Player Matchup

Guan Yu
Guan Yu
Abusd Cocopuf69
Guan Yu
Level 25
God Stats
2W - 1L
1,677 SR
Queue Stats
9W - 6L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KulaKhan
Ah Muzen Cab
Level 115
God Stats
0W - 1L
1,863 SR
Queue Stats
23W - 17L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
Xpertpupil00
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,628 Elo+
Party 2
Team Averages
Level 52
1,680 SR
1,582 Elo+

VS

Team Averages
Level 110
1,471 SR
1,355 Elo+
Fenrir
Fenrir
SonWil915
Fenrir
Level 81
God Stats
3W - 1L
1,622 SR
Queue Stats
60W - 73L
1,317 Elo+
Party 1
Chaac
Chaac
The_BroccoliMan
Chaac
Level 101
God Stats
1W - 2L
1,239 SR
Queue Stats
70W - 80L
1,363 Elo+
Party 1
Janus
Janus
xxHALLABACK23xx
Janus
Level 148
God Stats
5W - 5L
1,553 SR
Queue Stats
89W - 103L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 6
12,238
612
8,844
21,383
23,039
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
KulaKhan
Ah Muzen Cab
18
6 / 3 / 6
13,072
654
21,199
13,053
6,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Xpertpupil00
Zhong Kui
17
4 / 1 / 7
12,528
626
17,683
17,531
13,092
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
SonWil915
Fenrir
16
2 / 6 / 3
13,416
671
7,666
20,298
23,394
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
0 / 4 / 4
11,766
588
10,553
26,371
22,361
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 2 / 2
14,728
736
19,649
12,225
5,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
6
6
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
L
Ah Muzen Cab
KulaKhan
Ah Muzen Cab
6
3
6
3
W
Fenrir
SonWil915
Fenrir
2
6
3
0.58
W
0
4
4
0.5
L
Zhong Kui
Xpertpupil00
Zhong Kui
4
1
7
7.5
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,726
Damage
37,868
51,967
Taken
58,894
42,763
Mitigated
51,198
20,734
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,844
3,714
2,477
6,377
21,383
23,039
402
7,659
13,325
0
29,106
L
Ah Muzen Cab
KulaKhan
Ah Muzen Cab
21,199
8,591
0
3,352
13,053
6,632
799
6,408
6,391
0
71,661
W
Fenrir
SonWil915
Fenrir
7,666
1,775
0
1,802
20,298
23,394
115
6,194
14,104
0
16,722
W
10,553
2,432
0
6,984
26,371
22,361
502
7,383
18,988
0
39,523
L
Zhong Kui
Xpertpupil00
Zhong Kui
17,683
3,112
0
8,528
17,531
13,092
637
5,213
11,914
53,986
0
W
19,649
1,191
0
2,833
12,225
5,443
1,428
4,700
7,525
82,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
39,910
212
Minions Killed
242
9
Camps Cleared
8
950,821
Distance Traveled
1,046,251
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,238
612
44
2
0
373,186
0
L
Ah Muzen Cab
13,072
654
95
5
7
337,303
1
W
Fenrir
13,416
671
19
1
1
316,092
0
W
Chaac
11,766
588
58
3
2
343,452
5
L
Zhong Kui
12,528
626
73
4
2
240,332
4
W
Janus
14,728
736
165
8
5
386,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role