Player Matchup

Heimdallr
Heimdallr
Awsum Powerz
Heimdallr
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 235L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
CuteArmenian
Baron Samedi
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 107L
1,430 Elo+
Solo
Freya
Freya
FierceKitten176
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 1
Thoth
Thoth
NoShadows12
Thoth
Level 78
God Stats
1W - 4L
1,282 SR
Queue Stats
193W - 206L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
RicFlairWooo515
Erlang Shen
Level 141
God Stats
3W - 5L
1,439 SR
Queue Stats
159W - 163L
1,514 Elo+
Solo
Team Averages
Level 100
1,444 SR
1,414 Elo+

VS

Team Averages
Level 85
1,454 SR
1,481 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
BadNewsBlue
Ah Puch
Level 86
God Stats
2W - 3L
1,291 SR
Queue Stats
143W - 144L
1,483 Elo+
Party 3
Gilgamesh
Gilgamesh
Bichensen
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
HadesnMe
Ganesha
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 120L
1,502 Elo+
Party 3
Ao Kuang
Ao Kuang
ltWilhelm
Ao Kuang
Level 98
God Stats
2W - 0L
1,480 SR
Queue Stats
72W - 73L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Awsum Powerz
Heimdallr
15
2 / 5 / 5
8,547
712
10,316
11,465
5,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
CuteArmenian
Baron Samedi
13
1 / 8 / 5
8,588
716
11,635
14,051
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 5
7,467
622
3,379
7,950
3,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
3 / 3 / 6
8,789
732
9,647
8,973
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
RicFlairWooo515
Erlang Shen
16
6 / 4 / 5
9,980
832
7,249
13,105
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
5 / 2 / 13
10,083
840
8,350
9,826
6,199
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
BadNewsBlue
Ah Puch
17
3 / 1 / 15
9,480
790
16,072
6,810
3,912
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Bichensen
Gilgamesh
15
3 / 2 / 15
9,535
795
5,492
18,735
15,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
HadesnMe
Ganesha
14
0 / 3 / 20
9,396
783
6,112
13,400
15,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
ltWilhelm
Ao Kuang
17
14 / 4 / 10
11,202
934
11,865
17,083
9,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
98
12
Kills
25
25
Deaths
12
26
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
13
5.75
L
Heimdallr
Awsum Powerz
Heimdallr
2
5
5
0.9
W
Ah Puch
BadNewsBlue
Ah Puch
3
1
15
10.5
W
Gilgamesh
Bichensen
Gilgamesh
3
2
15
5.25
L
Baron Samedi
CuteArmenian
Baron Samedi
1
8
5
0.44
L
0
5
5
0.5
W
Ganesha
HadesnMe
Ganesha
0
3
20
3.33
L
3
3
6
2
L
Erlang Shen
RicFlairWooo515
Erlang Shen
6
4
5
2.13
W
Ao Kuang
ltWilhelm
Ao Kuang
14
4
10
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,226
Damage
47,891
55,544
Taken
65,854
32,694
Mitigated
51,545
12,799
Healing
26,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,350
989
2,015
2,397
9,826
6,199
2,086
4,171
5,655
31,617
0
L
Heimdallr
Awsum Powerz
Heimdallr
10,316
4,555
0
1,402
11,465
5,493
0
7,810
3,655
0
21,736
W
Ah Puch
BadNewsBlue
Ah Puch
16,072
956
431
1,385
6,810
3,912
1,660
3,811
2,999
32,440
0
W
Gilgamesh
Bichensen
Gilgamesh
5,492
583
3,554
7,264
18,735
15,977
350
6,594
12,141
0
9,111
L
Baron Samedi
CuteArmenian
Baron Samedi
11,635
668
1,867
2,730
14,051
7,257
237
11,255
2,796
21,113
0
L
3,379
833
0
317
7,950
3,675
100
6,115
1,835
5,178
0
W
Ganesha
HadesnMe
Ganesha
6,112
261
835
2,668
13,400
15,620
522
4,040
9,360
14,803
0
L
9,647
582
612
2,154
8,973
3,993
0
6,541
2,432
27,029
0
L
Erlang Shen
RicFlairWooo515
Erlang Shen
7,249
2,376
462
3,255
13,105
12,276
0
10,678
2,427
0
11,572
W
Ao Kuang
ltWilhelm
Ao Kuang
11,865
4,397
478
5,581
17,083
9,837
2,838
6,045
11,038
19,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,371
Gold Earned
49,696
121
Minions Killed
114
0
Camps Cleared
0
983,430
Distance Traveled
1,207,131
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,083
840
53
4
0
215,547
0
L
Heimdallr
8,547
712
39
3
0
197,318
1
W
Ah Puch
9,480
790
42
4
0
259,172
0
W
Gilgamesh
9,535
795
6
1
0
292,403
1
L
Baron Samedi
8,588
716
23
2
0
184,250
0
L
Freya
7,467
622
14
1
0
189,149
0
W
Ganesha
9,396
783
0
0
0
237,151
2
L
Thoth
8,789
732
32
3
0
219,765
0
L
Erlang Shen
9,980
832
13
1
0
192,948
0
W
Ao Kuang
11,202
934
13
1
0
202,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role