Player Matchup

Ra
Ra
BuzzardBeak
Ra
Level 98
God Stats
10W - 5L
1,684 SR
Queue Stats
269W - 257L
1,512 Elo+
Party 1
Chernobog
Chernobog
RealChamaco
Chernobog
Level 107
God Stats
12W - 7L
1,392 SR
Queue Stats
653W - 673L
1,471 Elo+
Party 4
Thanatos
Thanatos
SensibIe
Thanatos
Level 120
God Stats
39W - 21L
1,621 SR
Queue Stats
460W - 446L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
l3ggless
Sylvanus
Level 148
God Stats
5W - 1L
1,629 SR
Queue Stats
217W - 235L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
salomon184
Ah Muzen Cab
Level 108
God Stats
26W - 14L
1,509 SR
Queue Stats
744W - 764L
1,472 Elo+
Party 4
Team Averages
Level 116
1,567 SR
1,475 Elo+

VS

Team Averages
Level 118
1,545 SR
1,515 Elo+
Ishtar
Ishtar
AnnieAreYouOKay
Ishtar
Level 126
God Stats
15W - 16L
1,619 SR
Queue Stats
84W - 97L
1,481 Elo+
Solo
King Arthur
King Arthur
JinxedLeague
King Arthur
Level 77
God Stats
5W - 7L
1,623 SR
Queue Stats
54W - 50L
1,567 Elo+
Party 2
Hel
Hel
NorkAmoomoo
Hel
Level 148
God Stats
2W - 2L
1,463 SR
Queue Stats
21W - 14L
1,546 Elo+
Party 3
Nemesis
Nemesis
RepentingSoul
Nemesis
Level 139
God Stats
2W - 2L
1,522 SR
Queue Stats
76W - 70L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
littlenudeboy
Baron Samedi
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 9
10,674
534
11,465
11,785
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
RealChamaco
Chernobog
17
6 / 4 / 8
10,498
525
13,824
17,823
7,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
SensibIe
Thanatos
19
11 / 1 / 7
12,007
600
16,680
19,887
9,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
l3ggless
Sylvanus
13
1 / 1 / 9
8,961
448
6,789
17,141
16,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
salomon184
Ah Muzen Cab
16
2 / 1 / 4
9,918
496
11,400
12,593
5,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
8,766
438
7,361
15,807
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JinxedLeague
King Arthur
16
6 / 5 / 3
10,672
534
21,025
21,493
22,046
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 3 / 1
8,709
435
6,170
13,500
12,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
16
1 / 4 / 5
9,486
474
9,236
16,307
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
littlenudeboy
Baron Samedi
13
2 / 9 / 2
8,272
414
12,303
16,787
7,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
21
23
Kills
10
10
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
3
3
9
2.5
L
King Arthur
JinxedLeague
King Arthur
6
5
3
1.5
L
0
3
1
0.17
W
Chernobog
RealChamaco
Chernobog
6
4
8
2.5
L
Nemesis
1
4
5
0.88
W
Thanatos
SensibIe
Thanatos
11
1
7
14.5
W
Sylvanus
l3ggless
Sylvanus
1
1
9
5.5
L
Baron Samedi
littlenudeboy
Baron Samedi
2
9
2
0.33
W
Ah Muzen Cab
salomon184
Ah Muzen Cab
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,158
Damage
56,095
79,229
Taken
83,894
45,287
Mitigated
56,921
50,721
Healing
27,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,361
4,226
0
6,825
15,807
7,120
132
3,747
11,998
0
69,353
W
11,465
630
2,536
3,565
11,785
5,610
135
5,280
6,112
78,637
0
L
King Arthur
JinxedLeague
King Arthur
21,025
2,168
0
5,065
21,493
22,046
252
4,085
17,258
11,226
75,002
L
6,170
832
4,331
3,839
13,500
12,856
0
3,622
9,750
45,257
0
W
Chernobog
RealChamaco
Chernobog
13,824
9,317
0
4,865
17,823
7,953
0
4,317
13,333
0
79,252
L
Nemesis
9,236
3,634
0
2,649
16,307
7,049
0
1,129
15,062
0
82,005
W
Thanatos
SensibIe
Thanatos
16,680
6,912
0
23,506
19,887
9,535
537
3,611
16,070
0
107,685
W
Sylvanus
l3ggless
Sylvanus
6,789
1,657
4,989
7,403
17,141
16,481
28
4,121
12,875
23,874
0
L
Baron Samedi
littlenudeboy
Baron Samedi
12,303
1,290
833
3,829
16,787
7,850
50
4,901
11,572
43,843
0
W
Ah Muzen Cab
salomon184
Ah Muzen Cab
11,400
4,866
0
3,857
12,593
5,708
1,530
2,829
9,730
0
87,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,058
Gold Earned
45,905
557
Minions Killed
581
0
Camps Cleared
0
1,935,298
Distance Traveled
1,763,636
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,766
438
170
9
0
334,213
6
W
Ra
10,674
534
132
7
0
393,379
4
L
King Arthur
10,672
534
138
7
0
352,127
2
L
Hel
8,709
435
74
4
0
341,142
4
W
Chernobog
10,498
525
113
6
0
345,950
4
L
Nemesis
9,486
474
125
6
0
423,557
5
W
Thanatos
12,007
600
145
7
0
446,087
3
W
Sylvanus
8,961
448
19
1
0
382,735
6
L
Baron Samedi
8,272
414
74
4
0
312,597
6
W
Ah Muzen Cab
9,918
496
148
7
0
367,147
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role