Player Matchup

Discordia
Discordia
Blu817
Discordia
Level 89
God Stats
8W - 5L
1,664 SR
Queue Stats
213W - 206L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
Kahtsu
Sun Wukong
Level 72
God Stats
4W - 2L
1,723 SR
Queue Stats
54W - 57L
1,521 Elo+
Party 1
Ishtar
Ishtar
OhSnapItzJet
Ishtar
Level 63
God Stats
1W - 2L
1,230 SR
Queue Stats
155W - 138L
1,516 Elo+
Party 1
Pele
Pele
ZPShiv
Pele
Level 72
God Stats
1W - 0L
1,627 SR
Queue Stats
21W - 37L
1,453 Elo+
Party 1
Cabrakan
Cabrakan
iCharlly
Cabrakan
Level 156
God Stats
8W - 12L
1,306 SR
Queue Stats
416W - 390L
1,637 Elo+
Party 1
Team Averages
Level 90
1,510 SR
1,526 Elo+

VS

Team Averages
Level 93
1,554 SR
1,539 Elo+
Ishtar
Ishtar
Apexzy
Ishtar
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
131W - 100L
1,653 Elo+
Party 2
Nemesis
Nemesis
Mferno
Nemesis
Level 89
God Stats
10W - 5L
1,675 SR
Queue Stats
235W - 205L
1,482 Elo+
Party 2
Kukulkan
Kukulkan
breezyf
Kukulkan
Level 83
God Stats
29W - 10L
1,639 SR
Queue Stats
166W - 123L
1,544 Elo+
Party 2
Horus
Horus
joepete09
Horus
Level 118
God Stats
3W - 8L
1,514 SR
Queue Stats
203W - 193L
1,535 Elo+
Party 3
Atlas
Atlas
oPlushY
Atlas
Level 106
God Stats
12W - 14L
1,439 SR
Queue Stats
164W - 188L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Blu817
Discordia
19
1 / 4 / 10
13,167
527
14,559
18,228
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
Kahtsu
Sun Wukong
20
6 / 1 / 4
14,759
590
17,899
22,930
22,305
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ishtar
20
10 / 1 / 5
16,360
654
27,148
20,057
10,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
ZPShiv
Pele
20
6 / 3 / 9
14,479
579
18,909
24,161
11,617
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
iCharlly
Cabrakan
18
6 / 3 / 13
13,795
552
12,548
24,833
30,259
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Apexzy
Ishtar
19
2 / 8 / 1
12,259
490
7,062
18,801
8,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Mferno
Nemesis
19
2 / 4 / 6
11,623
465
15,251
26,716
14,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
breezyf
Kukulkan
18
7 / 6 / 2
11,821
473
19,742
16,491
8,582
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
joepete09
Horus
16
0 / 7 / 7
10,432
417
11,485
28,658
35,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
oPlushY
Atlas
18
1 / 4 / 1
11,612
464
13,816
23,951
25,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
29
29
Kills
12
12
Deaths
29
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Apexzy
Ishtar
2
8
1
0.31
W
Discordia
Blu817
Discordia
1
4
10
1.5
W
Sun Wukong
Kahtsu
Sun Wukong
6
1
4
8
L
Nemesis
Mferno
Nemesis
2
4
6
1.25
W
Ishtar
10
1
5
12.5
W
Pele
ZPShiv
Pele
6
3
9
3.5
L
Kukulkan
breezyf
Kukulkan
7
6
2
1.33
W
Cabrakan
iCharlly
Cabrakan
6
3
13
4.17
L
Horus
joepete09
Horus
0
7
7
0.5
L
Atlas
oPlushY
Atlas
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,063
Damage
67,356
110,209
Taken
114,617
83,061
Mitigated
91,721
45,231
Healing
20,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Apexzy
Ishtar
7,062
3,930
0
2,188
18,801
8,282
3,637
1,363
17,368
0
108,346
W
Discordia
Blu817
Discordia
14,559
1,282
486
4,495
18,228
8,120
1,138
8,785
9,388
109,489
0
W
Sun Wukong
Kahtsu
Sun Wukong
17,899
3,199
0
12,434
22,930
22,305
1,310
9,331
12,967
99
113,984
L
Nemesis
Mferno
Nemesis
15,251
7,189
0
3,272
26,716
14,051
0
5,482
21,234
0
125,032
W
Ishtar
27,148
20,623
0
6,886
20,057
10,760
4,361
1,699
18,304
0
201,303
W
Pele
ZPShiv
Pele
18,909
4,911
0
14,985
24,161
11,617
0
6,991
16,996
0
151,609
L
Kukulkan
breezyf
Kukulkan
19,742
1,693
0
1,070
16,491
8,582
0
9,425
7,066
113,127
0
W
Cabrakan
iCharlly
Cabrakan
12,548
1,577
0
5,945
24,833
30,259
0
7,124
17,388
39,445
0
L
Horus
joepete09
Horus
11,485
4,253
2,717
7,964
28,658
35,504
0
8,274
20,384
38
39,016
L
Atlas
oPlushY
Atlas
13,816
4,182
0
3,610
23,951
25,302
0
2,662
21,289
86,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,560
Gold Earned
57,747
825
Minions Killed
708
0
Camps Cleared
0
2,476,366
Distance Traveled
2,230,370
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
12,259
490
173
7
0
422,046
6
W
Discordia
13,167
527
171
7
0
481,145
6
W
Sun Wukong
14,759
590
197
8
0
466,343
5
L
Nemesis
11,623
465
142
6
0
504,343
2
W
Ishtar
16,360
654
245
10
0
488,365
2
W
Pele
14,479
579
174
7
0
556,615
1
L
Kukulkan
11,821
473
192
8
0
426,692
3
W
Cabrakan
13,795
552
38
2
0
483,898
7
L
Horus
10,432
417
24
1
0
452,784
7
L
Atlas
11,612
464
177
7
0
424,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role