Player Matchup

Ishtar
Ishtar
Terraheart543
Ishtar
Level 103
God Stats
10W - 7L
1,524 SR
Queue Stats
41W - 45L
1,328 Elo+
Party 2
Susano
Susano
Thief_Okami
Susano
Level 61
God Stats
6W - 8L
1,138 SR
Queue Stats
12W - 27L
1,217 Elo+
Party 2
Shiva
Shiva
zayhalo911
Shiva
Level 28
God Stats
1W - 0L
1,264 SR
Queue Stats
15W - 21L
1,295 Elo+
Party 2
Team Averages
Level 64
1,309 SR
1,280 Elo+

VS

Team Averages
Level 84
1,506 SR
1,093 Elo+
Achilles
Achilles
BTH Jazz
Achilles
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,056 Elo+
Party 1
Discordia
Discordia
Daddy_Phil_Phil
Discordia
Level 102
God Stats
0W - 5L
1,496 SR
Queue Stats
150W - 272L
1,166 Elo+
Solo
Tsukuyomi
Tsukuyomi
ttang89
Tsukuyomi
Level 147
God Stats
0W - 2L
1,522 SR
Queue Stats
3W - 5L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 13
17,463
794
40,669
30,178
14,344
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Susano
20
13 / 5 / 14
16,734
761
21,524
27,933
12,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shiva
20
2 / 3 / 23
15,239
693
10,929
27,981
32,491
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BTH Jazz
Achilles
18
3 / 10 / 5
15,305
696
12,524
35,581
55,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Daddy_Phil_Phil
Discordia
20
5 / 6 / 3
15,997
727
25,494
16,760
7,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ttang89
Tsukuyomi
18
3 / 13 / 7
14,777
672
25,961
29,896
15,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
29
Kills
11
11
Deaths
29
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
BTH Jazz
Achilles
3
10
5
0.55
L
Discordia
Daddy_Phil_Phil
Discordia
5
6
3
1.08
W
14
3
13
6.83
W
Susano
13
5
14
4
L
Tsukuyomi
ttang89
Tsukuyomi
3
13
7
0.5
W
Shiva
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,122
Damage
63,979
86,092
Taken
82,237
59,826
Mitigated
78,986
29,671
Healing
7,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BTH Jazz
Achilles
12,524
2,203
0
1,763
35,581
55,707
156
0
35,581
0
31,319
L
Discordia
Daddy_Phil_Phil
Discordia
25,494
1,525
232
3,755
16,760
7,819
0
301
16,459
83,177
0
W
40,669
26,100
0
14,550
30,178
14,344
958
11,470
18,708
0
132,506
W
Susano
21,524
6,322
0
4,629
27,933
12,991
1,574
7,407
19,334
0
57,296
L
Tsukuyomi
ttang89
Tsukuyomi
25,961
4,644
119
1,506
29,896
15,460
0
23
29,873
0
55,937
W
Shiva
10,929
1,286
2,743
7,749
27,981
32,491
720
7,294
19,469
0
39,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,436
Gold Earned
46,079
258
Minions Killed
194
14
Camps Cleared
4
1,202,266
Distance Traveled
1,030,997
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
15,305
696
32
1
0
356,967
0
L
Discordia
15,997
727
108
5
2
351,897
4
W
Ishtar
17,463
794
151
7
7
390,422
3
W
Susano
16,734
761
60
3
6
420,915
2
L
Tsukuyomi
14,777
672
54
2
2
322,133
0
W
Shiva
15,239
693
47
2
1
390,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role