Player Matchup

Cerberus
Cerberus
MR DATA 534
Cerberus
Level 106
God Stats
4W - 1L
1,821 SR
Queue Stats
121W - 131L
1,392 Elo+
Solo
Neith
Neith
RyanChase
Neith
Level 52
God Stats
1W - 2L
1,282 SR
Queue Stats
20W - 21L
1,309 Elo+
Solo
Anubis
Anubis
SassyBirch0786
Anubis
Level 125
God Stats
21W - 23L
1,322 SR
Queue Stats
272W - 283L
1,378 Elo+
Solo
Arachne
Arachne
luisdtp_20
Arachne
Level 65
God Stats
13W - 12L
1,476 SR
Queue Stats
256W - 214L
1,380 Elo+
Solo
Amaterasu
Amaterasu
trethekillercrok
Amaterasu
Level 88
God Stats
8W - 6L
1,500 SR
Queue Stats
252W - 271L
1,399 Elo+
Solo
Team Averages
Level 87
1,480 SR
1,371 Elo+

VS

Team Averages
Level 78
1,433 SR
1,370 Elo+
Nemesis
Nemesis
 
Nemesis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Budstache55
Ishtar
Level 96
God Stats
2W - 5L
1,506 SR
Queue Stats
173W - 180L
1,428 Elo+
Party 2
Horus
Horus
ElyKhitten
Horus
Level 68
God Stats
0W - 1L
1,426 SR
Queue Stats
9W - 13L
1,295 Elo+
Party 1
Baron Samedi
Baron Samedi
Nik_olas365
Baron Samedi
Level 80
God Stats
2W - 3L
1,438 SR
Queue Stats
15W - 12L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
OppaiSempai4998
Cthulhu
Level 63
God Stats
10W - 21L
1,298 SR
Queue Stats
54W - 80L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MR DATA 534
Cerberus
8
0 / 0 / 1
4,762
476
1,666
4,851
2,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
RyanChase
Neith
8
1 / 1 / 0
4,528
453
4,119
4,511
1,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 0 / 0
5,920
592
4,214
2,773
1,300
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
luisdtp_20
Arachne
8
1 / 0 / 2
4,906
491
2,055
6,733
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
9
2 / 1 / 1
5,938
594
4,053
5,170
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
0 / 2 / 1
5,010
501
1,880
6,864
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
8
1 / 1 / 0
4,789
479
2,761
3,750
1,195
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
8
1 / 1 / 0
5,187
519
2,037
5,973
2,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Nik_olas365
Baron Samedi
7
0 / 2 / 0
4,294
429
1,527
6,332
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 1
4,935
494
4,277
7,441
4,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
2
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
2
1
0.25
L
Ishtar
1
1
0
1
L
Horus
1
1
0
1
W
Cerberus
MR DATA 534
Cerberus
0
0
1
0.5
L
Baron Samedi
Nik_olas365
Baron Samedi
0
2
0
0
L
0
2
1
0.25
W
Neith
RyanChase
Neith
1
1
0
1
W
4
0
0
4
W
Arachne
luisdtp_20
Arachne
1
0
2
2
W
Amaterasu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,107
Damage
12,482
24,038
Taken
30,360
10,626
Mitigated
12,525
7,932
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
1,880
772
0
2,644
6,864
2,048
0
760
6,104
0
25,539
L
Ishtar
2,761
1,824
0
636
3,750
1,195
36
901
2,849
0
25,373
L
Horus
2,037
1,175
44
2,422
5,973
2,833
0
297
5,676
0
21,981
W
Cerberus
MR DATA 534
Cerberus
1,666
35
0
463
4,851
2,940
0
2,332
2,490
21,160
0
L
Baron Samedi
Nik_olas365
Baron Samedi
1,527
111
0
737
6,332
2,175
0
3,087
3,245
21,237
0
L
4,277
401
74
1,257
7,441
4,274
0
835
6,606
17,498
0
W
Neith
RyanChase
Neith
4,119
1,446
0
2,089
4,511
1,848
0
1,945
2,566
0
19,196
W
4,214
819
0
1,607
2,773
1,300
60
1,096
1,677
36,031
0
W
Arachne
luisdtp_20
Arachne
2,055
1,543
0
1,762
6,733
2,185
0
431
6,270
0
25,081
W
Amaterasu
4,053
1,705
0
2,011
5,170
2,353
0
0
4,975
0
35,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,054
Gold Earned
24,215
255
Minions Killed
213
0
Camps Cleared
0
911,460
Distance Traveled
879,338
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,010
501
57
6
0
205,158
4
L
Ishtar
4,789
479
41
4
0
142,197
0
L
Horus
5,187
519
44
4
0
193,298
4
W
Cerberus
4,762
476
40
4
0
185,159
0
L
Baron Samedi
4,294
429
39
4
0
153,402
0
L
Cthulhu
4,935
494
32
3
0
185,283
2
W
Neith
4,528
453
33
3
0
177,089
2
W
Anubis
5,920
592
66
7
0
169,722
3
W
Arachne
4,906
491
46
5
0
210,366
2
W
Amaterasu
5,938
594
70
7
0
169,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role