Player Matchup

Thanatos
Thanatos
Blowin_Sour
Thanatos
Level 65
God Stats
0W - 2L
1,312 SR
Queue Stats
43W - 43L
1,427 Elo+
Party 2
Ishtar
Ishtar
Eddry3
Ishtar
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
234W - 227L
1,454 Elo+
Solo
Neith
Neith
Ryujin_X10
Neith
Level 66
God Stats
0W - 1L
1,328 SR
Queue Stats
102W - 83L
1,496 Elo+
Party 2
Hades
Hades
Shinobi_jose
Hades
Level 87
God Stats
10W - 6L
1,548 SR
Queue Stats
388W - 399L
1,360 Elo+
Party 2
Eset
Eset
aced__3
Eset
Level 79
God Stats
0W - 2L
1,315 SR
Queue Stats
253W - 267L
1,429 Elo+
Party 2
Team Averages
Level 81
1,401 SR
1,433 Elo+

VS

Team Averages
Level 92
1,585 SR
1,436 Elo+
Merlin
Merlin
Chubbuddy
Merlin
Level 118
God Stats
2W - 3L
1,407 SR
Queue Stats
156W - 154L
1,450 Elo+
Solo
Sylvanus
Sylvanus
Deaths Sire
Sylvanus
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,374 Elo+
Party 1
Nemesis
Nemesis
ImJustBacon
Nemesis
Level 124
God Stats
18W - 12L
1,746 SR
Queue Stats
81W - 69L
1,523 Elo+
Party 1
Chaac
Chaac
ImJustRoids
Chaac
Level 58
God Stats
5W - 2L
1,672 SR
Queue Stats
11W - 17L
1,389 Elo+
Party 1
Chernobog
Chernobog
snappyTONY
Chernobog
Level 83
God Stats
48W - 34L
1,600 SR
Queue Stats
234W - 239L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blowin_Sour
Thanatos
20
5 / 3 / 3
12,513
481
10,281
19,835
12,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ishtar
Eddry3
Ishtar
18
0 / 7 / 0
11,346
436
11,279
18,210
12,262
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
19
3 / 3 / 5
11,867
456
32,190
19,076
12,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 2 / 4
11,709
450
15,585
18,740
12,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Eset
aced__3
Eset
16
3 / 4 / 5
11,346
436
6,173
23,996
39,777
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chubbuddy
Merlin
19
4 / 4 / 4
12,699
488
12,238
16,362
8,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Deaths Sire
Sylvanus
17
2 / 3 / 8
11,093
427
9,504
21,891
26,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
ImJustBacon
Nemesis
20
3 / 2 / 7
13,293
511
15,106
23,452
12,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 0 / 8
14,238
548
19,965
30,984
50,952
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
snappyTONY
Chernobog
18
3 / 5 / 8
11,978
461
12,206
25,075
10,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
14
Kills
19
19
Deaths
14
17
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Blowin_Sour
Thanatos
5
3
3
2.17
W
Merlin
Chubbuddy
Merlin
4
4
4
1.5
W
Sylvanus
Deaths Sire
Sylvanus
2
3
8
2
L
Ishtar
Eddry3
Ishtar
0
7
0
0
W
Nemesis
ImJustBacon
Nemesis
3
2
7
3.25
W
7
0
8
11
L
Neith
3
3
5
1.83
L
3
2
4
2.5
L
Eset
aced__3
Eset
3
4
5
1.38
W
Chernobog
snappyTONY
Chernobog
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,508
Damage
69,019
99,857
Taken
117,764
89,930
Mitigated
108,310
43,364
Healing
44,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Blowin_Sour
Thanatos
10,281
2,262
0
21,887
19,835
12,625
1,014
2,443
17,392
0
123,825
W
Merlin
Chubbuddy
Merlin
12,238
328
349
3,980
16,362
8,032
416
5,957
10,405
110,485
0
W
Sylvanus
Deaths Sire
Sylvanus
9,504
3,790
5,748
7,810
21,891
26,256
378
5,419
16,472
38,838
12,987
L
Ishtar
Eddry3
Ishtar
11,279
6,118
0
877
18,210
12,262
324
1,253
16,957
1,530
94,683
W
Nemesis
ImJustBacon
Nemesis
15,106
9,026
0
4,333
23,452
12,630
1,599
5,589
17,863
0
153,417
W
19,965
4,557
0
14,696
30,984
50,952
1,506
6,037
24,947
213
91,699
L
Neith
32,190
11,705
0
6,878
19,076
12,587
1,041
3,776
15,300
31
130,418
L
15,585
958
1,325
8,394
18,740
12,679
0
7,312
11,428
99,783
0
L
Eset
aced__3
Eset
6,173
1,050
529
3,474
23,996
39,777
135
6,005
17,991
45,280
0
W
Chernobog
snappyTONY
Chernobog
12,206
7,039
0
7,987
25,075
10,440
1,499
3,325
21,750
0
91,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,781
Gold Earned
63,301
696
Minions Killed
705
0
Camps Cleared
0
2,345,025
Distance Traveled
2,351,742
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,513
481
159
6
0
572,880
0
W
Merlin
12,699
488
161
6
0
454,331
1
W
Sylvanus
11,093
427
61
2
0
411,137
6
L
Ishtar
11,346
436
151
6
0
417,102
1
W
Nemesis
13,293
511
183
7
0
584,565
7
W
Chaac
14,238
548
161
6
0
478,050
11
L
Neith
11,867
456
159
6
0
456,121
2
L
Hades
11,709
450
159
6
0
460,527
3
L
Eset
11,346
436
68
3
0
438,395
6
W
Chernobog
11,978
461
139
5
0
423,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role