Player Matchup

Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Gold II
DEvilJoke02
Hou Yi
Gold II
Level 65
God Stats
0W - 1L
1,730 SR
Queue Stats
88W - 102L
1,778 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Lucifer5906
Cabrakan
Platinum V
Level 89
God Stats
22W - 15L
1,611 SR
Queue Stats
42W - 42L
1,790 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 91
1,614 SR
1,690 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,715 SR
1,772 MMR
Kukulkan
Kukulkan
Silver I
BadRedBunny
Kukulkan
Silver I
Level 103
God Stats
18W - 11L
1,677 SR
Queue Stats
57W - 47L
1,599 MMR
Party 1
King Arthur
King Arthur
Gold II
BigDaddy30995
King Arthur
Gold II
Level 109
God Stats
12W - 4L
1,823 SR
Queue Stats
33W - 23L
1,779 MMR
Party 1
Horus
Horus
Gold I
Sharkbear88
Horus
Gold I
Level 149
God Stats
6W - 3L
1,646 SR
Queue Stats
49W - 38L
1,938 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 4 / 1
9,526
595
11,717
21,355
28,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
13
1 / 5 / 3
9,626
602
6,954
13,336
5,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Lucifer5906
Cabrakan
13
2 / 6 / 3
10,118
632
8,340
16,352
16,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Baron SamediAtlasAh Muzen CabAresArtemis

VS

Bans
SobekZeusThothCupidSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BadRedBunny
Kukulkan
17
4 / 1 / 10
11,392
712
15,564
7,249
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
BigDaddy30995
King Arthur
16
6 / 2 / 9
11,551
722
14,763
13,513
16,139
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 2 / 9
11,779
736
12,340
18,797
24,474
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
15
15
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
4
1
0.63
W
Kukulkan
BadRedBunny
Kukulkan
4
1
10
9
W
King Arthur
BigDaddy30995
King Arthur
6
2
9
5.25
L
Hou Yi
1
5
3
0.5
L
Cabrakan
Lucifer5906
Cabrakan
2
6
3
0.58
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,011
Damage
42,667
51,043
Taken
39,559
50,472
Mitigated
44,501
7,503
Healing
13,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,717
3,100
0
6,053
21,355
28,430
0
8,224
12,609
0
31,068
W
Kukulkan
BadRedBunny
Kukulkan
15,564
1,510
0
553
7,249
3,888
727
2,957
4,116
63,300
0
W
King Arthur
BigDaddy30995
King Arthur
14,763
2,051
734
566
13,513
16,139
850
2,081
11,244
957
38,703
L
Hou Yi
6,954
2,309
0
576
13,336
5,355
0
4,558
8,478
0
32,537
L
Cabrakan
Lucifer5906
Cabrakan
8,340
751
0
874
16,352
16,687
0
4,514
11,614
24,820
0
W
12,340
3,572
3,759
7,518
18,797
24,474
1,260
3,210
15,235
1,230
20,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
34,722
122
Minions Killed
175
5
Camps Cleared
10
797,830
Distance Traveled
969,508
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,526
595
32
2
1
294,993
3
W
Kukulkan
11,392
712
119
7
5
323,536
1
W
King Arthur
11,551
722
41
3
3
313,053
2
L
Hou Yi
9,626
602
48
3
2
257,575
4
L
Cabrakan
10,118
632
42
3
2
245,262
0
W
Horus
11,779
736
15
1
2
332,919
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role