Player Matchup

Cerberus
Cerberus
AceKamquarter
Cerberus
Level 154
God Stats
15W - 13L
1,599 SR
Queue Stats
459W - 447L
1,620 Elo+
Party 1
Olorun
Olorun
BlazinUchiha02
Olorun
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 120L
1,583 Elo+
Party 3
Eset
Eset
Ocularpatdown1
Eset
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 101L
1,575 Elo+
Party 3
Mercury
Mercury
THEM1LKMAN22
Mercury
Level 123
God Stats
4W - 3L
1,168 SR
Queue Stats
238W - 232L
1,537 Elo+
Party 1
Ishtar
Ishtar
wafullboy
Ishtar
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 207L
1,615 Elo+
Party 1
Team Averages
Level 144
1,453 SR
1,586 Elo+

VS

Team Averages
Level 119
1,575 SR
1,584 Elo+
Ah Muzen Cab
Ah Muzen Cab
HolyCamelFoot
Ah Muzen Cab
Level 54
God Stats
1W - 3L
1,414 SR
Queue Stats
78W - 67L
1,569 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KingIronfoot
Tsukuyomi
Level 154
God Stats
12W - 11L
1,629 SR
Queue Stats
556W - 528L
1,565 Elo+
Party 2
Thor
Thor
jj20084
Thor
Level 107
God Stats
4W - 4L
1,691 SR
Queue Stats
224W - 200L
1,538 Elo+
Solo
Thoth
Thoth
knockemdead99
Thoth
Level 128
God Stats
6W - 15L
1,400 SR
Queue Stats
339W - 321L
1,607 Elo+
Solo
Atlas
Atlas
stealthfin
Atlas
Level 152
God Stats
29W - 16L
1,742 SR
Queue Stats
294W - 252L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AceKamquarter
Cerberus
20
6 / 1 / 7
13,855
513
22,505
31,471
37,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
4 / 4 / 6
13,423
497
16,555
20,132
10,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
1 / 1 / 11
12,652
469
8,457
15,367
14,658
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
THEM1LKMAN22
Mercury
20
7 / 3 / 6
14,638
542
14,009
21,709
10,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
wafullboy
Ishtar
20
5 / 5 / 7
13,873
514
15,679
21,419
11,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HolyCamelFoot
Ah Muzen Cab
19
4 / 4 / 2
13,018
482
20,589
22,885
11,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
KingIronfoot
Tsukuyomi
19
3 / 6 / 1
12,259
454
21,097
31,787
25,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
jj20084
Thor
18
4 / 5 / 1
11,821
438
12,236
25,191
11,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 4 / 3
11,929
442
11,316
10,999
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
17
3 / 4 / 4
12,209
452
9,240
26,945
32,885
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
23
Kills
14
14
Deaths
23
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AceKamquarter
Cerberus
6
1
7
9.5
W
4
4
6
1.75
L
Ah Muzen Cab
HolyCamelFoot
Ah Muzen Cab
4
4
2
1.25
L
Tsukuyomi
KingIronfoot
Tsukuyomi
3
6
1
0.58
W
1
1
11
6.5
W
Mercury
THEM1LKMAN22
Mercury
7
3
6
3.33
L
Thor
jj20084
Thor
4
5
1
0.9
L
0
4
3
0.38
L
Atlas
3
4
4
1.25
W
Ishtar
wafullboy
Ishtar
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,205
Damage
74,478
110,098
Taken
117,807
85,338
Mitigated
86,720
34,255
Healing
30,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AceKamquarter
Cerberus
22,505
1,232
0
11,522
31,471
37,344
0
4,049
27,422
97,693
0
W
16,555
9,233
2,417
9,072
20,132
10,822
3,768
3,481
16,651
111,525
0
L
Ah Muzen Cab
HolyCamelFoot
Ah Muzen Cab
20,589
7,613
0
8,723
22,885
11,337
2,153
10,593
11,816
0
137,155
L
Tsukuyomi
KingIronfoot
Tsukuyomi
21,097
4,374
0
11,963
31,787
25,834
0
15,559
15,063
0
118,073
W
8,457
986
1,665
3,167
15,367
14,658
576
4,261
11,106
45,828
0
W
Mercury
THEM1LKMAN22
Mercury
14,009
8,621
0
3,041
21,709
10,873
180
4,323
17,386
0
150,731
L
Thor
jj20084
Thor
12,236
2,078
0
5,990
25,191
11,968
619
7,726
17,087
0
107,992
L
11,316
282
0
770
10,999
4,696
0
2,185
8,728
108,858
0
L
Atlas
9,240
3,273
0
3,000
26,945
32,885
0
8,850
17,596
46,247
0
W
Ishtar
wafullboy
Ishtar
15,679
6,816
0
3,371
21,419
11,641
450
4,891
16,528
0
124,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,441
Gold Earned
61,236
843
Minions Killed
732
0
Camps Cleared
0
2,706,519
Distance Traveled
2,464,510
13
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,855
513
261
10
0
512,943
2
W
Olorun
13,423
497
186
7
0
501,609
1
L
Ah Muzen Cab
13,018
482
198
7
0
473,230
2
L
Tsukuyomi
12,259
454
158
6
0
535,955
6
W
Eset
12,652
469
49
2
0
537,227
4
W
Mercury
14,638
542
173
6
0
674,576
3
L
Thor
11,821
438
128
5
0
502,450
7
L
Thoth
11,929
442
189
7
0
463,732
9
L
Atlas
12,209
452
59
2
0
489,143
7
W
Ishtar
13,873
514
174
6
0
480,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role