Player Matchup

Da Ji
Da Ji
AKalashnkov47
Da Ji
Level 113
God Stats
2W - 0L
1,353 SR
Queue Stats
70W - 59L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Lord Ivan Ooze
Danzaburou
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 50L
1,439 Elo+
Party 3
Nox
Nox
MoonFroggy
Nox
Level 108
God Stats
2W - 3L
1,331 SR
Queue Stats
77W - 71L
1,530 Elo+
Party 3
Persephone
Persephone
TxNups DrkxT
Persephone
Level 128
God Stats
11W - 8L
1,571 SR
Queue Stats
283W - 316L
1,385 Elo+
Solo
Odin
Odin
frank305
Odin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,379 Elo+
Party 3
Team Averages
Level 113
1,451 SR
1,447 Elo+

VS

Team Averages
Level 69
1,461 SR
1,360 Elo+
Agni
Agni
GoopyCheese
Agni
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 86L
1,392 Elo+
Solo
Danzaburou
Danzaburou
HungryMerican
Danzaburou
Level 26
God Stats
0W - 1L
1,305 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 1
Izanami
Izanami
Siviri
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,253 Elo+
Party 1
Ishtar
Ishtar
Uckstartyerface
Ishtar
Level 122
God Stats
2W - 4L
1,500 SR
Queue Stats
212W - 234L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Umbrica
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 279L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 15
11,944
853
21,768
15,657
8,663
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Lord Ivan Ooze
Danzaburou
19
8 / 2 / 13
11,790
842
11,626
14,662
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 2 / 21
11,435
817
15,000
11,841
6,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
TxNups DrkxT
Persephone
19
7 / 3 / 16
11,917
851
22,122
13,811
6,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
16
2 / 3 / 20
10,051
718
3,172
15,327
19,138
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,961
569
4,876
9,454
3,750
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
HungryMerican
Danzaburou
17
4 / 6 / 3
9,947
711
11,100
16,308
7,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Siviri
Izanami
17
3 / 8 / 3
9,855
704
11,695
16,840
7,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 9 / 3
9,889
706
11,030
16,724
8,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Umbrica
Cthulhu
16
3 / 6 / 1
10,414
744
11,770
19,938
26,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
23
35
Kills
11
13
Deaths
35
85
Assists
12
Player
Kills
Deaths
Assists
KDA
W
13
3
15
6.83
L
0
6
2
0.17
L
Danzaburou
HungryMerican
Danzaburou
4
6
3
0.92
W
Danzaburou
Lord Ivan Ooze
Danzaburou
8
2
13
7.25
W
5
2
21
7.75
L
Izanami
Siviri
Izanami
3
8
3
0.56
W
Persephone
TxNups DrkxT
Persephone
7
3
16
5
L
1
9
3
0.28
L
Cthulhu
Umbrica
Cthulhu
3
6
1
0.58
W
Odin
2
3
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,688
Damage
50,471
71,298
Taken
79,264
50,283
Mitigated
53,729
29,098
Healing
12,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,768
4,745
2,072
3,820
15,657
8,663
549
3,004
12,653
0
31,466
L
4,876
0
369
546
9,454
3,750
0
4,345
5,001
15,546
0
L
Danzaburou
HungryMerican
Danzaburou
11,100
5,451
0
3,427
16,308
7,698
0
8,434
7,616
0
19,990
W
Danzaburou
Lord Ivan Ooze
Danzaburou
11,626
2,970
3,872
6,169
14,662
9,184
2,933
4,177
10,485
0
22,814
W
15,000
265
1,216
1,961
11,841
6,598
1,724
3,936
7,905
38,203
0
L
Izanami
Siviri
Izanami
11,695
8,666
0
1,516
16,840
7,748
680
8,216
8,387
0
27,751
W
Persephone
TxNups DrkxT
Persephone
22,122
563
2,231
3,191
13,811
6,700
1,779
3,058
10,750
44,295
0
L
11,030
5,219
275
1,885
16,724
8,162
66
4,975
11,591
0
21,968
L
Cthulhu
Umbrica
Cthulhu
11,770
779
2,041
2,830
19,938
26,371
0
11,164
8,529
20,316
0
W
Odin
3,172
776
1,767
2,799
15,327
19,138
719
2,471
12,856
90
6,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,137
Gold Earned
48,066
137
Minions Killed
130
0
Camps Cleared
0
1,362,341
Distance Traveled
1,065,619
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,944
853
12
1
0
273,562
0
L
Agni
7,961
569
10
1
0
194,849
2
L
Danzaburou
9,947
711
15
1
0
212,874
0
W
Danzaburou
11,790
842
24
2
0
258,549
1
W
Nox
11,435
817
57
4
0
265,705
0
L
Izanami
9,855
704
46
3
0
185,836
0
W
Persephone
11,917
851
43
3
0
282,649
1
L
Ishtar
9,889
706
36
3
0
219,338
1
L
Cthulhu
10,414
744
23
2
0
252,722
0
W
Odin
10,051
718
1
0
0
281,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role