Player Matchup

Guan Yu
Guan Yu
AWintersKing
Guan Yu
Level 158
God Stats
1W - 2L
1,539 SR
Queue Stats
39W - 39L
1,474 Elo+
Party 1
Ishtar
Ishtar
Katakuri94
Ishtar
Level 124
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 3L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
MaximmumEffort
Sylvanus
Level 50
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Sil3ntExil3
Fenrir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,537 Elo+
Party 1
Agni
Agni
Spenstar
Agni
Level 149
God Stats
0W - 4L
1,433 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 1
Team Averages
Level 127
1,479 SR
1,500 Elo+

VS

Team Averages
Level 92
1,613 SR
1,542 Elo+
Ao Kuang
Ao Kuang
CODExRED
Ao Kuang
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,508 Elo+
Solo
Ares
Ares
Incidential
Ares
Level 50
God Stats
3W - 2L
1,792 SR
Queue Stats
48W - 56L
1,491 Elo+
Solo
Ishtar
Ishtar
dumesdays
Ishtar
Level 48
God Stats
12W - 1L
1,770 SR
Queue Stats
98W - 45L
1,716 Elo+
Solo
Hera
Hera
espartan243
Hera
Level 125
God Stats
2W - 3L
1,343 SR
Queue Stats
281W - 276L
1,513 Elo+
Party 2
Neith
Neith
tclancspartan
Neith
Level 138
God Stats
8W - 4L
1,659 SR
Queue Stats
331W - 300L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AWintersKing
Guan Yu
14
0 / 6 / 1
8,425
468
9,595
19,904
21,879
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ishtar
Katakuri94
Ishtar
12
1 / 4 / 2
7,273
404
7,198
12,604
5,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
1 / 2 / 2
7,767
432
4,341
13,382
13,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
13
4 / 5 / 0
8,420
468
5,905
18,162
8,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
13
1 / 4 / 2
7,833
435
9,247
12,089
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CODExRED
Ao Kuang
15
4 / 1 / 5
9,036
502
10,373
18,787
8,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 2 / 5
9,503
528
7,186
15,767
16,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
dumesdays
Ishtar
19
9 / 1 / 0
12,261
681
20,718
16,740
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 7
9,462
526
8,563
7,721
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 4
9,699
539
11,249
8,254
4,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
21
21
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AWintersKing
Guan Yu
0
6
1
0.08
W
Ao Kuang
CODExRED
Ao Kuang
4
1
5
6.5
W
3
2
5
2.75
L
Ishtar
Katakuri94
Ishtar
1
4
2
0.5
L
Sylvanus
1
2
2
1
L
Fenrir
4
5
0
0.8
L
Agni
1
4
2
0.5
W
Ishtar
dumesdays
Ishtar
9
1
0
9
W
1
2
7
2.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,286
Damage
58,089
76,141
Taken
67,269
55,032
Mitigated
38,599
12,697
Healing
24,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AWintersKing
Guan Yu
9,595
1,885
0
2,608
19,904
21,879
0
1,598
18,306
3,672
67,521
W
Ao Kuang
CODExRED
Ao Kuang
10,373
2,566
0
8,015
18,787
8,130
0
4,055
14,732
67,184
0
W
7,186
977
0
1,565
15,767
16,825
135
4,688
11,079
32,854
0
L
Ishtar
Katakuri94
Ishtar
7,198
3,914
416
1,988
12,604
5,892
0
4,460
8,144
0
60,406
L
Sylvanus
4,341
1,467
1,490
3,744
13,382
13,075
0
6,944
6,438
24,685
0
L
Fenrir
5,905
690
0
1,161
18,162
8,761
0
5,565
12,597
0
58,332
L
Agni
9,247
800
0
1,290
12,089
5,425
0
7,555
4,534
72,585
0
W
Ishtar
dumesdays
Ishtar
20,718
15,047
0
9,928
16,740
6,464
0
630
16,110
0
122,303
W
8,563
2,306
0
1,982
7,721
2,889
884
3,458
4,263
79,188
0
W
11,249
4,350
0
3,291
8,254
4,291
2,417
2,194
6,060
0
82,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,718
Gold Earned
49,961
468
Minions Killed
580
0
Camps Cleared
0
1,603,321
Distance Traveled
1,716,412
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,425
468
138
8
0
326,118
3
W
Ao Kuang
9,036
502
76
4
0
382,297
0
W
Ares
9,503
528
29
2
0
350,231
1
L
Ishtar
7,273
404
79
4
0
303,880
2
L
Sylvanus
7,767
432
39
2
0
300,328
1
L
Fenrir
8,420
468
85
5
0
357,424
1
L
Agni
7,833
435
127
7
0
315,571
6
W
Ishtar
12,261
681
189
11
0
320,872
3
W
Hera
9,462
526
152
8
0
338,613
5
W
Neith
9,699
539
134
7
0
324,399
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role