Player Matchup

Thoth
Thoth
Masters
 
Thoth
Masters
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Diamond V
Manaless Mage
Xbalanque
Diamond V
Level 160
God Stats
6W - 3L
1,821 SR
Queue Stats
143W - 140L
2,133 MMR
Solo
Ares
Ares
Platinum III
Mi Molcajete
Ares
Platinum III
Level 85
God Stats
1W - 0L
2,038 SR
Queue Stats
21W - 11L
1,978 MMR
Party 1
Fenrir
Fenrir
Platinum I
RoughMarshmllow
Fenrir
Platinum I
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 49L
2,173 MMR
Solo
Nike
Nike
Diamond III
SinArma
Nike
Diamond III
Level 140
God Stats
26W - 11L
1,714 SR
Queue Stats
200W - 184L
2,199 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,715 SR
1,997 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,586 SR
2,000 MMR
Xing Tian
Xing Tian
Masters
 
Xing Tian
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
CallMeC0SMIC
Merlin
Masters
Level 146
God Stats
32W - 44L
1,474 SR
Queue Stats
482W - 469L
2,146 MMR
Party 2
Thor
Thor
Diamond III
Castrium
Thor
Diamond III
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 280L
2,124 MMR
Solo
Izanami
Izanami
Diamond IV
Iatn3M
Izanami
Diamond IV
Level 128
God Stats
58W - 51L
1,682 SR
Queue Stats
477W - 462L
2,176 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum I
UnYieldinSpirit
Sun Wukong
Platinum I
Level 148
God Stats
2W - 3L
1,776 SR
Queue Stats
209W - 201L
2,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
1 / 1 / 3
8,864
521
8,192
6,739
2,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Manaless Mage
Xbalanque
16
3 / 1 / 4
9,446
556
8,198
10,909
4,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 8
8,379
493
5,659
7,889
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
8 / 3 / 4
9,534
561
14,843
16,438
7,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nike
SinArma
Nike
16
3 / 0 / 2
10,316
607
10,115
12,080
11,907
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
LancelotRatatoskrGebYu Huang

VS

Bans
KaliRavanaCabrakanDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 1 / 3
7,303
430
3,656
12,054
10,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Merlin
13
1 / 4 / 1
8,031
472
3,785
11,500
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
13
2 / 4 / 1
8,220
484
5,213
13,572
5,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Iatn3M
Izanami
14
1 / 4 / 1
8,548
503
6,793
12,007
4,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
UnYieldinSpirit
Sun Wukong
16
0 / 4 / 0
9,347
550
5,992
19,026
16,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
17
Kills
4
5
Deaths
17
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
3
2.5
L
Xing Tian
 
Xing Tian
0
1
3
1.5
L
Merlin
1
4
1
0.38
L
Thor
2
4
1
0.63
L
Izanami
Iatn3M
Izanami
1
4
1
0.38
W
Xbalanque
Manaless Mage
Xbalanque
3
1
4
5
W
2
0
8
6
W
8
3
4
3.33
W
Nike
SinArma
Nike
3
0
2
4
L
Sun Wukong
UnYieldinSpirit
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,007
Damage
25,439
54,055
Taken
68,159
34,059
Mitigated
42,733
14,634
Healing
18,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,192
439
0
740
6,739
2,822
81
3,022
3,717
83,361
0
L
Xing Tian
 
Xing Tian
3,656
329
0
3,082
12,054
10,616
0
4,403
7,651
23,668
0
L
Merlin
3,785
274
0
2,031
11,500
4,924
0
5,255
6,245
69,289
0
L
Thor
5,213
1,654
0
960
13,572
5,703
0
2,338
11,234
0
69,191
L
Izanami
Iatn3M
Izanami
6,793
5,048
0
3,781
12,007
4,837
172
1,855
10,152
0
85,126
W
Xbalanque
Manaless Mage
Xbalanque
8,198
2,814
0
4,313
10,909
4,503
2,197
702
10,207
0
83,587
W
5,659
151
0
1,773
7,889
7,144
0
1,592
6,297
21,826
0
W
14,843
4,693
0
4,180
16,438
7,683
0
1,817
14,621
37
83,595
W
Nike
SinArma
Nike
10,115
1,761
255
3,373
12,080
11,907
0
308
11,772
240
90,553
L
Sun Wukong
UnYieldinSpirit
Sun Wukong
5,992
1,178
0
8,901
19,026
16,653
0
277
18,749
0
85,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,539
Gold Earned
41,449
608
Minions Killed
592
0
Camps Cleared
0
1,733,559
Distance Traveled
1,508,451
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,864
521
138
8
0
358,985
6
L
Xing Tian
7,303
430
27
2
0
316,030
4
L
Merlin
8,031
472
129
8
0
297,421
5
L
Thor
8,220
484
111
7
0
323,737
2
L
Izanami
8,548
503
150
9
0
263,860
4
W
Xbalanque
9,446
556
148
9
0
305,797
5
W
Ares
8,379
493
37
2
0
355,833
6
W
Fenrir
9,534
561
119
7
0
363,257
3
W
Nike
10,316
607
166
10
0
349,687
6
L
Sun Wukong
9,347
550
175
10
0
307,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role