Player Matchup

Erlang Shen
Erlang Shen
ALL HAIL HYDRAE
Erlang Shen
Level 130
God Stats
7W - 8L
1,625 SR
Queue Stats
281W - 310L
1,411 Elo+
Party 3
Ymir
Ymir
COWBOYJOE4960
Ymir
Level 84
God Stats
8W - 9L
1,458 SR
Queue Stats
156W - 184L
1,378 Elo+
Party 1
Ishtar
Ishtar
Strix7131
Ishtar
Level 104
God Stats
2W - 2L
1,560 SR
Queue Stats
178W - 186L
1,421 Elo+
Party 1
Artemis
Artemis
Tizzy Actual
Artemis
Level 92
God Stats
9W - 12L
1,423 SR
Queue Stats
197W - 231L
1,437 Elo+
Party 3
Baron Samedi
Baron Samedi
skykitz
Baron Samedi
Level 129
God Stats
2W - 3L
1,634 SR
Queue Stats
178W - 161L
1,477 Elo+
Party 1
Team Averages
Level 108
1,540 SR
1,425 Elo+

VS

Team Averages
Level 109
1,429 SR
1,441 Elo+
Cerberus
Cerberus
BloodyGhoul16
Cerberus
Level 125
God Stats
5W - 4L
1,500 SR
Queue Stats
278W - 282L
1,438 Elo+
Solo
Lancelot
Lancelot
BungleThisJuff
Lancelot
Level 149
God Stats
6W - 11L
1,295 SR
Queue Stats
194W - 180L
1,436 Elo+
Party 2
Chronos
Chronos
DRAGONS EYE03
Chronos
Level 65
God Stats
6W - 6L
1,493 SR
Queue Stats
78W - 89L
1,449 Elo+
Solo
Tyr
Tyr
NogginxxFogger
Tyr
Level 109
God Stats
2W - 4L
1,100 SR
Queue Stats
119W - 125L
1,433 Elo+
Party 2
Artemis
Artemis
ZestyGoatLips
Artemis
Level 98
God Stats
1W - 0L
1,758 SR
Queue Stats
4W - 5L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ALL HAIL HYDRAE
Erlang Shen
10
0 / 5 / 2
6,344
529
6,913
14,394
6,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
2 / 2 / 1
6,372
531
2,392
9,788
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
Strix7131
Ishtar
10
2 / 5 / 1
6,388
532
8,082
9,999
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
Tizzy Actual
Artemis
11
2 / 2 / 2
6,477
540
6,504
7,460
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
skykitz
Baron Samedi
11
2 / 4 / 1
6,903
575
6,902
8,391
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BloodyGhoul16
Cerberus
10
2 / 1 / 2
6,142
512
3,479
6,818
3,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lancelot
13
7 / 1 / 1
7,870
656
12,414
13,044
7,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chronos
12
2 / 0 / 1
6,576
548
6,769
9,705
3,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
5 / 3 / 5
7,097
591
6,854
10,991
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artemis
10
0 / 3 / 1
6,051
504
3,478
7,748
2,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
16
18
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ALL HAIL HYDRAE
Erlang Shen
0
5
2
0.2
W
Cerberus
BloodyGhoul16
Cerberus
2
1
2
3
W
Lancelot
7
1
1
7.5
L
2
2
1
1.25
W
Chronos
2
0
1
2.5
W
5
3
5
2.5
L
Ishtar
Strix7131
Ishtar
2
5
1
0.5
L
Artemis
Tizzy Actual
Artemis
2
2
2
1.5
W
Artemis
0
3
1
0.17
L
Baron Samedi
skykitz
Baron Samedi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,793
Damage
32,994
50,032
Taken
48,306
23,122
Mitigated
23,249
14,455
Healing
14,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ALL HAIL HYDRAE
Erlang Shen
6,913
4,583
0
5,765
14,394
6,310
0
663
13,731
0
37,061
W
Cerberus
BloodyGhoul16
Cerberus
3,479
197
115
1,214
6,818
3,609
0
1,296
5,454
22,710
0
W
Lancelot
12,414
3,650
0
5,612
13,044
7,788
424
1,228
11,752
0
57,533
L
2,392
674
69
1,576
9,788
5,245
0
3,159
6,629
23,125
0
W
Chronos
6,769
1,740
0
1,307
9,705
3,872
1,332
4,125
5,216
43,573
0
W
6,854
1,195
0
3,726
10,991
5,405
0
1,645
9,280
0
35,608
L
Ishtar
Strix7131
Ishtar
8,082
4,864
0
2,417
9,999
4,948
0
2,223
7,776
0
46,744
L
Artemis
Tizzy Actual
Artemis
6,504
2,348
0
2,247
7,460
2,855
865
590
6,870
0
45,247
W
Artemis
3,478
1,071
0
2,227
7,748
2,575
0
438
7,310
0
38,806
L
Baron Samedi
skykitz
Baron Samedi
6,902
659
327
2,054
8,391
3,764
0
3,613
4,778
34,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,484
Gold Earned
33,736
333
Minions Killed
343
0
Camps Cleared
0
1,045,404
Distance Traveled
1,193,001
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,344
529
72
6
0
216,578
0
W
Cerberus
6,142
512
54
5
0
229,503
1
W
Lancelot
7,870
656
90
8
0
266,774
1
L
Ymir
6,372
531
39
3
0
220,937
1
W
Chronos
6,576
548
78
7
0
232,395
0
W
Tyr
7,097
591
52
4
0
268,107
1
L
Ishtar
6,388
532
82
7
0
209,527
0
L
Artemis
6,477
540
68
6
0
192,211
0
W
Artemis
6,051
504
69
6
0
196,222
4
L
Baron Samedi
6,903
575
72
6
0
206,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role