Player Matchup

Thor
Thor
WaterBoizEnt
Thor
Level 53
God Stats
3W - 4L
1,500 SR
Queue Stats
248W - 210L
1,346 Elo+
Party 2
Ah Puch
Ah Puch
bluexspaceman912
Ah Puch
Level 8
God Stats
3W - 3L
1,583 SR
Queue Stats
13W - 23L
1,351 Elo+
Party 2
Ares
Ares
oldmanpeaches
Ares
Level 87
God Stats
17W - 8L
1,928 SR
Queue Stats
247W - 203L
1,378 Elo+
Party 2
Team Averages
Level 49
1,670 SR
1,359 Elo+

VS

Team Averages
Level 74
1,435 SR
1,444 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
NerdySakura
King Arthur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 75L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
nathacomtil
Jing Wei
Level 68
God Stats
0W - 6L
1,305 SR
Queue Stats
58W - 116L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,148
715
4,968
7,353
3,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
7 / 0 / 6
8,189
819
13,494
4,198
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 9
8,737
874
9,815
11,437
13,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 3 / 0
6,404
640
8,343
7,721
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NerdySakura
King Arthur
8
0 / 6 / 0
5,854
585
3,027
13,530
7,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
nathacomtil
Jing Wei
11
0 / 4 / 0
6,397
640
2,810
8,047
3,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
0
0
L
King Arthur
NerdySakura
King Arthur
0
6
0
0
W
2
0
8
6
W
7
0
6
10
L
Jing Wei
nathacomtil
Jing Wei
0
4
0
0
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,277
Damage
14,180
22,988
Taken
29,298
18,801
Mitigated
15,325
4,773
Healing
1,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
8,343
230
0
853
7,721
3,710
0
6,857
864
30,129
0
L
King Arthur
NerdySakura
King Arthur
3,027
515
0
144
13,530
7,942
56
9,311
4,219
0
5,446
W
4,968
1,297
0
1,023
7,353
3,631
64
3,632
3,721
0
17,312
W
13,494
417
0
1,364
4,198
1,971
122
2,033
2,165
41,221
0
L
Jing Wei
nathacomtil
Jing Wei
2,810
1,354
0
620
8,047
3,673
568
7,378
669
0
18,933
W
9,815
223
0
2,386
11,437
13,199
82
2,834
8,603
13,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,074
Gold Earned
18,655
117
Minions Killed
122
5
Camps Cleared
4
607,651
Distance Traveled
543,886
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,404
640
61
6
0
168,304
1
L
King Arthur
5,854
585
11
1
0
192,823
4
W
Thor
7,148
715
30
3
1
200,621
2
W
Ah Puch
8,189
819
76
8
2
182,707
4
L
Jing Wei
6,397
640
50
5
4
182,759
2
W
Ares
8,737
874
11
1
2
224,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role