Player Matchup

Olorun
Olorun
AFed12
Olorun
Level 33
God Stats
2W - 1L
1,534 SR
Queue Stats
69W - 36L
1,672 Elo+
Party 1
Odin
Odin
Reemses
Odin
Level 61
God Stats
3W - 0L
1,803 SR
Queue Stats
11W - 5L
1,623 Elo+
Party 1
Nemesis
Nemesis
roosky1017
Nemesis
Level 26
God Stats
1W - 0L
1,272 SR
Queue Stats
33W - 22L
1,582 Elo+
Party 1
Team Averages
Level 40
1,537 SR
1,626 Elo+

VS

Team Averages
Level 57
1,500 SR
1,464 Elo+
Chang'e
Chang'e
Mortiseduser88
Chang'e
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,464 Elo+
Party 2
Ymir
Ymir
ObiWanJakoby
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,464 Elo+
Party 2
Hun Batz
Hun Batz
SadBoulder
Hun Batz
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AFed12
Olorun
15
11 / 3 / 10
10,648
968
23,891
13,586
7,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Reemses
Odin
14
6 / 0 / 16
10,637
967
8,519
11,598
12,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
roosky1017
Nemesis
13
6 / 4 / 11
9,978
907
14,620
15,580
9,327
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 2
7,574
689
11,196
17,981
7,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 7
7,713
701
4,523
19,605
15,538
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
SadBoulder
Hun Batz
12
4 / 6 / 3
8,698
791
9,061
15,516
8,019
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
23
Kills
6
7
Deaths
23
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
AFed12
Olorun
11
3
10
5.33
L
2
9
2
0.33
L
0
8
7
0.44
W
Odin
Reemses
Odin
6
0
16
14
L
Hun Batz
SadBoulder
Hun Batz
4
6
3
0.92
W
Nemesis
roosky1017
Nemesis
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,030
Damage
24,780
40,764
Taken
53,102
29,835
Mitigated
30,964
16,217
Healing
4,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AFed12
Olorun
23,891
11,286
909
6,220
13,586
7,537
589
5,362
8,224
48,200
6,490
L
11,196
502
901
2,910
17,981
7,407
0
7,447
10,534
27,653
0
L
4,523
1,689
137
396
19,605
15,538
0
6,112
13,493
13,081
0
W
Odin
Reemses
Odin
8,519
3,294
0
2,326
11,598
12,971
0
5,128
6,470
0
23,061
L
Hun Batz
SadBoulder
Hun Batz
9,061
3,173
0
250
15,516
8,019
0
7,258
8,258
0
22,458
W
Nemesis
roosky1017
Nemesis
14,620
9,125
600
6,162
15,580
9,327
950
5,869
9,711
0
34,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,263
Gold Earned
23,985
120
Minions Killed
91
8
Camps Cleared
2
629,084
Distance Traveled
528,164
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,648
968
48
4
3
186,176
1
L
Chang'e
7,574
689
36
3
1
183,993
1
L
Ymir
7,713
701
26
2
0
141,728
0
W
Odin
10,637
967
30
3
1
224,275
1
L
Hun Batz
8,698
791
29
3
1
202,443
3
W
Nemesis
9,978
907
42
4
4
218,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role