Player Matchup

Arachne
Arachne
LoomingPickle
Arachne
Level 83
God Stats
6W - 5L
1,428 SR
Queue Stats
192W - 261L
1,355 Elo+
Solo
Hades
Hades
beagle91
Hades
Level 139
God Stats
3W - 5L
1,479 SR
Queue Stats
158W - 243L
1,285 Elo+
Party 1
Mulan
Mulan
jfo9554
Mulan
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 94L
1,220 Elo+
Party 1
Team Averages
Level 109
1,469 SR
1,287 Elo+

VS

Team Averages
Level 63
1,530 SR
1,439 Elo+
Sol
Sol
DarKComplexx
Sol
Level 125
God Stats
2W - 0L
1,626 SR
Queue Stats
104W - 113L
1,455 Elo+
Party 2
Bellona
Bellona
WetTiredMammoth
Bellona
Level 23
God Stats
7W - 2L
1,463 SR
Queue Stats
14W - 15L
1,363 Elo+
Party 2
Izanami
Izanami
liberty9890
Izanami
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
9 / 7 / 4
12,569
786
18,839
24,222
13,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
beagle91
Hades
17
8 / 6 / 8
12,716
795
22,893
23,212
14,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mulan
jfo9554
Mulan
15
3 / 6 / 10
11,224
702
9,447
18,505
19,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 7 / 4
13,501
844
31,745
23,129
10,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
3 / 5 / 12
12,828
802
12,116
21,018
28,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
liberty9890
Izanami
14
3 / 8 / 7
10,812
676
12,136
16,240
6,231
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
42
20
Kills
19
19
Deaths
20
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
13
7
4
2.14
L
Arachne
9
7
4
1.57
W
3
5
12
1.8
L
Hades
beagle91
Hades
8
6
8
2
L
Mulan
jfo9554
Mulan
3
6
10
1.33
W
Izanami
liberty9890
Izanami
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,179
Damage
55,997
65,939
Taken
60,387
47,890
Mitigated
44,966
19,231
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,745
16,412
0
8,795
23,129
10,533
931
7,878
15,012
58,076
5,954
L
Arachne
18,839
14,254
0
8,172
24,222
13,153
1,014
11,164
13,058
0
41,877
W
12,116
4,692
1,095
3,176
21,018
28,202
302
7,823
12,688
0
30,442
L
Hades
beagle91
Hades
22,893
1,063
656
9,408
23,212
14,944
56
8,598
14,614
60,415
0
L
Mulan
jfo9554
Mulan
9,447
2,143
0
995
18,505
19,793
318
9,022
9,483
0
18,881
W
Izanami
liberty9890
Izanami
12,136
10,125
481
1,022
16,240
6,231
371
7,702
8,359
0
25,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,509
Gold Earned
37,141
152
Minions Killed
153
7
Camps Cleared
5
794,352
Distance Traveled
763,058
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,501
844
91
6
4
257,334
2
L
Arachne
12,569
786
37
2
4
285,017
1
W
Bellona
12,828
802
38
2
0
296,877
1
L
Hades
12,716
795
97
6
3
253,054
1
L
Mulan
11,224
702
18
1
0
256,281
0
W
Izanami
10,812
676
24
2
1
208,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role