Player Matchup

Nu Wa
Nu Wa
M0rd0r0r
Nu Wa
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 119L
1,439 Elo+
Party 1
Tyr
Tyr
Ratsputin0
Tyr
Level 95
God Stats
0W - 2L
1,189 SR
Queue Stats
9W - 15L
1,312 Elo+
Party 1
Ares
Ares
Seymore009
Ares
Level 121
God Stats
0W - 1L
1,902 SR
Queue Stats
10W - 24L
1,444 Elo+
Party 1
Team Averages
Level 112
1,530 SR
1,398 Elo+

VS

Team Averages
Level 87
1,607 SR
1,393 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
be_nimaru
Tsukuyomi
Level 16
God Stats
3W - 1L
1,820 SR
Queue Stats
5W - 9L
1,339 Elo+
Party 2
Chronos
Chronos
smite686
Chronos
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
M0rd0r0r
Nu Wa
13
0 / 9 / 3
9,102
569
15,856
18,709
9,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 8 / 1
9,691
606
9,402
19,128
9,748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 2
10,135
633
10,503
23,473
30,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
6 / 1 / 13
12,369
773
21,947
23,079
29,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
be_nimaru
Tsukuyomi
17
8 / 1 / 10
12,419
776
20,856
17,392
7,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
smite686
Chronos
17
6 / 1 / 7
11,782
736
11,872
15,888
7,218
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
3
Kills
20
20
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
13
12.5
L
Nu Wa
M0rd0r0r
Nu Wa
0
9
3
0.17
L
2
8
1
0.31
L
1
3
2
0.67
W
Tsukuyomi
be_nimaru
Tsukuyomi
8
1
10
13
W
Chronos
smite686
Chronos
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,761
Damage
54,675
61,310
Taken
56,359
49,805
Mitigated
44,692
5,057
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
21,947
1,029
1,268
5,478
23,079
29,482
31
8,802
14,277
0
43,415
L
Nu Wa
M0rd0r0r
Nu Wa
15,856
4,733
0
1,380
18,709
9,530
0
2,679
16,030
47,438
0
L
9,402
2,581
0
1,709
19,128
9,748
0
4,334
14,794
0
25,044
L
10,503
155
0
1,968
23,473
30,527
0
5,637
17,836
18,711
0
W
Tsukuyomi
be_nimaru
Tsukuyomi
20,856
5,564
0
5,028
17,392
7,992
798
9,406
7,986
0
47,560
W
Chronos
smite686
Chronos
11,872
4,081
0
3,194
15,888
7,218
373
8,606
7,282
75,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
36,570
123
Minions Killed
204
5
Camps Cleared
10
752,816
Distance Traveled
965,223
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,369
773
40
3
1
324,182
4
L
Nu Wa
9,102
569
63
4
2
222,066
1
L
Tyr
9,691
606
46
3
3
244,644
0
L
Ares
10,135
633
14
1
0
286,106
2
W
Tsukuyomi
12,419
776
51
3
1
338,866
1
W
Chronos
11,782
736
113
7
8
302,175
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role