Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
AlienBeeings
Yemoja
Level 159
God Stats
2W - 6L
1,479 SR
Queue Stats
162W - 143L
1,688 Elo+
Party 1
Ishtar
Ishtar
Crossito
Ishtar
Level 149
God Stats
2W - 4L
1,180 SR
Queue Stats
338W - 349L
1,654 Elo+
Solo
Shiva
Shiva
Rithrum
Shiva
Level 160
God Stats
4W - 2L
1,888 SR
Queue Stats
666W - 562L
1,654 Elo+
Solo
Kukulkan
Kukulkan
sovietT90
Kukulkan
Level 89
God Stats
4W - 5L
1,701 SR
Queue Stats
70W - 53L
1,688 Elo+
Party 1
Team Averages
Level 141
1,550 SR
1,637 Elo+

VS

Team Averages
Level 138
1,507 SR
1,690 Elo+
Baron Samedi
Baron Samedi
Giantgum97
Baron Samedi
Level 127
God Stats
1W - 1L
1,584 SR
Queue Stats
14W - 8L
1,640 Elo+
Solo
Horus
Horus
Gilchrs
Horus
Level 152
God Stats
3W - 0L
1,806 SR
Queue Stats
181W - 168L
1,636 Elo+
Party 2
Bakasura
Bakasura
Jackson8739
Bakasura
Level 129
God Stats
20W - 19L
1,339 SR
Queue Stats
207W - 199L
1,633 Elo+
Solo
Cernunnos
Cernunnos
Tropiiks
Cernunnos
Level 123
God Stats
3W - 1L
1,334 SR
Queue Stats
71W - 35L
1,850 Elo+
Party 2
The Morrigan
The Morrigan
stidly
The Morrigan
Level 160
God Stats
5W - 4L
1,470 SR
Queue Stats
424W - 199L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
1 / 4 / 2
6,574
470
2,236
12,693
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
10
1 / 1 / 2
6,649
475
5,678
8,303
5,972
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Crossito
Ishtar
10
0 / 6 / 1
6,140
439
5,409
12,615
3,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Rithrum
Shiva
13
3 / 4 / 1
7,761
554
9,286
12,772
7,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Kukulkan
sovietT90
Kukulkan
12
1 / 2 / 0
7,087
506
5,039
6,160
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Giantgum97
Baron Samedi
14
3 / 3 / 1
8,205
586
7,282
10,675
6,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Horus
Gilchrs
Horus
11
1 / 1 / 5
6,959
497
5,107
14,095
11,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bakasura
Jackson8739
Bakasura
14
4 / 0 / 3
7,791
557
4,817
9,313
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
Tropiiks
Cernunnos
14
3 / 2 / 3
7,724
552
9,575
9,359
3,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

The Morrigan
stidly
The Morrigan
15
6 / 0 / 3
8,689
621
10,055
4,583
2,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
17
17
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
2
0.5
L
Yemoja
1
1
2
2
L
Ishtar
Crossito
Ishtar
0
6
1
0.08
W
Baron Samedi
Giantgum97
Baron Samedi
3
3
1
1.17
W
Horus
Gilchrs
Horus
1
1
5
3.5
W
Bakasura
Jackson8739
Bakasura
4
0
3
5.5
L
Shiva
Rithrum
Shiva
3
4
1
0.88
W
Cernunnos
Tropiiks
Cernunnos
3
2
3
2.25
L
Kukulkan
sovietT90
Kukulkan
1
2
0
0.5
W
The Morrigan
stidly
The Morrigan
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,648
Damage
36,836
52,543
Taken
48,025
25,359
Mitigated
28,603
15,262
Healing
19,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,236
366
0
2,751
12,693
4,918
0
3,266
8,898
40,402
0
L
Yemoja
5,678
838
2,755
2,919
8,303
5,972
0
2,046
6,161
25,019
0
L
Ishtar
Crossito
Ishtar
5,409
3,631
0
1,741
12,615
3,930
0
565
11,882
0
45,359
W
Baron Samedi
Giantgum97
Baron Samedi
7,282
933
103
5,427
10,675
6,373
84
662
9,396
54,156
0
W
Horus
Gilchrs
Horus
5,107
2,078
602
5,849
14,095
11,907
0
4,746
9,087
0
16,018
W
Bakasura
Jackson8739
Bakasura
4,817
3,594
0
2,496
9,313
4,205
0
2,215
6,988
0
48,420
L
Shiva
Rithrum
Shiva
9,286
1,816
0
4,692
12,772
7,963
0
6,893
4,904
0
54,220
W
Cernunnos
Tropiiks
Cernunnos
9,575
3,919
0
2,969
9,359
3,924
768
3,230
6,091
0
73,043
L
Kukulkan
sovietT90
Kukulkan
5,039
464
0
404
6,160
2,576
0
3,569
2,314
62,481
0
W
The Morrigan
stidly
The Morrigan
10,055
1,639
0
2,182
4,583
2,194
0
2,263
2,320
83,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
39,368
360
Minions Killed
502
0
Camps Cleared
0
1,316,543
Distance Traveled
1,408,442
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,574
470
70
5
0
293,703
3
L
Yemoja
6,649
475
24
2
0
247,811
3
L
Ishtar
6,140
439
78
6
0
233,591
4
W
Baron Samedi
8,205
586
111
8
0
246,012
4
W
Horus
6,959
497
32
2
0
279,226
8
W
Bakasura
7,791
557
110
8
0
353,940
5
L
Shiva
7,761
554
77
6
0
277,719
2
W
Cernunnos
7,724
552
98
7
0
258,687
3
L
Kukulkan
7,087
506
111
8
0
263,719
3
W
The Morrigan
8,689
621
151
11
0
270,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role