Player Matchup

Hercules
Hercules
Heinrick
Hercules
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,517 Elo+
Solo
Odin
Odin
Sleeping Beauty
Odin
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
256W - 232L
1,506 Elo+
Party 1
Hel
Hel
Thegodfatha
Hel
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 2
Ares
Ares
Thickolas
Ares
Level 156
God Stats
6W - 5L
1,461 SR
Queue Stats
311W - 305L
1,523 Elo+
Party 1
Thor
Thor
WizardOfWarsaw
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 2
Team Averages
Level 113
1,492 SR
1,483 Elo+

VS

Team Averages
Level 122
1,559 SR
1,474 Elo+
Bellona
Bellona
Cobe_Aladjinn
Bellona
Level 119
God Stats
19W - 16L
1,522 SR
Queue Stats
616W - 652L
1,454 Elo+
Party 3
Achilles
Achilles
HonestTurtle345
Achilles
Level 102
God Stats
1W - 4L
1,127 SR
Queue Stats
476W - 502L
1,473 Elo+
Solo
Baba Yaga
Baba Yaga
LT_SanninsKvSg
Baba Yaga
Level 122
God Stats
9W - 5L
1,607 SR
Queue Stats
566W - 595L
1,511 Elo+
Party 3
Tsukuyomi
Tsukuyomi
blacknoob350z
Tsukuyomi
Level 137
God Stats
10W - 7L
1,674 SR
Queue Stats
531W - 572L
1,459 Elo+
Party 3
Aphrodite
Aphrodite
dafgypsy
Aphrodite
Level 128
God Stats
4W - 1L
1,864 SR
Queue Stats
105W - 114L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Heinrick
Hercules
19
4 / 8 / 7
11,590
610
17,489
42,019
32,622
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

19
2 / 8 / 14
12,002
632
13,078
30,602
38,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 8 / 8
11,638
613
15,577
23,723
17,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
20
5 / 5 / 11
12,745
671
24,419
40,574
48,256
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 9 / 12
11,497
605
20,537
25,927
15,165
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
6 / 3 / 28
13,543
713
18,179
30,018
46,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Achilles
20
6 / 4 / 24
13,149
692
22,838
20,149
20,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
LT_SanninsKvSg
Baba Yaga
20
7 / 3 / 23
12,871
677
33,695
13,698
8,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Tsukuyomi
blacknoob350z
Tsukuyomi
20
11 / 6 / 24
14,624
770
49,516
35,116
22,634
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
dafgypsy
Aphrodite
20
8 / 4 / 19
12,966
682
14,943
16,776
19,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
156
19
Kills
38
38
Deaths
20
52
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
3
28
6.67
L
Hercules
Heinrick
Hercules
4
8
7
0.94
W
Achilles
6
4
24
4.5
W
Baba Yaga
LT_SanninsKvSg
Baba Yaga
7
3
23
6.17
L
2
8
14
1.13
L
5
8
8
1.13
L
Ares
5
5
11
2.1
L
3
9
12
1
W
Tsukuyomi
blacknoob350z
Tsukuyomi
11
6
24
3.83
W
Aphrodite
dafgypsy
Aphrodite
8
4
19
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,100
Damage
139,171
162,845
Taken
115,757
152,029
Mitigated
118,621
66,332
Healing
62,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
18,179
3,728
1,383
8,528
30,018
46,598
1,007
9,029
20,989
0
28,937
L
Hercules
Heinrick
Hercules
17,489
4,742
1,743
11,601
42,019
32,622
99
11,601
29,937
0
36,829
W
Achilles
22,838
5,487
899
4,711
20,149
20,834
2,264
8,101
12,048
0
33,637
W
Baba Yaga
LT_SanninsKvSg
Baba Yaga
33,695
272
1,834
5,407
13,698
8,620
2,005
5,477
8,221
49,303
0
L
13,078
2,118
2,790
6,198
30,602
38,019
188
9,232
20,884
0
26,907
L
15,577
2,000
19,614
9,475
23,723
17,967
185
9,647
14,027
29,252
0
L
Ares
24,419
813
1,857
12,390
40,574
48,256
0
11,744
28,353
40,036
0
L
20,537
3,037
0
664
25,927
15,165
0
6,351
19,401
0
37,878
W
Tsukuyomi
blacknoob350z
Tsukuyomi
49,516
11,874
1,264
16,346
35,116
22,634
2,324
11,417
22,929
0
99,452
W
Aphrodite
dafgypsy
Aphrodite
14,943
2,469
13,291
8,555
16,776
19,935
1,429
5,972
10,804
24,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,472
Gold Earned
67,153
150
Minions Killed
173
0
Camps Cleared
0
1,470,908
Distance Traveled
1,785,781
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,543
713
15
1
0
402,689
0
L
Hercules
11,590
610
35
2
0
313,883
0
W
Achilles
13,149
692
27
1
0
351,578
0
W
Baba Yaga
12,871
677
26
1
0
348,703
0
L
Odin
12,002
632
32
2
0
305,458
0
L
Hel
11,638
613
30
2
0
283,833
0
L
Ares
12,745
671
23
1
0
296,937
3
L
Thor
11,497
605
30
2
0
270,797
0
W
Tsukuyomi
14,624
770
80
4
0
368,663
0
W
Aphrodite
12,966
682
25
1
0
314,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role