Player Matchup

Pele
Pele
Bronze V
KingTrill4065
Pele
Bronze V
Level 92
God Stats
2W - 3L
1,452 SR
Queue Stats
34W - 30L
1,309 MMR
Party 1
Ymir
Ymir
Bronze V
PyroPhoenix6449
Ymir
Bronze V
Level 159
God Stats
1W - 0L
1,470 SR
Queue Stats
12W - 11L
1,349 MMR
Party 1
Vulcan
Vulcan
Bronze V
SirLudociel
Vulcan
Bronze V
Level 115
God Stats
1W - 1L
1,538 SR
Queue Stats
32W - 27L
1,147 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 122
1,487 SR
1,268 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,606 SR
1,087 MMR
Baron Samedi
Baron Samedi
Silver IV
NoLyingImFlying
Baron Samedi
Silver IV
Level 87
God Stats
16W - 9L
1,578 SR
Queue Stats
104W - 138L
934 MMR
Solo
Bellona
Bellona
Silver IV
Sehthy
Bellona
Silver IV
Level 113
God Stats
0W - 1L
1,741 SR
Queue Stats
11W - 16L
1,226 MMR
Party 2
Amaterasu
Amaterasu
Silver V
xDLx Nuclear
Amaterasu
Silver V
Level 55
God Stats
1W - 3L
1,498 SR
Queue Stats
10W - 16L
1,101 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 10
13,008
813
17,374
23,451
13,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 12
10,658
666
9,935
19,042
20,105
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
18
10 / 2 / 9
12,837
802
24,395
9,011
5,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
GebAh Muzen CabNoxPoseidonHera

VS

Bans
CupidSolChronosFreyaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NoLyingImFlying
Baron Samedi
15
2 / 9 / 6
10,385
649
14,116
18,423
9,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Sehthy
Bellona
15
5 / 5 / 2
10,709
669
14,887
17,800
10,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
xDLx Nuclear
Amaterasu
15
1 / 5 / 6
9,950
622
8,291
22,030
21,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
19
Kills
8
8
Deaths
19
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
L
Baron Samedi
NoLyingImFlying
Baron Samedi
2
9
6
0.56
W
1
3
12
2.33
L
Bellona
Sehthy
Bellona
5
5
2
1.2
W
Vulcan
10
2
9
7.25
L
Amaterasu
xDLx Nuclear
Amaterasu
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,704
Damage
37,294
51,504
Taken
58,253
39,089
Mitigated
42,476
16,582
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,374
4,667
665
11,535
23,451
13,704
1,200
6,452
16,214
0
64,202
L
Baron Samedi
NoLyingImFlying
Baron Samedi
14,116
1,222
2,084
4,479
18,423
9,665
0
11,362
7,061
42,764
0
W
9,935
2,219
242
2,046
19,042
20,105
237
4,784
13,638
25,434
0
L
Bellona
Sehthy
Bellona
14,887
3,689
0
2,923
17,800
10,976
0
11,001
6,799
0
41,675
W
Vulcan
24,395
5,720
0
2,094
9,011
5,280
1,290
2,206
6,561
57,605
0
L
Amaterasu
xDLx Nuclear
Amaterasu
8,291
2,561
0
4,245
22,030
21,835
279
12,452
9,578
0
25,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,503
Gold Earned
31,044
206
Minions Killed
183
8
Camps Cleared
6
919,104
Distance Traveled
809,993
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,008
813
93
6
6
330,876
4
L
Baron Samedi
10,385
649
70
4
3
229,465
3
W
Ymir
10,658
666
39
2
1
272,536
4
L
Bellona
10,709
669
67
4
3
289,512
1
W
Vulcan
12,837
802
74
5
1
315,692
5
L
Amaterasu
9,950
622
46
3
0
291,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role