Player Matchup

Nike
Nike
Jcubs10
Nike
Level 126
God Stats
7W - 2L
1,848 SR
Queue Stats
260W - 166L
1,580 Elo+
Party 3
Janus
Janus
LucOH
Janus
Level 121
God Stats
4W - 3L
1,401 SR
Queue Stats
233W - 133L
1,617 Elo+
Party 3
Cerberus
Cerberus
TheDemonicK9
Cerberus
Level 102
God Stats
4W - 2L
1,829 SR
Queue Stats
242W - 145L
1,595 Elo+
Party 3
Neith
Neith
UnknownJin
Neith
Level 142
God Stats
2W - 0L
1,826 SR
Queue Stats
247W - 135L
1,608 Elo+
Party 3
Hachiman
Hachiman
xXFingerbangerXx
Hachiman
Level 28
God Stats
3W - 0L
1,478 SR
Queue Stats
65W - 29L
1,618 Elo+
Party 3
Team Averages
Level 104
1,676 SR
1,603 Elo+

VS

Team Averages
Level 64
1,560 SR
1,486 Elo+
Cu Chulainn
Cu Chulainn
DesertOctopus
Cu Chulainn
Level 149
God Stats
0W - 2L
1,477 SR
Queue Stats
63W - 50L
1,530 Elo+
Party 2
Medusa
Medusa
FluffyDawg7
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,506 Elo+
Party 1
Cerberus
Cerberus
Olkn33s
Cerberus
Level 20
God Stats
1W - 1L
1,727 SR
Queue Stats
27W - 46L
1,412 Elo+
Solo
Kukulkan
Kukulkan
PureGalaxy17
Kukulkan
Level 19
God Stats
0W - 1L
1,597 SR
Queue Stats
30W - 28L
1,468 Elo+
Party 2
Eset
Eset
TheLimoDriver1
Eset
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Jcubs10
Nike
18
8 / 3 / 16
11,406
951
10,887
14,199
16,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Janus
LucOH
Janus
18
7 / 2 / 16
10,836
903
16,818
10,562
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
TheDemonicK9
Cerberus
15
2 / 4 / 16
9,003
750
8,559
15,337
17,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
19
7 / 1 / 15
11,030
919
25,541
11,340
5,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 13
8,818
735
8,974
12,173
5,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DesertOctopus
Cu Chulainn
16
5 / 5 / 3
8,952
746
15,716
17,593
20,862
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
14
2 / 8 / 5
8,539
712
8,099
15,929
7,196
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Olkn33s
Cerberus
14
0 / 6 / 12
8,602
717
6,378
20,400
24,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
PureGalaxy17
Kukulkan
19
5 / 1 / 4
10,196
850
14,184
11,550
6,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 6 / 9
8,986
749
7,474
13,889
6,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
48
26
Kills
15
15
Deaths
26
76
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DesertOctopus
Cu Chulainn
5
5
3
1.3
L
Medusa
2
8
5
0.56
W
Nike
Jcubs10
Nike
8
3
16
5.33
W
Janus
LucOH
Janus
7
2
16
7.5
L
Cerberus
Olkn33s
Cerberus
0
6
12
1
L
Kukulkan
PureGalaxy17
Kukulkan
5
1
4
7
W
Cerberus
TheDemonicK9
Cerberus
2
4
16
2.5
L
3
6
9
1.25
W
Neith
7
1
15
14.5
W
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,779
Damage
51,851
63,611
Taken
79,361
50,864
Mitigated
65,411
21,710
Healing
16,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DesertOctopus
Cu Chulainn
15,716
1,370
1,513
1,933
17,593
20,862
0
6,311
11,282
0
28,238
L
Medusa
8,099
3,900
566
943
15,929
7,196
588
5,610
10,319
0
10,704
W
Nike
Jcubs10
Nike
10,887
593
1,138
1,987
14,199
16,491
223
5,978
8,221
0
17,096
W
Janus
LucOH
Janus
16,818
1,696
2,216
3,109
10,562
5,033
1,467
5,693
4,869
36,301
0
L
Cerberus
Olkn33s
Cerberus
6,378
83
274
3,972
20,400
24,248
0
4,771
15,629
14,128
0
L
Kukulkan
PureGalaxy17
Kukulkan
14,184
1,443
616
1,959
11,550
6,665
74
2,757
8,793
42,257
0
W
Cerberus
TheDemonicK9
Cerberus
8,559
456
1,638
4,113
15,337
17,766
78
7,544
7,793
18,594
0
L
7,474
458
2,466
2,231
13,889
6,440
257
5,928
7,961
14,000
0
W
Neith
25,541
8,635
1,559
4,785
11,340
5,897
1,455
3,685
7,655
0
44,978
W
8,974
4,552
258
907
12,173
5,677
1,606
5,136
7,037
0
14,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,093
Gold Earned
45,275
150
Minions Killed
151
0
Camps Cleared
0
1,206,283
Distance Traveled
1,105,448
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,952
746
21
2
0
224,851
3
L
Medusa
8,539
712
8
1
0
216,374
0
W
Nike
11,406
951
13
1
0
224,092
0
W
Janus
10,836
903
53
4
0
231,830
0
L
Cerberus
8,602
717
28
2
0
206,338
0
L
Kukulkan
10,196
850
73
6
0
249,807
1
W
Cerberus
9,003
750
30
3
0
249,372
1
L
Eset
8,986
749
21
2
0
208,078
0
W
Neith
11,030
919
47
4
0
264,172
2
W
Hachiman
8,818
735
7
1
0
236,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role