Player Matchup

Discordia
Discordia
CrazyNative1314
Discordia
Level 29
God Stats
9W - 6L
1,730 SR
Queue Stats
528W - 596L
1,448 Elo+
Solo
Lancelot
Lancelot
XxBigCountry94xX
Lancelot
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
105W - 119L
1,452 Elo+
Party 1
Skadi
Skadi
chris-_-monte
Skadi
Level 109
God Stats
2W - 1L
1,707 SR
Queue Stats
257W - 244L
1,538 Elo+
Party 1
Sol
Sol
dennyspaghetti
Sol
Level 129
God Stats
6W - 13L
1,285 SR
Queue Stats
640W - 622L
1,581 Elo+
Party 1
Zeus
Zeus
keynard5
Zeus
Level 96
God Stats
17W - 8L
1,845 SR
Queue Stats
557W - 546L
1,558 Elo+
Party 1
Team Averages
Level 78
1,656 SR
1,515 Elo+

VS

Team Averages
Level 55
1,504 SR
1,441 Elo+
Eset
Eset
DaTim
Eset
Level 59
God Stats
2W - 2L
1,518 SR
Queue Stats
34W - 43L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
Demmonzzz
Danzaburou
Level 106
God Stats
3W - 3L
1,502 SR
Queue Stats
229W - 228L
1,418 Elo+
Party 3
Yu Huang
Yu Huang
Gardell4
Yu Huang
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
258W - 308L
1,346 Elo+
Party 3
Neith
Neith
GingieBreadBoy
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,474 Elo+
Party 2
He Bo
He Bo
TNT3Rays
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrazyNative1314
Discordia
19
7 / 4 / 8
11,463
764
16,380
10,646
4,591
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 10
9,674
645
2,742
13,725
14,462
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
9 / 6 / 6
11,476
765
11,722
13,623
5,731
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 3 / 14
13,117
874
22,811
15,624
7,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
18
5 / 3 / 9
11,695
780
17,791
11,956
5,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DaTim
Eset
15
2 / 5 / 8
9,085
606
8,279
11,991
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Demmonzzz
Danzaburou
20
9 / 5 / 8
12,202
813
17,552
19,426
9,107
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
Gardell4
Yu Huang
15
2 / 6 / 4
9,115
608
5,003
13,202
5,542
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 6 / 7
10,426
695
10,027
17,038
8,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
TNT3Rays
He Bo
17
3 / 8 / 6
9,645
643
3,992
13,744
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
53
30
Kills
20
22
Deaths
30
47
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
CrazyNative1314
Discordia
7
4
8
2.75
L
Eset
DaTim
Eset
2
5
8
1.2
L
Danzaburou
Demmonzzz
Danzaburou
9
5
8
2.6
L
Yu Huang
Gardell4
Yu Huang
2
6
4
0.67
L
4
6
7
1.25
L
He Bo
TNT3Rays
He Bo
3
8
6
0.75
W
1
6
10
1
W
9
6
6
2
W
8
3
14
5
W
Zeus
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,446
Damage
44,853
65,574
Taken
75,401
36,928
Mitigated
34,074
18,183
Healing
19,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CrazyNative1314
Discordia
16,380
166
1,274
1,220
10,646
4,591
367
985
9,661
31,000
0
L
Eset
DaTim
Eset
8,279
214
1,116
1,374
11,991
5,342
0
8,381
3,610
17,807
0
L
Danzaburou
Demmonzzz
Danzaburou
17,552
6,753
2,156
6,803
19,426
9,107
780
13,519
5,907
0
38,163
L
Yu Huang
Gardell4
Yu Huang
5,003
355
0
556
13,202
5,542
144
10,560
2,642
12,060
0
L
10,027
2,624
2,360
3,984
17,038
8,084
828
14,115
2,923
0
25,212
L
He Bo
TNT3Rays
He Bo
3,992
358
564
224
13,744
5,999
0
10,407
3,337
10,047
0
W
2,742
254
799
1,041
13,725
14,462
421
4,628
8,688
0
3,749
W
11,722
3,768
1,898
1,717
13,623
5,731
2,045
4,152
9,412
0
31,103
W
22,811
7,476
700
7,095
15,624
7,094
3,918
4,122
11,408
52,518
0
W
Zeus
17,791
528
791
1,648
11,956
5,050
711
3,062
8,851
32,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,425
Gold Earned
50,473
172
Minions Killed
122
0
Camps Cleared
0
1,261,164
Distance Traveled
1,184,506
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,463
764
37
2
0
221,889
0
L
Eset
9,085
606
30
2
0
237,724
0
L
Danzaburou
12,202
813
31
2
0
243,980
2
L
Yu Huang
9,115
608
20
1
0
253,913
3
L
Neith
10,426
695
22
1
0
242,038
0
L
He Bo
9,645
643
19
1
0
206,851
0
W
Lancelot
9,674
645
1
0
0
258,892
2
W
Skadi
11,476
765
36
2
0
249,393
2
W
Sol
13,117
874
57
4
0
250,940
2
W
Zeus
11,695
780
41
3
0
280,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role