Player Matchup

Sylvanus
Sylvanus
A1Solis
Sylvanus
Level 104
God Stats
12W - 12L
1,563 SR
Queue Stats
73W - 69L
1,498 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AbidingNAIRO
Morgan Le Fay
Level 158
God Stats
8W - 6L
1,704 SR
Queue Stats
448W - 477L
1,549 Elo+
Party 2
Arachne
Arachne
ElPit0n
Arachne
Level 109
God Stats
12W - 12L
1,545 SR
Queue Stats
510W - 506L
1,480 Elo+
Party 2
Erlang Shen
Erlang Shen
NanceJr22
Erlang Shen
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 84L
1,546 Elo+
Party 2
Ishtar
Ishtar
Sir Gfunk
Ishtar
Level 139
God Stats
2W - 3L
1,397 SR
Queue Stats
221W - 196L
1,543 Elo+
Party 2
Team Averages
Level 111
1,542 SR
1,523 Elo+

VS

Team Averages
Level 109
1,464 SR
1,522 Elo+
Da Ji
Da Ji
AquaticMoonn
Da Ji
Level 86
God Stats
6W - 6L
1,431 SR
Queue Stats
73W - 80L
1,394 Elo+
Solo
Shiva
Shiva
GSN Insanity
Shiva
Level 128
God Stats
287W - 209L
1,585 SR
Queue Stats
588W - 489L
1,626 Elo+
Party 1
Bacchus
Bacchus
Moosebie
Bacchus
Level 27
God Stats
3W - 2L
1,705 SR
Queue Stats
56W - 33L
1,596 Elo+
Party 1
Eset
Eset
WhereIsMyBong
Eset
Level 146
God Stats
3W - 3L
1,384 SR
Queue Stats
377W - 326L
1,591 Elo+
Party 1
Ishtar
Ishtar
tbwebs
Ishtar
Level 157
God Stats
7W - 10L
1,213 SR
Queue Stats
355W - 345L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
A1Solis
Sylvanus
15
2 / 5 / 8
10,810
470
8,060
27,196
33,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
AbidingNAIRO
Morgan Le Fay
12
1 / 7 / 0
8,608
374
4,613
16,724
7,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
ElPit0n
Arachne
18
5 / 4 / 2
11,421
497
13,633
22,449
11,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
NanceJr22
Erlang Shen
16
0 / 6 / 0
9,717
422
5,543
19,494
13,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
Sir Gfunk
Ishtar
17
4 / 6 / 6
11,002
478
12,555
22,036
12,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
11,964
520
9,709
15,459
9,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 1 / 4
13,593
591
26,845
24,077
19,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Moosebie
Bacchus
17
3 / 1 / 6
12,074
525
10,365
18,620
22,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 2 / 7
12,750
554
25,146
15,641
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
tbwebs
Ishtar
16
2 / 4 / 8
11,093
482
10,781
14,968
6,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
60
12
Kills
28
28
Deaths
12
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
A1Solis
Sylvanus
2
5
8
1.2
L
Morgan Le Fay
AbidingNAIRO
Morgan Le Fay
1
7
0
0.14
W
5
4
7
2.13
L
Arachne
ElPit0n
Arachne
5
4
2
1.5
W
11
1
4
13
W
Bacchus
Moosebie
Bacchus
3
1
6
6
L
Erlang Shen
NanceJr22
Erlang Shen
0
6
0
0
L
Ishtar
Sir Gfunk
Ishtar
4
6
6
1.17
W
7
2
7
5.25
W
Ishtar
tbwebs
Ishtar
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,404
Damage
82,846
107,899
Taken
88,765
78,294
Mitigated
65,206
29,041
Healing
32,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
A1Solis
Sylvanus
8,060
1,353
1,713
7,872
27,196
33,199
159
11,694
15,502
25,452
0
L
Morgan Le Fay
AbidingNAIRO
Morgan Le Fay
4,613
545
0
1,357
16,724
7,411
0
4,260
12,464
35,092
0
W
9,709
3,176
174
1,569
15,459
9,783
1,116
3,063
12,396
0
62,149
L
Arachne
ElPit0n
Arachne
13,633
7,701
0
6,183
22,449
11,466
0
7,875
14,574
0
94,959
W
26,845
4,746
296
12,894
24,077
19,251
810
3,286
20,791
0
118,941
W
Bacchus
Moosebie
Bacchus
10,365
1,072
0
3,856
18,620
22,252
266
2,315
16,305
70,028
0
L
Erlang Shen
NanceJr22
Erlang Shen
5,543
2,819
0
4,966
19,494
13,626
1,236
3,537
15,957
0
67,539
L
Ishtar
Sir Gfunk
Ishtar
12,555
6,908
0
6,950
22,036
12,592
975
8,145
13,891
0
96,428
W
25,146
2,514
1,331
5,380
15,641
7,636
1,762
2,843
12,798
136,101
0
W
Ishtar
tbwebs
Ishtar
10,781
7,319
0
6,551
14,968
6,284
991
2,758
12,210
0
82,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
61,474
467
Minions Killed
662
0
Camps Cleared
0
1,980,772
Distance Traveled
2,274,777
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,810
470
25
1
0
350,111
7
L
Morgan Le Fay
8,608
374
56
2
0
310,478
3
W
Da Ji
11,964
520
82
4
0
473,145
5
L
Arachne
11,421
497
126
5
0
489,621
6
W
Shiva
13,593
591
174
8
0
474,959
3
W
Bacchus
12,074
525
91
4
0
471,902
3
L
Erlang Shen
9,717
422
121
5
0
452,009
1
L
Ishtar
11,002
478
139
6
0
378,553
4
W
Eset
12,750
554
198
9
0
428,548
3
W
Ishtar
11,093
482
117
5
0
426,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role