Player Matchup

Eset
Eset
BeepBeeepBoooop
Eset
Level 122
God Stats
13W - 11L
1,615 SR
Queue Stats
509W - 499L
1,558 Elo+
Party 4
Odin
Odin
D360Deathspin
Odin
Level 141
God Stats
9W - 12L
1,538 SR
Queue Stats
393W - 390L
1,497 Elo+
Party 4
Ares
Ares
Everyday_Scumbag
Ares
Level 110
God Stats
6W - 5L
1,686 SR
Queue Stats
361W - 335L
1,478 Elo+
Solo
Charybdis
Charybdis
SoulGreninja_PR
Charybdis
Level 148
God Stats
5W - 9L
1,364 SR
Queue Stats
217W - 206L
1,524 Elo+
Party 2
Arachne
Arachne
THE_GHOST_1_pr
Arachne
Level 127
God Stats
5W - 6L
1,400 SR
Queue Stats
273W - 244L
1,487 Elo+
Party 2
Team Averages
Level 130
1,521 SR
1,509 Elo+

VS

Team Averages
Level 106
1,637 SR
1,465 Elo+
Lancelot
Lancelot
Burritoo_uwu
Lancelot
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
219W - 208L
1,505 Elo+
Solo
Danzaburou
Danzaburou
JPE0510
Danzaburou
Level 65
God Stats
138W - 133L
1,463 SR
Queue Stats
203W - 207L
1,382 Elo+
Party 1
Mulan
Mulan
Poppa_BINGBONGx
Mulan
Level 140
God Stats
39W - 30L
1,607 SR
Queue Stats
333W - 316L
1,510 Elo+
Party 3
Hades
Hades
RadiantChipmunk
Hades
Level 134
God Stats
5W - 1L
1,876 SR
Queue Stats
176W - 167L
1,483 Elo+
Party 3
Geb
Geb
SeanMPierce
Geb
Level 102
God Stats
1W - 1L
1,737 SR
Queue Stats
417W - 396L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 9
7,403
569
9,885
8,441
3,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 1 / 3
7,242
557
8,746
8,279
7,812
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
3 / 2 / 10
6,963
536
10,022
13,297
12,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
SoulGreninja_PR
Charybdis
12
2 / 0 / 4
7,031
541
4,902
6,279
2,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 3 / 6
7,816
601
8,211
11,548
5,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Burritoo_uwu
Lancelot
10
2 / 5 / 5
6,658
512
5,101
11,589
4,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
JPE0510
Danzaburou
9
2 / 3 / 1
5,964
459
3,484
9,037
3,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 1 / 1
7,596
584
7,354
10,928
5,966
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 6 / 2
5,656
435
7,860
13,051
7,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 3
5,413
416
3,050
13,796
9,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
20
Kills
8
8
Deaths
20
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
9
4.25
L
Lancelot
Burritoo_uwu
Lancelot
2
5
5
0.9
W
3
1
3
4.5
W
3
2
10
4
L
Danzaburou
JPE0510
Danzaburou
2
3
1
0.83
L
4
1
1
4.5
L
0
6
2
0.17
L
0
5
3
0.3
W
Charybdis
SoulGreninja_PR
Charybdis
2
0
4
4
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,766
Damage
26,849
47,844
Taken
58,401
32,525
Mitigated
31,037
14,923
Healing
17,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,885
794
592
2,435
8,441
3,762
133
3,820
4,621
45,936
0
L
Lancelot
Burritoo_uwu
Lancelot
5,101
1,013
0
2,366
11,589
4,523
0
2,488
8,987
0
41,477
W
8,746
1,522
0
480
8,279
7,812
106
1,612
6,667
0
44,365
W
10,022
560
832
3,047
13,297
12,339
0
3,966
9,331
23,141
0
L
Danzaburou
JPE0510
Danzaburou
3,484
1,339
168
1,947
9,037
3,464
638
2,654
6,353
0
32,658
L
7,354
1,397
0
6,120
10,928
5,966
0
572
10,296
0
43,659
L
7,860
1,426
217
4,128
13,051
7,877
0
6,418
6,332
37,400
0
L
3,050
217
315
2,496
13,796
9,207
0
7,379
6,113
8,493
0
W
Charybdis
SoulGreninja_PR
Charybdis
4,902
1,981
0
3,040
6,279
2,674
1,410
240
6,039
0
55,676
W
8,211
5,089
0
4,497
11,548
5,938
0
1,272
10,276
0
45,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
31,287
339
Minions Killed
304
0
Camps Cleared
0
1,223,995
Distance Traveled
1,200,115
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,403
569
72
6
0
224,510
0
L
Lancelot
6,658
512
73
6
0
287,392
3
W
Odin
7,242
557
77
6
0
252,999
1
W
Ares
6,963
536
17
1
0
252,603
0
L
Danzaburou
5,964
459
64
5
0
209,860
6
L
Mulan
7,596
584
97
7
0
246,700
2
L
Hades
5,656
435
62
5
0
209,473
3
L
Geb
5,413
416
8
1
0
246,690
4
W
Charybdis
7,031
541
96
7
0
207,976
0
W
Arachne
7,816
601
77
6
0
285,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role