Player Matchup

Guan Yu
Guan Yu
Cerbyt821
Guan Yu
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,323 Elo+
Solo
Ishtar
Ishtar
Lumabest
Ishtar
Level 86
God Stats
16W - 20L
1,470 SR
Queue Stats
399W - 468L
1,435 Elo+
Party 2
Lancelot
Lancelot
Supersoaker5000
Lancelot
Level 49
God Stats
8W - 8L
1,523 SR
Queue Stats
65W - 62L
1,517 Elo+
Party 3
Cerberus
Cerberus
TheKingofDPS
Cerberus
Level 64
God Stats
1W - 1L
1,758 SR
Queue Stats
99W - 62L
1,573 Elo+
Party 3
Odin
Odin
TurtleinaToga
Odin
Level 49
God Stats
0W - 2L
1,254 SR
Queue Stats
288W - 326L
1,494 Elo+
Party 2
Team Averages
Level 58
1,501 SR
1,468 Elo+

VS

Team Averages
Level 97
1,636 SR
1,537 Elo+
Kukulkan
Kukulkan
DrEggman69x420
Kukulkan
Level 128
God Stats
13W - 8L
1,904 SR
Queue Stats
538W - 463L
1,523 Elo+
Party 1
Achilles
Achilles
FaTzRecEEz
Achilles
Level 140
God Stats
21W - 15L
1,565 SR
Queue Stats
569W - 484L
1,536 Elo+
Party 1
Cerberus
Cerberus
MadElCrack
Cerberus
Level 49
God Stats
3W - 1L
1,503 SR
Queue Stats
167W - 173L
1,508 Elo+
Solo
Odin
Odin
PlayboiGuts
Odin
Level 126
God Stats
12W - 9L
1,637 SR
Queue Stats
518W - 424L
1,565 Elo+
Party 1
Medusa
Medusa
StacyS21346
Medusa
Level 41
God Stats
17W - 16L
1,570 SR
Queue Stats
338W - 284L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Cerbyt821
Guan Yu
15
5 / 10 / 2
10,338
431
12,340
28,863
29,642
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
Lumabest
Ishtar
17
3 / 7 / 4
10,706
446
16,964
24,423
10,831
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
15
6 / 7 / 2
10,670
445
14,612
24,909
16,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
TheKingofDPS
Cerberus
14
1 / 9 / 7
9,760
407
11,759
36,587
36,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 9 / 1
9,739
406
8,743
23,518
25,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
12 / 2 / 10
13,552
565
32,319
17,568
9,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
FaTzRecEEz
Achilles
19
17 / 3 / 13
14,335
597
31,978
27,361
15,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
MadElCrack
Cerberus
17
3 / 5 / 23
12,660
528
12,100
28,553
37,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 1 / 19
14,560
607
28,724
25,102
27,964
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
17
0 / 5 / 8
11,999
500
7,251
17,725
8,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
115
16
Kills
42
42
Deaths
16
16
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Cerbyt821
Guan Yu
5
10
2
0.6
W
Kukulkan
12
2
10
8.5
W
Achilles
FaTzRecEEz
Achilles
17
3
13
7.83
L
Ishtar
Lumabest
Ishtar
3
7
4
0.71
W
Cerberus
MadElCrack
Cerberus
3
5
23
2.9
W
10
1
19
19.5
W
Medusa
0
5
8
0.8
L
Lancelot
6
7
2
1
L
Cerberus
TheKingofDPS
Cerberus
1
9
7
0.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,418
Damage
112,372
138,300
Taken
116,309
119,050
Mitigated
99,512
25,257
Healing
32,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Cerbyt821
Guan Yu
12,340
2,020
306
3,405
28,863
29,642
66
9,709
19,154
0
42,554
W
Kukulkan
32,319
1,967
144
4,570
17,568
9,468
2,515
4,070
13,376
124,146
0
W
Achilles
FaTzRecEEz
Achilles
31,978
17,032
0
9,065
27,361
15,903
300
4,737
22,519
0
98,011
L
Ishtar
Lumabest
Ishtar
16,964
10,184
0
4,608
24,423
10,831
689
5,116
19,307
0
105,721
W
Cerberus
MadElCrack
Cerberus
12,100
1,434
0
6,540
28,553
37,932
553
4,640
23,748
40,945
0
W
28,724
9,843
0
7,851
25,102
27,964
2,416
2,327
22,236
0
119,304
W
Medusa
7,251
3,541
0
4,770
17,725
8,245
7,784
2,285
15,440
0
83,715
L
Lancelot
14,612
2,283
0
4,756
24,909
16,499
0
9,036
15,873
0
80,563
L
Cerberus
TheKingofDPS
Cerberus
11,759
1,054
474
8,848
36,587
36,536
295
14,358
21,925
34,900
0
L
8,743
2,014
0
2,860
23,518
25,542
0
7,181
16,337
4,594
45,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,213
Gold Earned
67,106
419
Minions Killed
636
0
Camps Cleared
0
2,022,527
Distance Traveled
2,291,082
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,338
431
44
2
0
367,074
5
W
Kukulkan
13,552
565
152
6
0
462,809
4
W
Achilles
14,335
597
94
4
0
514,561
6
L
Ishtar
10,706
446
151
6
0
381,186
5
W
Cerberus
12,660
528
79
3
0
459,282
0
W
Odin
14,560
607
173
7
0
442,950
1
W
Medusa
11,999
500
138
6
0
411,480
0
L
Lancelot
10,670
445
104
4
0
517,050
1
L
Cerberus
9,760
407
45
2
0
399,186
1
L
Odin
9,739
406
75
3
0
358,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role