Player Matchup

Atlas
Atlas
HNC-CodeRed
Atlas
Level 149
God Stats
101W - 87L
1,671 SR
Queue Stats
254W - 282L
1,607 Elo+
Party 2
Sol
Sol
HNC-Drxmatic
Sol
Level 129
God Stats
5W - 7L
1,626 SR
Queue Stats
215W - 237L
1,507 Elo+
Party 2
Lancelot
Lancelot
HNC-Nitroxygen
Lancelot
Level 127
God Stats
1W - 3L
1,556 SR
Queue Stats
233W - 220L
1,598 Elo+
Party 2
Ishtar
Ishtar
HNC-Zechbell22
Ishtar
Level 158
God Stats
10W - 12L
1,699 SR
Queue Stats
204W - 228L
1,581 Elo+
Party 2
Loki
Loki
HNCxZestyLemons
Loki
Level 100
God Stats
7W - 8L
1,602 SR
Queue Stats
230W - 226L
1,578 Elo+
Party 2
Team Averages
Level 133
1,631 SR
1,574 Elo+

VS

Team Averages
Level 130
1,570 SR
1,620 Elo+
Achilles
Achilles
FruitloopsTTV
Achilles
Level 129
God Stats
5W - 4L
1,617 SR
Queue Stats
294W - 173L
1,680 Elo+
Party 1
Bakasura
Bakasura
InvictusLrT
Bakasura
Level 144
God Stats
16W - 7L
1,716 SR
Queue Stats
337W - 225L
1,619 Elo+
Party 1
Baba Yaga
Baba Yaga
Wings7Player
Baba Yaga
Level 156
God Stats
12W - 9L
1,691 SR
Queue Stats
314W - 278L
1,645 Elo+
Party 1
Sylvanus
Sylvanus
wildhockey98
Sylvanus
Level 100
God Stats
1W - 2L
1,324 SR
Queue Stats
91W - 66L
1,571 Elo+
Party 1
Ishtar
Ishtar
yanil29
Ishtar
Level 119
God Stats
5W - 1L
1,500 SR
Queue Stats
304W - 288L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 2
6,060
404
5,375
10,401
4,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 3 / 1
7,190
479
6,760
12,263
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lancelot
12
0 / 3 / 0
7,278
485
8,554
11,532
7,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 1 / 2
8,212
547
6,125
7,721
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 2 / 0
8,020
535
5,268
8,987
4,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
FruitloopsTTV
Achilles
13
6 / 0 / 0
7,810
521
3,808
7,679
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
InvictusLrT
Bakasura
17
4 / 0 / 0
9,843
656
9,843
15,343
8,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Wings7Player
Baba Yaga
14
1 / 3 / 3
7,980
532
9,575
9,582
4,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
wildhockey98
Sylvanus
11
0 / 2 / 4
6,589
439
3,465
8,203
5,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
yanil29
Ishtar
13
0 / 3 / 3
7,348
490
6,060
9,378
3,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
8
Kills
11
11
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
FruitloopsTTV
Achilles
6
0
0
6
L
1
2
2
1
L
1
3
1
0.5
L
Lancelot
0
3
0
0
L
2
1
2
3
L
4
2
0
2
W
Bakasura
InvictusLrT
Bakasura
4
0
0
4
W
Baba Yaga
Wings7Player
Baba Yaga
1
3
3
0.83
W
Sylvanus
wildhockey98
Sylvanus
0
2
4
1
W
Ishtar
yanil29
Ishtar
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,082
Damage
32,751
50,904
Taken
50,185
25,270
Mitigated
26,013
16,456
Healing
22,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
FruitloopsTTV
Achilles
3,808
1,056
0
4,934
7,679
4,902
0
993
6,686
0
47,981
L
5,375
2,414
79
887
10,401
4,876
0
2,686
7,435
22,983
3,978
L
6,760
2,614
0
6,158
12,263
4,869
464
8,853
3,410
59,562
0
L
Lancelot
8,554
2,059
0
4,962
11,532
7,426
0
0
9,942
0
64,674
L
6,125
2,927
0
2,440
7,721
4,052
0
352
7,369
0
71,227
L
5,268
1,433
0
1,930
8,987
4,047
0
1,149
7,645
0
69,210
W
Bakasura
InvictusLrT
Bakasura
9,843
6,816
0
7,928
15,343
8,191
0
460
14,883
0
72,897
W
Baba Yaga
Wings7Player
Baba Yaga
9,575
1,280
0
1,845
9,582
4,304
0
5,383
4,199
74,655
0
W
Sylvanus
wildhockey98
Sylvanus
3,465
1,035
1,534
3,549
8,203
5,356
0
3,412
4,791
15,979
0
W
Ishtar
yanil29
Ishtar
6,060
3,559
0
2,295
9,378
3,260
0
1,419
7,959
0
58,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,760
Gold Earned
39,570
505
Minions Killed
524
0
Camps Cleared
0
1,450,935
Distance Traveled
1,504,372
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,810
521
81
5
0
319,261
7
L
Atlas
6,060
404
43
3
0
285,318
5
L
Sol
7,190
479
106
7
0
261,728
1
L
Lancelot
7,278
485
113
8
0
312,025
6
L
Ishtar
8,212
547
130
9
0
256,551
2
L
Loki
8,020
535
113
8
0
335,313
2
W
Bakasura
9,843
656
171
11
0
334,529
6
W
Baba Yaga
7,980
532
132
9
0
286,923
2
W
Sylvanus
6,589
439
29
2
0
291,318
3
W
Ishtar
7,348
490
111
7
0
272,341
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role