Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
ANIME5797
Ishtar
Level 47
God Stats
7W - 13L
1,142 SR
Queue Stats
168W - 183L
1,353 Elo+
Party 1
Jormungandr
Jormungandr
Jeffahfah21
Jormungandr
Level 28
God Stats
28W - 18L
1,537 SR
Queue Stats
134W - 143L
1,330 Elo+
Party 2
Nu Wa
Nu Wa
PsychoPenguin55
Nu Wa
Level 27
God Stats
49W - 40L
1,495 SR
Queue Stats
161W - 168L
1,326 Elo+
Party 2
Hachiman
Hachiman
Sekiro79
Hachiman
Level 43
God Stats
18W - 28L
1,393 SR
Queue Stats
183W - 211L
1,312 Elo+
Party 2
Team Averages
Level 54
1,413 SR
1,364 Elo+

VS

Team Averages
Level 35
1,579 SR
1,468 Elo+
Zhong Kui
Zhong Kui
BananaBreadPAPii
Zhong Kui
Level 7
God Stats
1W - 1L
1,668 SR
Queue Stats
4W - 3L
1,534 Elo+
Party 3
Odin
Odin
ElCapitan306
Odin
Level 64
God Stats
28W - 20L
1,557 SR
Queue Stats
62W - 62L
1,452 Elo+
Party 3
Vamana
Vamana
l McBuckets09 l
Vamana
Level 33
God Stats
12W - 8L
1,603 SR
Queue Stats
49W - 47L
1,457 Elo+
Party 3
Ishtar
Ishtar
punkrockangel09
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 113L
1,436 Elo+
Solo
Ymir
Ymir
x3TuD3x
Ymir
Level 27
God Stats
44W - 34L
1,566 SR
Queue Stats
45W - 39L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
2 / 0 / 10
12,086
1,099
9,738
16,532
23,403
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ishtar
ANIME5797
Ishtar
17
5 / 1 / 7
11,466
1,042
16,716
12,488
6,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Jeffahfah21
Jormungandr
17
4 / 0 / 10
11,747
1,068
19,023
12,587
18,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 1 / 10
10,870
988
15,839
3,881
1,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Sekiro79
Hachiman
17
2 / 2 / 11
10,958
996
14,443
12,534
7,002
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

284

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
16
0 / 4 / 3
10,266
933
12,134
14,217
17,120
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 2 / 1
9,841
895
7,458
11,156
7,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 3
10,433
948
12,079
14,931
7,464
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 0
10,974
998
13,460
19,143
9,297
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
x3TuD3x
Ymir
16
0 / 3 / 3
10,206
928
8,396
21,737
17,255
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
15
Kills
4
4
Deaths
15
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
10
7
W
Ishtar
ANIME5797
Ishtar
5
1
7
8.5
L
Zhong Kui
0
4
3
0.38
L
0
2
1
0.25
W
Jormungandr
Jeffahfah21
Jormungandr
4
0
10
9
W
2
1
10
7
W
Hachiman
Sekiro79
Hachiman
2
2
11
3.75
L
1
2
3
1.25
L
3
4
0
0.75
L
Ymir
x3TuD3x
Ymir
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,759
Damage
53,527
58,022
Taken
81,184
57,799
Mitigated
58,899
7,357
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,738
3,174
0
4,596
16,532
23,403
0
5,570
10,962
0
25,854
W
Ishtar
ANIME5797
Ishtar
16,716
10,661
0
1,863
12,488
6,988
0
5,388
7,100
0
29,600
L
Zhong Kui
12,134
2,695
0
1,588
14,217
17,120
0
4,904
9,313
32,187
0
L
7,458
568
204
541
11,156
7,763
0
3,842
7,314
0
21,798
W
Jormungandr
Jeffahfah21
Jormungandr
19,023
2,724
0
731
12,587
18,651
0
4,194
8,294
42,492
0
W
15,839
4,058
0
167
3,881
1,755
0
1,103
2,778
32,373
0
W
Hachiman
Sekiro79
Hachiman
14,443
10,124
0
0
12,534
7,002
0
4,275
8,259
0
26,363
L
12,079
7,178
0
1,742
14,931
7,464
0
6,892
8,039
0
24,264
L
13,460
6,792
0
2,149
19,143
9,297
0
7,892
11,251
0
44,647
L
Ymir
x3TuD3x
Ymir
8,396
1,377
0
3,187
21,737
17,255
0
11,332
10,405
31,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,127
Gold Earned
51,720
204
Minions Killed
218
5
Camps Cleared
8
1,069,020
Distance Traveled
1,001,225
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,086
1,099
38
3
0
225,397
0
W
Ishtar
11,466
1,042
37
3
2
208,777
1
L
Zhong Kui
10,266
933
45
4
2
132,160
0
L
Odin
9,841
895
28
3
3
218,977
0
W
Jormungandr
11,747
1,068
57
5
0
241,434
2
W
Nu Wa
10,870
988
47
4
0
194,371
2
W
Hachiman
10,958
996
25
2
3
199,041
0
L
Vamana
10,433
948
29
3
1
235,648
0
L
Ishtar
10,974
998
43
4
2
207,144
0
L
Ymir
10,206
928
73
7
0
207,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role