Camps Cleared
0
1,962,462
Distance Traveled
1,771,831
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,389
713
25
1
0
377,686
0
L
Ratatoskr
14,151
615
21
1
0
330,790
0
L
Ra
16,564
720
101
4
0
379,766
0
L
Pele
14,591
634
51
2
0
333,149
0
W
Neith
19,573
851
144
6
0
420,306
0
L
Sobek
13,241
576
34
1
0
393,633
0
W
He Bo
15,698
683
28
1
0
384,645
0
L
Thor
13,144
571
23
1
0
334,493
2
W
Guan Yu
13,843
602
18
1
0
392,412
1
W
Da Ji
15,804
687
31
1
0
387,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role